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authorEmil Velikov <[email protected]>2015-10-28 14:39:45 +0000
committerEmil Velikov <[email protected]>2015-10-30 17:37:08 +0000
commit87f7d61e1973fe8279833d966daf75708f312b0e (patch)
tree0f2d0793b42a3d02590116c7738e440d94c82e23 /src/gallium/drivers/virgl/virgl_resource.h
parent014f8ef2ff7885a2856f9558c693f8d45adb400d (diff)
virgl: move virgl_hw.h into the driver dir
Strictly speaking virgl_hw.h should reside in the driver folder, as it describes the hardware. Moving it allows us to nuke the following strange dependency winsys/vtest > driver > winsys/drm Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_resource.h')
-rw-r--r--src/gallium/drivers/virgl/virgl_resource.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h
index b80545e4760..2d0bd8b6400 100644
--- a/src/gallium/drivers/virgl/virgl_resource.h
+++ b/src/gallium/drivers/virgl/virgl_resource.h
@@ -29,7 +29,7 @@
#include "util/list.h"
#include "util/u_transfer.h"
-#include "virgl/drm/virgl_hw.h"
+#include "virgl_hw.h"
#define VR_MAX_TEXTURE_2D_LEVELS 15
struct virgl_screen;