summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/virgl/virgl_hw.h
diff options
context:
space:
mode:
authorErik Faye-Lund <[email protected]>2018-07-12 12:40:09 +0200
committerErik Faye-Lund <[email protected]>2018-08-07 09:38:27 +0200
commit0914e1464ebbf8199141b0e94e271e0a44e3ffa0 (patch)
tree0e60ee2fc0a017060aabf135fc6a5fa0ea792ba9 /src/gallium/drivers/virgl/virgl_hw.h
parent9507e036994018d3038e6263b98c53b0c916d2cd (diff)
virgl: rename msaa_sample_positions -> sample_locations
This matches what this field is called in virglrenderer's copy of this. This reduces the diff between the two different versions of virgl_hw.h, and should make it easier to upgrade the file in the future. Signed-off-by: Erik Faye-Lund <[email protected]> Acked-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_hw.h')
-rw-r--r--src/gallium/drivers/virgl/virgl_hw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/virgl/virgl_hw.h b/src/gallium/drivers/virgl/virgl_hw.h
index 02cedcd0dc0..7f1373a7241 100644
--- a/src/gallium/drivers/virgl/virgl_hw.h
+++ b/src/gallium/drivers/virgl/virgl_hw.h
@@ -309,7 +309,7 @@ struct virgl_caps_v2 {
uint32_t uniform_buffer_offset_alignment;
uint32_t shader_buffer_offset_alignment;
uint32_t capability_bits;
- uint32_t msaa_sample_positions[8];
+ uint32_t sample_locations[8];
uint32_t max_vertex_attrib_stride;
uint32_t max_shader_buffer_frag_compute;
uint32_t max_shader_buffer_other_stages;