diff options
author | Erik Faye-Lund <[email protected]> | 2018-09-12 09:48:41 +0200 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2018-09-14 10:59:02 +1000 |
commit | fa5e9f1f73f64ac089f8efd5b101a77d06d22fcd (patch) | |
tree | eda341a9cbe0e693ff2836e4d92e7bea1c05571a /src/gallium/drivers/virgl | |
parent | 21b92b3464193a203e069f50c21ebec146ae0215 (diff) |
virgl: adjust strides when mapping temp-resources
When we're mapping temp-resources, we clip the resource to the
transfer-box, which means the stride might not be correct any more.
So let's update the stride from the temp-resource, and recompute the
layer-stride.
This fixes crashes when running dEQP with --deqp-gl-config-name=rgba8888d24s8ms4
Signed-off-by: Erik Faye-Lund <[email protected]>
Fixes: a8987b88ff1 "virgl: add driver for virtio-gpu 3D (v2)"
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_texture.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_texture.c b/src/gallium/drivers/virgl/virgl_texture.c index 0902f9b8172..9edf0ced0c1 100644 --- a/src/gallium/drivers/virgl/virgl_texture.c +++ b/src/gallium/drivers/virgl/virgl_texture.c @@ -176,6 +176,8 @@ static void *virgl_texture_transfer_map(struct pipe_context *ctx, /* we want to do a resolve blit into the temporary */ hw_res = trans->resolve_tmp->hw_res; offset = 0; + trans->base.stride = ((struct virgl_texture*)trans->resolve_tmp)->stride[level]; + trans->base.layer_stride = trans->base.stride * nblocksy; } else { offset = vrend_get_tex_image_offset(vtex, level, box->z); |