diff options
author | Eric Anholt <[email protected]> | 2017-11-15 15:05:37 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2017-11-17 16:09:55 -0800 |
commit | 87391e23cf2110051c3c74281402a690b67ccc7f (patch) | |
tree | f8023e5cf91aa9d18d56bad423982383e4849b8f /src/gallium/drivers/vc5 | |
parent | c40ac132e4ba44f1d086112ebd27d3ec06aea8e9 (diff) |
broadcom/vc5: Ensure that there is always a TLB write.
This should fix some GPU hangs in our (currently always single-threaded)
fragment shaders, and definitely fixes assertion failures in simulation.
Diffstat (limited to 'src/gallium/drivers/vc5')
0 files changed, 0 insertions, 0 deletions