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authorEmil Velikov <[email protected]>2015-10-26 11:53:36 +0000
committerEmil Velikov <[email protected]>2015-10-30 17:37:08 +0000
commit014f8ef2ff7885a2856f9558c693f8d45adb400d (patch)
treea21b5ff4b6b0ee2c92d1db8e5d9932e0c3acbea6 /src/gallium/drivers/virgl/virgl_resource.h
parent2c705d2220fc2a737fe093897e7d4da5825fd5ab (diff)
virgl: straighten the includes confusion
Use the relevant GALLIUM_foo_CFLAGS which has all the requirements (not to mention VISIBITY_CFLAGS) and keep ../ out of the include directives. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_resource.h')
-rw-r--r--src/gallium/drivers/virgl/virgl_resource.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h
index 2d0bd8b6400..b80545e4760 100644
--- a/src/gallium/drivers/virgl/virgl_resource.h
+++ b/src/gallium/drivers/virgl/virgl_resource.h
@@ -29,7 +29,7 @@
#include "util/list.h"
#include "util/u_transfer.h"
-#include "virgl_hw.h"
+#include "virgl/drm/virgl_hw.h"
#define VR_MAX_TEXTURE_2D_LEVELS 15
struct virgl_screen;