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author | Emil Velikov <[email protected]> | 2015-10-29 10:17:04 +0000 |
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committer | Emil Velikov <[email protected]> | 2015-10-30 17:37:09 +0000 |
commit | 493e410d552e97572ca9a492d23648f6a236e4a4 (patch) | |
tree | c9eba7f41222c8b8825e759b84ea47c78269145b /src/gallium/drivers/virgl/virgl_resource.h | |
parent | 7154d48c6e02c6cb29d877a3fac9de98f7cb1b4a (diff) |
virgl: unwrap the includes
Include what you want, rather than relying on a header foo.h N levels
down the include chain, to provide something that you need.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_resource.h')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_resource.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h index cae83214ae3..bab9bcb9b4e 100644 --- a/src/gallium/drivers/virgl/virgl_resource.h +++ b/src/gallium/drivers/virgl/virgl_resource.h @@ -24,7 +24,7 @@ #ifndef VIRGL_RESOURCE_H #define VIRGL_RESOURCE_H -#include "util/u_inlines.h" +#include "util/u_resource.h" #include "util/u_range.h" #include "util/list.h" #include "util/u_transfer.h" @@ -32,8 +32,10 @@ #include "virgl_hw.h" #define VR_MAX_TEXTURE_2D_LEVELS 15 +struct winsys_handle; struct virgl_screen; struct virgl_context; + struct virgl_resource { struct u_resource u; struct virgl_hw_res *hw_res; |