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authorDave Airlie <[email protected]>2015-01-22 15:11:47 +1000
committerDave Airlie <[email protected]>2015-10-23 14:40:07 +1000
commita8987b88ff1db4ac00720a9b56c4bc3aeb666537 (patch)
tree1b8e9cf19e11731d3a3df23e80fcadd14c7685a1 /src/gallium/drivers/virgl/virgl_encode.h
parent531f5d1270782927911c5c720201e86c6f40182d (diff)
virgl: add driver for virtio-gpu 3D (v2)
virgl is the 3D acceleration backend for the virtio-gpu shipping with qemu. The 3D acceleration is designed around gallium and TGSI as the virtualisation layer. The backend renderer translates the virgl interface into OpenGL currently. This is the initial import of the driver to mesa. The kernel driver portions are lined up for drm-next. Currently this driver supports up to GL3.3 and some misc extensions if the host driver exposes it. It is planned to iterate the virgl API to new GL levels as mesa host drivers gain features. v2: fix resource tracking across flushes to avoid ->bind hack in mapping. consolidate mapping and waiting code for transfers. use u_range for dirt tracking. handle larger shaders in protocol. include virtgpu_drm.h in mesa for now. add translation layer for gallium tgsi to virgl tgsi. Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_encode.h')
-rw-r--r--src/gallium/drivers/virgl/virgl_encode.h232
1 files changed, 232 insertions, 0 deletions
diff --git a/src/gallium/drivers/virgl/virgl_encode.h b/src/gallium/drivers/virgl/virgl_encode.h
new file mode 100644
index 00000000000..eabc421f861
--- /dev/null
+++ b/src/gallium/drivers/virgl/virgl_encode.h
@@ -0,0 +1,232 @@
+/*
+ * Copyright 2014, 2015 Red Hat.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+#ifndef VIRGL_ENCODE_H
+#define VIRGL_ENCODE_H
+
+#include "virgl_context.h"
+struct virgl_surface {
+ struct pipe_surface base;
+ uint32_t handle;
+};
+
+static inline void virgl_encoder_write_dword(struct virgl_cmd_buf *state,
+ uint32_t dword)
+{
+ state->buf[state->cdw++] = dword;
+}
+
+static inline void virgl_encoder_write_qword(struct virgl_cmd_buf *state,
+ uint64_t qword)
+{
+ memcpy(state->buf + state->cdw, &qword, sizeof(uint64_t));
+ state->cdw += 2;
+}
+
+static inline void virgl_encoder_write_block(struct virgl_cmd_buf *state,
+ const uint8_t *ptr, uint32_t len)
+{
+ int x;
+ memcpy(state->buf + state->cdw, ptr, len);
+ x = (len % 4);
+// fprintf(stderr, "[%d] block %d x is %d\n", state->cdw, len, x);
+ if (x) {
+ uint8_t *mp = (uint8_t *)(state->buf + state->cdw);
+ mp += len;
+ memset(mp, 0, x);
+ }
+ state->cdw += (len + 3) / 4;
+}
+
+extern int virgl_encode_blend_state(struct virgl_context *ctx,
+ uint32_t handle,
+ const struct pipe_blend_state *blend_state);
+extern int virgl_encode_rasterizer_state(struct virgl_context *ctx,
+ uint32_t handle,
+ const struct pipe_rasterizer_state *state);
+
+extern int virgl_encode_shader_state(struct virgl_context *ctx,
+ uint32_t handle,
+ uint32_t type,
+ const struct pipe_stream_output_info *so_info,
+ const struct tgsi_token *tokens);
+
+int virgl_encode_stream_output_info(struct virgl_context *ctx,
+ uint32_t handle,
+ uint32_t type,
+ const struct pipe_shader_state *shader);
+
+int virgl_encoder_set_so_targets(struct virgl_context *ctx,
+ unsigned num_targets,
+ struct pipe_stream_output_target **targets,
+ unsigned append_bitmask);
+
+int virgl_encoder_create_so_target(struct virgl_context *ctx,
+ uint32_t handle,
+ struct virgl_resource *res,
+ unsigned buffer_offset,
+ unsigned buffer_size);
+
+int virgl_encode_clear(struct virgl_context *ctx,
+ unsigned buffers,
+ const union pipe_color_union *color,
+ double depth, unsigned stencil);
+
+int virgl_encode_bind_object(struct virgl_context *ctx,
+ uint32_t handle, uint32_t object);
+int virgl_encode_delete_object(struct virgl_context *ctx,
+ uint32_t handle, uint32_t object);
+
+int virgl_encoder_set_framebuffer_state(struct virgl_context *ctx,
+ const struct pipe_framebuffer_state *state);
+int virgl_encoder_set_viewport_states(struct virgl_context *ctx,
+ int start_slot,
+ int num_viewports,
+ const struct pipe_viewport_state *states);
+
+int virgl_encoder_draw_vbo(struct virgl_context *ctx,
+ const struct pipe_draw_info *info);
+
+
+int virgl_encoder_create_surface(struct virgl_context *ctx,
+ uint32_t handle,
+ struct virgl_resource *res,
+ const struct pipe_surface *templat);
+
+int virgl_encoder_flush_frontbuffer(struct virgl_context *ctx,
+ struct virgl_resource *res);
+
+int virgl_encoder_create_vertex_elements(struct virgl_context *ctx,
+ uint32_t handle,
+ unsigned num_elements,
+ const struct pipe_vertex_element *element);
+
+int virgl_encoder_set_vertex_buffers(struct virgl_context *ctx,
+ unsigned num_buffers,
+ const struct pipe_vertex_buffer *buffers);
+
+
+int virgl_encoder_inline_write(struct virgl_context *ctx,
+ struct virgl_resource *res,
+ unsigned level, unsigned usage,
+ const struct pipe_box *box,
+ const void *data, unsigned stride,
+ unsigned layer_stride);
+int virgl_encode_sampler_state(struct virgl_context *ctx,
+ uint32_t handle,
+ const struct pipe_sampler_state *state);
+int virgl_encode_sampler_view(struct virgl_context *ctx,
+ uint32_t handle,
+ struct virgl_resource *res,
+ const struct pipe_sampler_view *state);
+
+int virgl_encode_set_sampler_views(struct virgl_context *ctx,
+ uint32_t shader_type,
+ uint32_t start_slot,
+ uint32_t num_views,
+ struct virgl_sampler_view **views);
+
+int virgl_encode_bind_sampler_states(struct virgl_context *ctx,
+ uint32_t shader_type,
+ uint32_t start_slot,
+ uint32_t num_handles,
+ uint32_t *handles);
+
+int virgl_encoder_set_index_buffer(struct virgl_context *ctx,
+ const struct pipe_index_buffer *ib);
+
+uint32_t virgl_object_assign_handle(void);
+
+int virgl_encoder_write_constant_buffer(struct virgl_context *ctx,
+ uint32_t shader,
+ uint32_t index,
+ uint32_t size,
+ const void *data);
+
+int virgl_encoder_set_uniform_buffer(struct virgl_context *ctx,
+ uint32_t shader,
+ uint32_t index,
+ uint32_t offset,
+ uint32_t length,
+ struct virgl_resource *res);
+int virgl_encode_dsa_state(struct virgl_context *ctx,
+ uint32_t handle,
+ const struct pipe_depth_stencil_alpha_state *dsa_state);
+
+int virgl_encoder_set_stencil_ref(struct virgl_context *ctx,
+ const struct pipe_stencil_ref *ref);
+
+int virgl_encoder_set_blend_color(struct virgl_context *ctx,
+ const struct pipe_blend_color *color);
+
+int virgl_encoder_set_scissor_state(struct virgl_context *ctx,
+ unsigned start_slot,
+ int num_scissors,
+ const struct pipe_scissor_state *ss);
+
+void virgl_encoder_set_polygon_stipple(struct virgl_context *ctx,
+ const struct pipe_poly_stipple *ps);
+
+void virgl_encoder_set_sample_mask(struct virgl_context *ctx,
+ unsigned sample_mask);
+
+void virgl_encoder_set_clip_state(struct virgl_context *ctx,
+ const struct pipe_clip_state *clip);
+
+int virgl_encode_resource_copy_region(struct virgl_context *ctx,
+ struct virgl_resource *dst_res,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct virgl_resource *src_res,
+ unsigned src_level,
+ const struct pipe_box *src_box);
+
+int virgl_encode_blit(struct virgl_context *ctx,
+ struct virgl_resource *dst_res,
+ struct virgl_resource *src_res,
+ const struct pipe_blit_info *blit);
+
+int virgl_encoder_create_query(struct virgl_context *ctx,
+ uint32_t handle,
+ uint query_type,
+ uint query_index,
+ struct virgl_resource *res,
+ uint32_t offset);
+
+int virgl_encoder_begin_query(struct virgl_context *ctx,
+ uint32_t handle);
+int virgl_encoder_end_query(struct virgl_context *ctx,
+ uint32_t handle);
+int virgl_encoder_get_query_result(struct virgl_context *ctx,
+ uint32_t handle, boolean wait);
+
+int virgl_encoder_render_condition(struct virgl_context *ctx,
+ uint32_t handle, boolean condition,
+ uint mode);
+
+int virgl_encoder_set_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id);
+int virgl_encoder_create_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id);
+int virgl_encoder_destroy_sub_ctx(struct virgl_context *ctx, uint32_t sub_ctx_id);
+
+int virgl_encode_bind_shader(struct virgl_context *ctx,
+ uint32_t handle, uint32_t type);
+#endif