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author | Marek Olšák <[email protected]> | 2016-09-13 14:30:50 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-09-14 12:32:59 +0200 |
commit | 007b512f9d05875b0dda956230fd3882dfea30af (patch) | |
tree | 52b78a823c126b22dfaeda1e0e82fab02eaa9522 /src/gallium/drivers/virgl/virgl_texture.c | |
parent | 16be87c904293c2e53d50cc3519789a604a6a33b (diff) |
radeonsi: get rid of constant buffer preloading
26011 shaders in 14651 tests
Totals:
SGPRS: 1152636 -> 1146340 (-0.55 %)
VGPRS: 728198 -> 727371 (-0.11 %)
Spilled SGPRs: 3776 -> 2218 (-41.26 %)
Spilled VGPRs: 369 -> 369 (0.00 %)
Scratch VGPRs: 1344 -> 1344 (0.00 %) dwords per thread
Code Size: 35835152 -> 35841268 (0.02 %) bytes
LDS: 767 -> 767 (0.00 %) blocks
Max Waves: 222372 -> 222559 (0.08 %)
Wait states: 0 -> 0 (0.00 %)
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_texture.c')
0 files changed, 0 insertions, 0 deletions