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authorMarek Olšák <[email protected]>2016-10-28 22:34:20 +0200
committerMarek Olšák <[email protected]>2016-11-15 20:23:40 +0100
commit72217d433599041f28bc30bb8e184647e7679e39 (patch)
tree1f58cb1e47a9d862611790bd82760125a57ddd78 /src/gallium/drivers/virgl
parente33440070a54cd3e67953ee8410c0edb62643c47 (diff)
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl')
-rw-r--r--src/gallium/drivers/virgl/virgl_screen.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_screen.c b/src/gallium/drivers/virgl/virgl_screen.c
index 2817809d71c..3d71d7dc935 100644
--- a/src/gallium/drivers/virgl/virgl_screen.c
+++ b/src/gallium/drivers/virgl/virgl_screen.c
@@ -312,6 +312,7 @@ virgl_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sh
return 32;
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
return 4096 * sizeof(float[4]);
+ case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
default:
return 0;
}