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authorDave Airlie <[email protected]>2016-06-28 06:45:28 +1000
committerDave Airlie <[email protected]>2016-06-28 06:49:26 +1000
commitc7cc264ca97fe52688f26dd9249a68f574b18f56 (patch)
tree12ae1c50c74fae3da9b3e15aa95a0f916534e25e /src/gallium/drivers/virgl/virgl_screen.c
parent6e4cf937f8e742433a4320b1b847454a06dacf03 (diff)
virgl: reduce some limits for now
These need to be passed from the host in caps structure if they are larger, this fixes a bunch of tests on Intel hw, that I'd put the limits too high for. Cc: "11.2 12.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_screen.c')
-rw-r--r--src/gallium/drivers/virgl/virgl_screen.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/gallium/drivers/virgl/virgl_screen.c b/src/gallium/drivers/virgl/virgl_screen.c
index b94b0171674..82e7f1303e4 100644
--- a/src/gallium/drivers/virgl/virgl_screen.c
+++ b/src/gallium/drivers/virgl/virgl_screen.c
@@ -188,7 +188,7 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
return 0;
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
- return 1024;
+ return 256;
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
return 16384;
case PIPE_CAP_TEXTURE_QUERY_LOD:
@@ -284,9 +284,10 @@ virgl_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sh
case PIPE_SHADER_CAP_MAX_INPUTS:
if (vscreen->caps.caps.v1.glsl_level < 150)
return 16;
- return shader == PIPE_SHADER_VERTEX ? 16 : 32;
+ return (shader == PIPE_SHADER_VERTEX ||
+ shader == PIPE_SHADER_GEOMETRY) ? 16 : 32;
case PIPE_SHADER_CAP_MAX_OUTPUTS:
- return 128;
+ return 32;
// case PIPE_SHADER_CAP_MAX_CONSTS:
// return 4096;
case PIPE_SHADER_CAP_MAX_TEMPS: