diff options
author | Jonathan Marek <[email protected]> | 2020-06-06 11:16:16 -0400 |
---|---|---|
committer | Jonathan Marek <[email protected]> | 2020-06-08 16:23:05 -0400 |
commit | 6cc95abb273a130fb396f4f0dd2b233c534fd008 (patch) | |
tree | b8f634385c8c655ef842acaf4098baf5f3f27860 /src/gallium/drivers | |
parent | 88d5917cc1c5bd0dec26147a8779b50e94e56dd1 (diff) |
freedreno/a6xx: use nonbinning VS when GS is used
The current "ds = state->bs" seems broken, and the "vs = state->bs" is
unnecessary (already set above). Since it was added as part of a GS-related
patch, I think this is what was intended.
Note: tesselation disables GMEM rendering so we shouldn't have to worry
about hs/ds + binning interaction.
Fixes: 0eebedb6190fdab8956769 ("freedreno/a6xx: Emit program state for GS")
Signed-off-by: Jonathan Marek <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5370>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/freedreno/a6xx/fd6_program.c | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_program.c b/src/gallium/drivers/freedreno/a6xx/fd6_program.c index e012746392e..4cb1eaae678 100644 --- a/src/gallium/drivers/freedreno/a6xx/fd6_program.c +++ b/src/gallium/drivers/freedreno/a6xx/fd6_program.c @@ -312,10 +312,11 @@ setup_stateobj(struct fd_ringbuffer *ring, struct fd_screen *screen, const struct ir3_shader_variant *gs = state->gs; const struct ir3_shader_variant *fs = binning_pass ? &dummy_fs : state->fs; - if (binning_pass && state->ds) - ds = state->bs; - else if (binning_pass) - vs = state->bs; + /* binning VS is wrong when GS is present, so use nonbinning VS + * TODO: compile both binning VS/GS variants correctly + */ + if (binning_pass && state->gs) + vs = state->vs; bool sample_shading = fs->per_samp | key->sample_shading; |