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author | Erik Faye-Lund <[email protected]> | 2019-04-02 10:48:30 +0200 |
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committer | Erik Faye-Lund <[email protected]> | 2019-04-03 18:59:23 +0200 |
commit | b85ca86c1eb2cd095351196cd3a3eb7c1ff4184a (patch) | |
tree | 59b06e58cff4c56b76e9c0392ce0591df2baebc8 /src/gallium/drivers/virgl/Automake.inc | |
parent | 4c332a1f9fa60fe0e587a07b7265766ed136e5ea (diff) |
virgl: also destroy all read-transfers
For texture write-transfers, we either free them on the transfer-queue
or right away. But for read-transfers, we currently only destroy them in
case they used a temp-resource. This leads to occasional resource-leaks.
Let's add a call to virgl_resource_destroy_transfer in the missing case.
Do the same thing for buffers as well, but the logic is a bit easier to
follow there.
Signed-off-by: Erik Faye-Lund <[email protected]>
Fixes: f0e71b10888 ("virgl: use transfer queue")
Reviewed-by: Gurchetan Singh <[email protected]>
Diffstat (limited to 'src/gallium/drivers/virgl/Automake.inc')
0 files changed, 0 insertions, 0 deletions