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authorEric Anholt <[email protected]>2017-02-03 10:24:14 -0800
committerEric Anholt <[email protected]>2017-10-10 11:42:04 -0700
commitade416d02369cc0942d53ad3cce601d66344f9c3 (patch)
treef9824bfb74dc9ef33b78dc67295768fdd07a513a /src/gallium/drivers/vc5/vc5_tiling.c
parentf71364f29787d0f822474ed970c5f28bede49abb (diff)
broadcom: Add VC5 NIR compiler.
This is a pretty straightforward fork of VC4's NIR compiler to VC5. The condition codes, registers, and I/O have all changed, making the backend hard to share, though their heritage is still recognizable. v2: Move to src/broadcom/compiler to match intel's layout, rename more "vc5" to "v3d", rename QIR to VIR ("V3D IR") to avoid symbol conflicts with vc4, use new v3d_debug header, add compiler init/free functions, do texture swizzling in NIR to allow optimization.
Diffstat (limited to 'src/gallium/drivers/vc5/vc5_tiling.c')
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