diff options
author | Brian Paul <[email protected]> | 2008-09-11 10:25:38 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2008-09-11 10:39:29 -0600 |
commit | aa4a08d429712fa516342ec02253c2591794ea5f (patch) | |
tree | 19b1a16a6b02c9c8f6178d4a724721f38777f310 /src/gallium/drivers | |
parent | 283ffdf99605c536d00e03ad6ec91a6f8e006fc2 (diff) |
cell: asst. clean-up
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.c | 23 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.h | 47 | ||||
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_tri.c | 10 |
3 files changed, 32 insertions, 48 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index 6afca19dfd7..29686964d2f 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -231,13 +231,13 @@ cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops) if (Debug) printf("SPU %u: CMD_STATE_FRAGMENT_OPS\n", spu.init.id); /* Copy SPU code from batch buffer to spu buffer */ - memcpy(spu.fragment_ops.code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4); + memcpy(spu.fragment_ops_code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4); /* Copy state info */ memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa)); memcpy(&spu.blend, &fops->blend, sizeof(fops->blend)); /* Point function pointer at new code */ - spu.fragment_ops.func = (spu_fragment_ops_func) spu.fragment_ops.code; + spu.fragment_ops = (spu_fragment_ops_func) spu.fragment_ops_code; spu.read_depth = spu.depth_stencil_alpha.depth.enabled; spu.read_stencil = spu.depth_stencil_alpha.stencil[0].enabled; @@ -288,17 +288,6 @@ cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) spu.fb.zsize = 0; break; } - - if (spu.fb.color_format == PIPE_FORMAT_A8R8G8B8_UNORM) - spu.color_shuffle = ((vector unsigned char) { - 12, 0, 4, 8, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0}); - else if (spu.fb.color_format == PIPE_FORMAT_B8G8R8A8_UNORM) - spu.color_shuffle = ((vector unsigned char) { - 8, 4, 0, 12, 0, 0, 0, 0, - 0, 0, 0, 0, 0, 0, 0, 0}); - else - ASSERT(0); } @@ -521,11 +510,11 @@ cmd_batch(uint opcode) pos += (1 + ROUNDUP8(sizeof(struct cell_array_info)) / 8); break; case CELL_CMD_STATE_BIND_VS: -#if 01 +#if 0 spu_bind_vertex_shader(&draw, (struct cell_shader_info *) &buffer[pos+1]); - pos += (1 + ROUNDUP8(sizeof(struct cell_shader_info)) / 8); #endif + pos += (1 + ROUNDUP8(sizeof(struct cell_shader_info)) / 8); break; case CELL_CMD_STATE_ATTRIB_FETCH: cmd_state_attrib_fetch((struct cell_attribute_fetch_code *) @@ -600,7 +589,7 @@ main_loop(void) exitFlag = 1; break; case CELL_CMD_VS_EXECUTE: -#if 01 +#if 0 spu_execute_vertex_shader(&draw, &cmd.vs); #endif break; @@ -631,7 +620,7 @@ one_time_init(void) /* Install default/fallback fragment processing function. * This will normally be overriden by a code-gen'd function. */ - spu.fragment_ops.func = spu_fallback_fragment_ops; + spu.fragment_ops = spu_fallback_fragment_ops; } diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index f0f8be47db6..d40539da83b 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -60,9 +60,11 @@ typedef union { #define TILE_STATUS_GETTING 5 /**< mfc_get() called but not yet arrived */ -typedef vector float (*sample_texture_func)(uint unit, vector float texcoord); - +/** Function for sampling textures */ +typedef vector float (*spu_sample_texture_func)(uint unit, + vector float texcoord); +/** Function for performing per-fragment ops */ typedef void (*spu_fragment_ops_func)(uint x, uint y, tile_t *colorTile, tile_t *depthStencilTile, @@ -73,14 +75,8 @@ typedef void (*spu_fragment_ops_func)(uint x, uint y, vector float fragAlpha, vector unsigned int mask); -struct spu_fragment_ops +struct spu_framebuffer { - uint code[SPU_MAX_FRAGMENT_OPS_INSTS]; - spu_fragment_ops_func func; /**< Current fragment ops function */ -} ALIGN16_ATTRIB; - - -struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ void *depth_start; /**< addr of depth surface in main memory */ enum pipe_format color_format; @@ -109,34 +105,31 @@ struct spu_texture /** - * All SPU global/context state will be in singleton object of this type: + * All SPU global/context state will be in a singleton object of this type: */ struct spu_global { + /** One-time init/constant info */ struct cell_init_info init; + /* + * Current state + */ struct spu_framebuffer fb; - struct pipe_depth_stencil_alpha_state depth_stencil_alpha; struct pipe_blend_state blend; - - boolean read_depth; - boolean read_stencil; - struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; struct spu_texture texture[PIPE_MAX_SAMPLERS]; - struct vertex_info vertex_info; - struct spu_fragment_ops fragment_ops; - - /* XXX more state to come */ - - - /** current color and Z tiles */ + /** Current color and Z tiles */ tile_t ctile ALIGN16_ATTRIB; tile_t ztile ALIGN16_ATTRIB; + /** Read depth/stencil tiles? */ + boolean read_depth; + boolean read_stencil; + /** Current tiles' status */ ubyte cur_ctile_status, cur_ztile_status; @@ -144,11 +137,13 @@ struct spu_global ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + /** Current fragment ops machine code */ + uint fragment_ops_code[SPU_MAX_FRAGMENT_OPS_INSTS]; + /** Current fragment ops function */ + spu_fragment_ops_func fragment_ops; - /** for converting RGBA to PIPE_FORMAT_x colors */ - vector unsigned char color_shuffle; - - sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; + /** Current texture sampler function */ + spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; } ALIGN16_ATTRIB; diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index a5bf3270c7f..f02cdd1f763 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -333,11 +333,11 @@ emit_quad( int x, int y, mask_t mask ) /* Do all per-fragment/quad operations here, including: * alpha test, z test, stencil test, blend and framebuffer writing. */ - spu.fragment_ops.func(ix, iy, &spu.ctile, &spu.ztile, - fragZ.v, - soa_frag[0], soa_frag[1], - soa_frag[2], soa_frag[3], - mask); + spu.fragment_ops(ix, iy, &spu.ctile, &spu.ztile, + fragZ.v, + soa_frag[0], soa_frag[1], + soa_frag[2], soa_frag[3], + mask); } } |