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authorJan Vesely <[email protected]>2017-09-01 17:47:55 -0400
committerJan Vesely <[email protected]>2017-09-18 10:45:02 -0400
commit7b2c5547c31360c798db00ef4aa2d2f852363bca (patch)
tree60654a1e7a72f99f7375f493285dec29c7a11096 /src/gallium/drivers/virgl
parent1a994b053d53d68df92d698e3b82e9278652e958 (diff)
gallium: Add PIPE_SHADER_CAP_FP16
Denotes native half precision float operations capability v2: PIPE_CAP_HALFS -> PIPE_SHADER_CAP_FP16 fix indentation Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl')
-rw-r--r--src/gallium/drivers/virgl/virgl_screen.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_screen.c b/src/gallium/drivers/virgl/virgl_screen.c
index 3c1843e3042..46b3bd3fd09 100644
--- a/src/gallium/drivers/virgl/virgl_screen.c
+++ b/src/gallium/drivers/virgl/virgl_screen.c
@@ -335,6 +335,7 @@ virgl_get_shader_param(struct pipe_screen *screen,
return 4096 * sizeof(float[4]);
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
+ case PIPE_SHADER_CAP_FP16:
default:
return 0;
}