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author | Jan Vesely <[email protected]> | 2017-09-01 17:47:55 -0400 |
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committer | Jan Vesely <[email protected]> | 2017-09-18 10:45:02 -0400 |
commit | 7b2c5547c31360c798db00ef4aa2d2f852363bca (patch) | |
tree | 60654a1e7a72f99f7375f493285dec29c7a11096 /src/gallium/drivers/virgl | |
parent | 1a994b053d53d68df92d698e3b82e9278652e958 (diff) |
gallium: Add PIPE_SHADER_CAP_FP16
Denotes native half precision float operations capability
v2: PIPE_CAP_HALFS -> PIPE_SHADER_CAP_FP16
fix indentation
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_screen.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_screen.c b/src/gallium/drivers/virgl/virgl_screen.c index 3c1843e3042..46b3bd3fd09 100644 --- a/src/gallium/drivers/virgl/virgl_screen.c +++ b/src/gallium/drivers/virgl/virgl_screen.c @@ -335,6 +335,7 @@ virgl_get_shader_param(struct pipe_screen *screen, return 4096 * sizeof(float[4]); case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: + case PIPE_SHADER_CAP_FP16: default: return 0; } |