diff options
author | Eric Anholt <[email protected]> | 2017-12-27 15:12:37 -0800 |
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committer | Eric Anholt <[email protected]> | 2018-01-03 14:25:23 -0800 |
commit | 2056e4a777bd0eed88ff2762977955b2f2bf2f1c (patch) | |
tree | 619d3ce2823d1880e9cd787be8bf9488b8c593d2 /src/gallium/drivers/vc5/vc5_emit.c | |
parent | 476469955225e15f454e01dc80047dd5fa5c9f97 (diff) |
broadcom/vc5: Emit proper flatshading code for glShadeModel(GL_FLAT).
In updating the simulator, behavior changed slightly so that our old code
wasn't getting glxgears's flatshading interpolated right. Emit flat
shading code just like we would for a normal flat-shaded varying, by
passing a flag in the shader key for glShadeModel(GL_FLAT) state and
customizing the color inputs based on that.
Diffstat (limited to 'src/gallium/drivers/vc5/vc5_emit.c')
-rw-r--r-- | src/gallium/drivers/vc5/vc5_emit.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/gallium/drivers/vc5/vc5_emit.c b/src/gallium/drivers/vc5/vc5_emit.c index 413059efa4a..3914a346e9d 100644 --- a/src/gallium/drivers/vc5/vc5_emit.c +++ b/src/gallium/drivers/vc5/vc5_emit.c @@ -507,11 +507,6 @@ vc5_emit_state(struct pipe_context *pctx) flags.flat_shade_flags_for_varyings_v024 = vc5->prog.fs->prog_data.fs->flat_shade_flags[0] & 0xfffff; - - if (vc5->rasterizer->base.flatshade) { - flags.flat_shade_flags_for_varyings_v024 |= - vc5->prog.fs->prog_data.fs->shade_model_flags[0] & 0xfffff; - } } } |