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authorMichel Dänzer <[email protected]>2013-08-19 15:45:32 +0200
committerMichel Dänzer <[email protected]>2013-08-20 18:50:28 +0200
commitbe301f707e8c6ba3bb0574e64a0a4f1653af8fb7 (patch)
tree987280265373157a952dbdf9b9621106c4e41ebb /src/gallium/drivers
parent5edcb682c9441ccce84d6bee959b8c4b3671bf0e (diff)
radeonsi: Always pre-load separate VGPRs for centroid vs. center interpolation
The LLVM R600 backend currently always uses separate VGPRs for these. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=68162 (Centroid interpolation is identical to center interpolation without multisampling, so the shader hardware was only pre-loading one set of interpolation coefficients, and the pixel shader code was using uninitialized values as the centroid interpolation coefficients) Cc: [email protected] Tested-by: Laurent Carlier <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index 7ecaf77c00d..15cb87f32ae 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -183,7 +183,8 @@ static void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *s
exports_ps = 2;
}
- spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.ninterp);
+ spi_ps_in_control = S_0286D8_NUM_INTERP(shader->shader.ninterp) |
+ S_0286D8_BC_OPTIMIZE_DISABLE(1);
si_pm4_set_reg(pm4, R_0286E0_SPI_BARYC_CNTL, spi_baryc_cntl);
spi_ps_input_ena = shader->spi_ps_input_ena;