diff options
author | Emil Velikov <[email protected]> | 2015-10-28 14:39:45 +0000 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2015-10-30 17:37:08 +0000 |
commit | 87f7d61e1973fe8279833d966daf75708f312b0e (patch) | |
tree | 0f2d0793b42a3d02590116c7738e440d94c82e23 /src/gallium/drivers/virgl/virgl_resource.h | |
parent | 014f8ef2ff7885a2856f9558c693f8d45adb400d (diff) |
virgl: move virgl_hw.h into the driver dir
Strictly speaking virgl_hw.h should reside in the driver folder, as
it describes the hardware. Moving it allows us to nuke the following
strange dependency
winsys/vtest > driver > winsys/drm
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_resource.h')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_resource.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/virgl/virgl_resource.h b/src/gallium/drivers/virgl/virgl_resource.h index b80545e4760..2d0bd8b6400 100644 --- a/src/gallium/drivers/virgl/virgl_resource.h +++ b/src/gallium/drivers/virgl/virgl_resource.h @@ -29,7 +29,7 @@ #include "util/list.h" #include "util/u_transfer.h" -#include "virgl/drm/virgl_hw.h" +#include "virgl_hw.h" #define VR_MAX_TEXTURE_2D_LEVELS 15 struct virgl_screen; |