diff options
author | Gurchetan Singh <[email protected]> | 2018-11-28 14:44:16 -0800 |
---|---|---|
committer | Gert Wollny <[email protected]> | 2019-02-15 11:19:05 +0100 |
commit | 503ffe46bb3961996c514b2650390d8263893579 (patch) | |
tree | a6b5c8b060669f0a4649bdd05a58ae021c0e6019 /src/gallium/drivers/virgl/virgl_encode.c | |
parent | 0fcd48bac51f344b805e9cdc32156b0a8efdbba0 (diff) |
virgl: use virgl_transfer in inline write
Let's define a helper function and use it.
This commit also allows resources to be emitted into different command
buffers.
Like the ioctls, send 0 for layer_stride and stride. If we actually
send the real values, there are various assumptions in virglrenderer
for non-1D buffers that may need to be modified.
Reviewed-by: Gert Wollny <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_encode.c')
-rw-r--r-- | src/gallium/drivers/virgl/virgl_encode.c | 66 |
1 files changed, 40 insertions, 26 deletions
diff --git a/src/gallium/drivers/virgl/virgl_encode.c b/src/gallium/drivers/virgl/virgl_encode.c index ddab3788353..a4ddc623ef6 100644 --- a/src/gallium/drivers/virgl/virgl_encode.c +++ b/src/gallium/drivers/virgl/virgl_encode.c @@ -49,18 +49,25 @@ static int virgl_encoder_write_cmd_dword(struct virgl_context *ctx, return 0; } -static void virgl_encoder_write_res(struct virgl_context *ctx, - struct virgl_resource *res) +static void virgl_encoder_emit_resource(struct virgl_screen *vs, + struct virgl_cmd_buf *buf, + struct virgl_resource *res) { - struct virgl_winsys *vws = virgl_screen(ctx->base.screen)->vws; - + struct virgl_winsys *vws = vs->vws; if (res && res->hw_res) - vws->emit_res(vws, ctx->cbuf, res->hw_res, TRUE); + vws->emit_res(vws, buf, res->hw_res, TRUE); else { - virgl_encoder_write_dword(ctx->cbuf, 0); + virgl_encoder_write_dword(buf, 0); } } +static void virgl_encoder_write_res(struct virgl_context *ctx, + struct virgl_resource *res) +{ + struct virgl_screen *vs = virgl_screen(ctx->base.screen); + virgl_encoder_emit_resource(vs, ctx->cbuf, res); +} + int virgl_encode_bind_object(struct virgl_context *ctx, uint32_t handle, uint32_t object) { @@ -502,23 +509,24 @@ int virgl_encoder_create_so_target(struct virgl_context *ctx, return 0; } -static void virgl_encoder_iw_emit_header_1d(struct virgl_context *ctx, - struct virgl_resource *res, - unsigned level, unsigned usage, - const struct pipe_box *box, - unsigned stride, unsigned layer_stride) +static void virgl_encoder_transfer3d_common(struct virgl_screen *vs, + struct virgl_cmd_buf *buf, + struct virgl_transfer *xfer) { - virgl_encoder_write_res(ctx, res); - virgl_encoder_write_dword(ctx->cbuf, level); - virgl_encoder_write_dword(ctx->cbuf, usage); - virgl_encoder_write_dword(ctx->cbuf, stride); - virgl_encoder_write_dword(ctx->cbuf, layer_stride); - virgl_encoder_write_dword(ctx->cbuf, box->x); - virgl_encoder_write_dword(ctx->cbuf, box->y); - virgl_encoder_write_dword(ctx->cbuf, box->z); - virgl_encoder_write_dword(ctx->cbuf, box->width); - virgl_encoder_write_dword(ctx->cbuf, box->height); - virgl_encoder_write_dword(ctx->cbuf, box->depth); + struct pipe_transfer *transfer = &xfer->base; + struct virgl_resource *res = virgl_resource(transfer->resource); + + virgl_encoder_emit_resource(vs, buf, res); + virgl_encoder_write_dword(buf, transfer->level); + virgl_encoder_write_dword(buf, transfer->usage); + virgl_encoder_write_dword(buf, 0); + virgl_encoder_write_dword(buf, 0); + virgl_encoder_write_dword(buf, transfer->box.x); + virgl_encoder_write_dword(buf, transfer->box.y); + virgl_encoder_write_dword(buf, transfer->box.z); + virgl_encoder_write_dword(buf, transfer->box.width); + virgl_encoder_write_dword(buf, transfer->box.height); + virgl_encoder_write_dword(buf, transfer->box.depth); } int virgl_encoder_inline_write(struct virgl_context *ctx, @@ -530,7 +538,13 @@ int virgl_encoder_inline_write(struct virgl_context *ctx, { uint32_t size = (stride ? stride : box->width) * box->height; uint32_t length, thispass, left_bytes; - struct pipe_box mybox = *box; + struct virgl_transfer transfer; + struct virgl_screen *vs = virgl_screen(ctx->base.screen); + + transfer.base.resource = &res->u.b; + transfer.base.level = level; + transfer.base.usage = usage; + transfer.base.box = *box; length = 11 + (size + 3) / 4; if ((ctx->cbuf->cdw + length + 1) > VIRGL_MAX_CMDBUF_DWORDS) { @@ -549,12 +563,12 @@ int virgl_encoder_inline_write(struct virgl_context *ctx, length = MIN2(thispass, left_bytes); - mybox.width = length; + transfer.base.box.width = length; virgl_encoder_write_cmd_dword(ctx, VIRGL_CMD0(VIRGL_CCMD_RESOURCE_INLINE_WRITE, 0, ((length + 3) / 4) + 11)); - virgl_encoder_iw_emit_header_1d(ctx, res, level, usage, &mybox, stride, layer_stride); + virgl_encoder_transfer3d_common(vs, ctx->cbuf, &transfer); virgl_encoder_write_block(ctx->cbuf, data, length); left_bytes -= length; - mybox.x += length; + transfer.base.box.x += length; data += length; } return 0; |