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authorMarek Olšák <[email protected]>2016-07-19 21:41:03 +0200
committerMarek Olšák <[email protected]>2016-07-26 23:06:46 +0200
commit6bf81de339289b0d005553414ce568b136a0ca5f (patch)
tree81b305d0fa4434db18b4caf3789475fa5727d103 /src/gallium/drivers
parent9ace2c13550609dfe78164f104500d438821f383 (diff)
gallium: rework flags for pipe_context::dump_debug_state
The pipelined hang detection mode will not want to dump everything. (and it's also time consuming) It will only dump shaders after a draw call and then dump the status registers separately if a hang is detected. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers')
-rw-r--r--src/gallium/drivers/ddebug/dd_draw.c12
-rw-r--r--src/gallium/drivers/radeonsi/si_debug.c32
2 files changed, 29 insertions, 15 deletions
diff --git a/src/gallium/drivers/ddebug/dd_draw.c b/src/gallium/drivers/ddebug/dd_draw.c
index f8047ccc852..c3fd9685b17 100644
--- a/src/gallium/drivers/ddebug/dd_draw.c
+++ b/src/gallium/drivers/ddebug/dd_draw.c
@@ -595,7 +595,11 @@ dd_flush_and_handle_hang(struct dd_context *dctx,
if (f) {
fprintf(f, "dd: %s.\n", cause);
- dd_dump_driver_state(dctx, f, PIPE_DEBUG_DEVICE_IS_HUNG);
+ dd_dump_driver_state(dctx, f,
+ PIPE_DUMP_DEVICE_STATUS_REGISTERS |
+ PIPE_DUMP_CURRENT_STATES |
+ PIPE_DUMP_CURRENT_SHADERS |
+ PIPE_DUMP_LAST_COMMAND_BUFFER);
dd_close_file_stream(f);
}
@@ -649,7 +653,11 @@ dd_after_draw(struct dd_context *dctx, struct dd_call *call)
case DD_DETECT_HANGS:
if (!dscreen->no_flush &&
dd_flush_and_check_hang(dctx, NULL, 0)) {
- dd_dump_call(dctx, call, PIPE_DEBUG_DEVICE_IS_HUNG);
+ dd_dump_call(dctx, call,
+ PIPE_DUMP_DEVICE_STATUS_REGISTERS |
+ PIPE_DUMP_CURRENT_STATES |
+ PIPE_DUMP_CURRENT_SHADERS |
+ PIPE_DUMP_LAST_COMMAND_BUFFER);
/* Terminate the process to prevent future hangs. */
dd_kill_process();
diff --git a/src/gallium/drivers/radeonsi/si_debug.c b/src/gallium/drivers/radeonsi/si_debug.c
index 73e0bfeb344..35d961d34f5 100644
--- a/src/gallium/drivers/radeonsi/si_debug.c
+++ b/src/gallium/drivers/radeonsi/si_debug.c
@@ -665,24 +665,30 @@ static void si_dump_debug_state(struct pipe_context *ctx, FILE *f,
{
struct si_context *sctx = (struct si_context*)ctx;
- if (flags & PIPE_DEBUG_DEVICE_IS_HUNG)
+ if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS)
si_dump_debug_registers(sctx, f);
- si_dump_framebuffer(sctx, f);
- si_dump_shader(sctx->screen, &sctx->vs_shader, f);
- si_dump_shader(sctx->screen, &sctx->tcs_shader, f);
- si_dump_shader(sctx->screen, &sctx->tes_shader, f);
- si_dump_shader(sctx->screen, &sctx->gs_shader, f);
- si_dump_shader(sctx->screen, &sctx->ps_shader, f);
+ if (flags & PIPE_DUMP_CURRENT_STATES)
+ si_dump_framebuffer(sctx, f);
- si_dump_bo_list(sctx, &sctx->last_gfx, f);
- si_dump_last_ib(sctx, f);
+ if (flags & PIPE_DUMP_CURRENT_SHADERS) {
+ si_dump_shader(sctx->screen, &sctx->vs_shader, f);
+ si_dump_shader(sctx->screen, &sctx->tcs_shader, f);
+ si_dump_shader(sctx->screen, &sctx->tes_shader, f);
+ si_dump_shader(sctx->screen, &sctx->gs_shader, f);
+ si_dump_shader(sctx->screen, &sctx->ps_shader, f);
+ }
+
+ if (flags & PIPE_DUMP_LAST_COMMAND_BUFFER) {
+ si_dump_bo_list(sctx, &sctx->last_gfx, f);
+ si_dump_last_ib(sctx, f);
- fprintf(f, "Done.\n");
+ fprintf(f, "Done.\n");
- /* dump only once */
- radeon_clear_saved_cs(&sctx->last_gfx);
- r600_resource_reference(&sctx->last_trace_buf, NULL);
+ /* dump only once */
+ radeon_clear_saved_cs(&sctx->last_gfx);
+ r600_resource_reference(&sctx->last_trace_buf, NULL);
+ }
}
static void si_dump_dma(struct si_context *sctx,