diff options
author | Marek Olšák <[email protected]> | 2010-01-08 14:08:02 +0100 |
---|---|---|
committer | Corbin Simpson <[email protected]> | 2010-01-12 18:08:58 -0800 |
commit | e279d182323f27aea2c5bf6074c5f2724f7cd812 (patch) | |
tree | 617984ecafc8cc81037e4ce14c8de6fd667f5bf0 /src/gallium/drivers | |
parent | 4c9a8a14e56b6c45c74f2a27bfa8400b89488ee4 (diff) |
r300g: add is_r400 flag
r4xx has some additional fragment shader registers compared to r3xx.
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r-- | src/gallium/drivers/r300/r300_chipset.c | 14 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_chipset.h | 9 |
2 files changed, 22 insertions, 1 deletions
diff --git a/src/gallium/drivers/r300/r300_chipset.c b/src/gallium/drivers/r300/r300_chipset.c index 51fdb82ff34..2ad968427db 100644 --- a/src/gallium/drivers/r300/r300_chipset.c +++ b/src/gallium/drivers/r300/r300_chipset.c @@ -33,6 +33,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) /* Reasonable defaults */ caps->num_vert_fpus = 4; caps->has_tcl = debug_get_bool_option("RADEON_NO_TCL", FALSE) ? FALSE : TRUE; + caps->is_r400 = FALSE; caps->is_r500 = FALSE; caps->high_second_pipe = FALSE; @@ -123,6 +124,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4A54: caps->family = CHIP_FAMILY_R420; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5548: @@ -136,6 +138,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D57: caps->family = CHIP_FAMILY_R423; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x554C: @@ -147,6 +150,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D4A: caps->family = CHIP_FAMILY_R430; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5D4C: @@ -157,6 +161,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5D52: caps->family = CHIP_FAMILY_R480; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x4B48: @@ -166,6 +171,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x4B4C: caps->family = CHIP_FAMILY_R481; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5E4C: @@ -182,36 +188,42 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x5E4D: caps->family = CHIP_FAMILY_RV410; caps->num_vert_fpus = 6; + caps->is_r400 = TRUE; break; case 0x5954: case 0x5955: caps->family = CHIP_FAMILY_RS480; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x5974: case 0x5975: caps->family = CHIP_FAMILY_RS482; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x5A41: case 0x5A42: caps->family = CHIP_FAMILY_RS400; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x5A61: case 0x5A62: caps->family = CHIP_FAMILY_RC410; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x791E: case 0x791F: caps->family = CHIP_FAMILY_RS690; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x793F: @@ -219,6 +231,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x7942: caps->family = CHIP_FAMILY_RS600; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x796C: @@ -227,6 +240,7 @@ void r300_parse_chipset(struct r300_capabilities* caps) case 0x796F: caps->family = CHIP_FAMILY_RS740; caps->has_tcl = FALSE; + caps->is_r400 = TRUE; break; case 0x7100: diff --git a/src/gallium/drivers/r300/r300_chipset.h b/src/gallium/drivers/r300/r300_chipset.h index 0633a8b8a72..28084864929 100644 --- a/src/gallium/drivers/r300/r300_chipset.h +++ b/src/gallium/drivers/r300/r300_chipset.h @@ -40,11 +40,18 @@ struct r300_capabilities { unsigned num_z_pipes; /* Whether or not TCL is physically present */ boolean has_tcl; + /* Whether or not this is R400. The differences compared to their R3xx + * cousins are: + * - Extended fragment shader registers + * - Blend LTE/GTE thresholds */ + boolean is_r400; /* Whether or not this is an RV515 or newer; R500s have many differences * that require extra consideration, compared to their R3xx cousins: * - Extra bit of width and height on texture sizes * - Blend color is split across two registers - * - Universal Shader (US) block used for fragment shaders */ + * - Blend LTE/GTE thresholds + * - Universal Shader (US) block used for fragment shaders + * - FP16 blending and multisampling */ boolean is_r500; /* Whether or not the second pixel pipe is accessed with the high bit */ boolean high_second_pipe; |