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authorChia-I Wu <[email protected]>2015-02-10 07:13:11 +0800
committerChia-I Wu <[email protected]>2015-02-12 07:56:12 +0800
commit8c2cbc8955f8512820a32aae2fa38ed5b97c2e95 (patch)
treee3e83e3934ae032494c32067263beb0bf4d6fbbe /src/gallium/drivers
parent0e3381154cfcc265495344c1c7b3e98dbbbe6183 (diff)
ilo: update VS related functions for Gen8
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/ilo/ilo_builder_3d_top.h30
-rw-r--r--src/gallium/drivers/ilo/ilo_state_3d_top.c2
2 files changed, 31 insertions, 1 deletions
diff --git a/src/gallium/drivers/ilo/ilo_builder_3d_top.h b/src/gallium/drivers/ilo/ilo_builder_3d_top.h
index 78e03c36b8d..04609d0b655 100644
--- a/src/gallium/drivers/ilo/ilo_builder_3d_top.h
+++ b/src/gallium/drivers/ilo/ilo_builder_3d_top.h
@@ -723,6 +723,36 @@ gen6_3DSTATE_VS(struct ilo_builder *builder,
}
static inline void
+gen8_3DSTATE_VS(struct ilo_builder *builder,
+ const struct ilo_shader_state *vs,
+ uint32_t clip_plane_enable)
+{
+ const uint8_t cmd_len = 9;
+ const struct ilo_shader_cso *cso;
+ uint32_t dw3, dw6, dw7, dw8, *dw;
+
+ ILO_DEV_ASSERT(builder->dev, 8, 8);
+
+ cso = ilo_shader_get_kernel_cso(vs);
+ dw3 = cso->payload[0];
+ dw6 = cso->payload[1];
+ dw7 = cso->payload[2];
+ dw8 = clip_plane_enable << GEN8_VS_DW8_UCP_CLIP_ENABLES__SHIFT;
+
+ ilo_builder_batch_pointer(builder, cmd_len, &dw);
+
+ dw[0] = GEN6_RENDER_CMD(3D, 3DSTATE_VS) | (cmd_len - 2);
+ dw[1] = ilo_shader_get_kernel_offset(vs);
+ dw[2] = 0;
+ dw[3] = dw3;
+ dw[4] = 0; /* scratch */
+ dw[5] = 0;
+ dw[6] = dw6;
+ dw[7] = dw7;
+ dw[8] = dw8;
+}
+
+static inline void
gen6_disable_3DSTATE_VS(struct ilo_builder *builder)
{
const uint8_t cmd_len = 6;
diff --git a/src/gallium/drivers/ilo/ilo_state_3d_top.c b/src/gallium/drivers/ilo/ilo_state_3d_top.c
index 73f8402be0b..d7d64b0c2b3 100644
--- a/src/gallium/drivers/ilo/ilo_state_3d_top.c
+++ b/src/gallium/drivers/ilo/ilo_state_3d_top.c
@@ -205,7 +205,7 @@ ilo_gpe_init_vs_cso(const struct ilo_dev_info *dev,
int start_grf, vue_read_len, sampler_count, max_threads;
uint32_t dw2, dw4, dw5;
- ILO_DEV_ASSERT(dev, 6, 7.5);
+ ILO_DEV_ASSERT(dev, 6, 8);
start_grf = ilo_shader_get_kernel_param(vs, ILO_KERNEL_URB_DATA_START_REG);
vue_read_len = ilo_shader_get_kernel_param(vs, ILO_KERNEL_INPUT_COUNT);