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authorErik Faye-Lund <[email protected]>2018-12-11 12:34:38 +0000
committerErik Faye-Lund <[email protected]>2018-12-13 16:12:10 +0100
commit8447b64238773db0e365802315772d1819c1923f (patch)
tree6869b4acf89361e47d8d8dbb4e9aed7637452193 /src/gallium/drivers/virgl/virgl_context.c
parentb702ff537842f72a0f6a3a4a2c6608c52fce1004 (diff)
virgl: wrap vertex element state in a struct
This just has one member for now; the handle. But this is about to change. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Mathias Fröhlich <[email protected]> Tested-By: Gert Wollny <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/virgl_context.c')
-rw-r--r--src/gallium/drivers/virgl/virgl_context.c28
1 files changed, 19 insertions, 9 deletions
diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c
index df6d9b83ffb..121d9139f28 100644
--- a/src/gallium/drivers/virgl/virgl_context.c
+++ b/src/gallium/drivers/virgl/virgl_context.c
@@ -48,6 +48,10 @@
#include "virgl_resource.h"
#include "virgl_screen.h"
+struct virgl_vertex_elements_state {
+ uint32_t handle;
+};
+
static uint32_t next_handle;
uint32_t virgl_object_assign_handle(void)
{
@@ -387,28 +391,34 @@ static void *virgl_create_vertex_elements_state(struct pipe_context *ctx,
const struct pipe_vertex_element *elements)
{
struct virgl_context *vctx = virgl_context(ctx);
- uint32_t handle = virgl_object_assign_handle();
- virgl_encoder_create_vertex_elements(vctx, handle,
- num_elements, elements);
- return (void*)(unsigned long)handle;
+ struct virgl_vertex_elements_state *state =
+ CALLOC_STRUCT(virgl_vertex_elements_state);
+ state->handle = virgl_object_assign_handle();
+ virgl_encoder_create_vertex_elements(vctx, state->handle,
+ num_elements, elements);
+ return state;
}
static void virgl_delete_vertex_elements_state(struct pipe_context *ctx,
void *ve)
{
struct virgl_context *vctx = virgl_context(ctx);
- uint32_t handle = (unsigned long)ve;
-
- virgl_encode_delete_object(vctx, handle, VIRGL_OBJECT_VERTEX_ELEMENTS);
+ struct virgl_vertex_elements_state *state =
+ (struct virgl_vertex_elements_state *)ve;
+ virgl_encode_delete_object(vctx, state->handle, VIRGL_OBJECT_VERTEX_ELEMENTS);
+ FREE(state);
}
static void virgl_bind_vertex_elements_state(struct pipe_context *ctx,
void *ve)
{
struct virgl_context *vctx = virgl_context(ctx);
- uint32_t handle = (unsigned long)ve;
- virgl_encode_bind_object(vctx, handle, VIRGL_OBJECT_VERTEX_ELEMENTS);
+ struct virgl_vertex_elements_state *state =
+ (struct virgl_vertex_elements_state *)ve;
+ vctx->vertex_elements = state;
+ virgl_encode_bind_object(vctx, state ? state->handle : 0,
+ VIRGL_OBJECT_VERTEX_ELEMENTS);
}
static void virgl_set_vertex_buffers(struct pipe_context *ctx,