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authorGert Wollny <[email protected]>2018-11-27 20:50:44 +0100
committerGert Wollny <[email protected]>2018-11-28 10:02:31 +0100
commit091295d7cb5781ddf7ca8f254471fbe896831fbc (patch)
tree664ab80debbfc327fa5ccce309bb3ab10511bf61 /src/gallium/drivers/virgl/virgl_context.c
parent073fdd7382f253041c7346e74caa1053d97e989c (diff)
virgl: Don't try handling server fences when they are not supported
vtest doesn't implement the according API and would segfault: Program received signal SIGSEGV, Segmentation fault. #0 0x0000000000000000 in ?? () #1 in virgl_fence_server_sync at src/gallium/drivers/virgl/virgl_context.c:1049 #2 in st_server_wait_sync at src/mesa/state_tracker/st_cb_syncobj.c:155 so just don't do the call when the function pointers are not set. Fixes dEQP: dEQP-GLES3.functional.fence_sync.wait_sync_smalldraw dEQP-GLES3.functional.fence_sync.wait_sync_largedraw Fixes: d1a1c21e7621b5177febf191fcd3d3b8ef69dc96 virgl: native fence fd support Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Dave Airlie <[email protected]> Reviewed-by: Robert Foss <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_context.c')
-rw-r--r--src/gallium/drivers/virgl/virgl_context.c6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c
index 892fef76c75..f0ee64c1457 100644
--- a/src/gallium/drivers/virgl/virgl_context.c
+++ b/src/gallium/drivers/virgl/virgl_context.c
@@ -1037,7 +1037,8 @@ static void virgl_create_fence_fd(struct pipe_context *ctx,
assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
struct virgl_screen *rs = virgl_screen(ctx->screen);
- *fence = rs->vws->cs_create_fence(rs->vws, fd);
+ if (rs->vws->cs_create_fence)
+ *fence = rs->vws->cs_create_fence(rs->vws, fd);
}
static void virgl_fence_server_sync(struct pipe_context *ctx,
@@ -1046,7 +1047,8 @@ static void virgl_fence_server_sync(struct pipe_context *ctx,
struct virgl_context *vctx = virgl_context(ctx);
struct virgl_screen *rs = virgl_screen(ctx->screen);
- rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
+ if (rs->vws->fence_server_sync)
+ rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
}
static void virgl_set_shader_images(struct pipe_context *ctx,