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authorChia-I Wu <[email protected]>2019-05-09 13:27:34 -0700
committerChia-I Wu <[email protected]>2019-05-15 20:51:28 +0000
commite87186fc679c146c5d521139bb79c8eafa0a22f0 (patch)
tree65f7d2d6e3ab2ad19f02a633faf5e56c797521bb /src/gallium/drivers/virgl/virgl_texture.c
parentcdcf38b98a7bfdfda5836d6a4cebb6cca074e5ff (diff)
virgl: add virgl_resource_transfer_prepare
virgl_resource_transfer_prepare should be called before mapping to prepare the resource. It does flush, readback, and wait as needed. virgl_res_needs_flush and virgl_res_needs_readback become internal helpers to the new function. There should be no externally visible change. Signed-off-by: Chia-I Wu <[email protected]> Reviewed-by: Alexandros Frantzis <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_texture.c')
-rw-r--r--src/gallium/drivers/virgl/virgl_texture.c23
1 files changed, 1 insertions, 22 deletions
diff --git a/src/gallium/drivers/virgl/virgl_texture.c b/src/gallium/drivers/virgl/virgl_texture.c
index 53cd038e500..c2bdc3ef9e2 100644
--- a/src/gallium/drivers/virgl/virgl_texture.c
+++ b/src/gallium/drivers/virgl/virgl_texture.c
@@ -126,7 +126,6 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
struct virgl_winsys *vws = virgl_screen(ctx->screen)->vws;
struct virgl_resource *vtex = virgl_resource(resource);
struct virgl_transfer *trans;
- bool flush, readback;
trans = virgl_resource_create_transfer(&vctx->transfer_pool, resource,
&vtex->metadata, level, usage, box);
@@ -134,27 +133,7 @@ static void *texture_transfer_map_plain(struct pipe_context *ctx,
assert(resource->nr_samples <= 1);
- flush = virgl_res_needs_flush(vctx, trans);
- if (flush)
- ctx->flush(ctx, NULL, 0);
-
- readback = virgl_res_needs_readback(vctx, vtex, usage, level);
- if (readback)
- vws->transfer_get(vws, vtex->hw_res, box, trans->base.stride,
- trans->l_stride, trans->offset, level);
-
- /* XXX Consider
- *
- * glTexImage2D(..., data1);
- * glDrawArrays();
- * glFlush();
- * glTexImage2D(..., data2);
- *
- * readback and flush are both false in the second glTexImage2D call. The
- * draw call might end up seeing data2.
- */
- if (readback || flush)
- vws->resource_wait(vws, vtex->hw_res);
+ virgl_resource_transfer_prepare(vctx, trans);
trans->hw_res_map = vws->resource_map(vws, vtex->hw_res);
if (!trans->hw_res_map) {