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authorEric Anholt <[email protected]>2018-01-04 23:19:08 -0800
committerEric Anholt <[email protected]>2018-01-12 21:55:04 -0800
commit57965755e2c8089e5b52897fa86305e595f6792f (patch)
treea4acac4e030b72aefe31d77f6e3f0c330c8b832d /src/gallium/drivers/vc5/vc5_context.h
parentf50d39ab4936d99051648e1669b428f4ef0f2afd (diff)
broadcom/vc5: Port drawing commands to V3D 4.x.
This required extending the CL submit ioctl, because the tile alloc/state buffer setup has moved from the BCL to register writes.
Diffstat (limited to 'src/gallium/drivers/vc5/vc5_context.h')
-rw-r--r--src/gallium/drivers/vc5/vc5_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc5/vc5_context.h b/src/gallium/drivers/vc5/vc5_context.h
index 70ee333c432..2dde6a490f1 100644
--- a/src/gallium/drivers/vc5/vc5_context.h
+++ b/src/gallium/drivers/vc5/vc5_context.h
@@ -198,6 +198,7 @@ struct vc5_job {
struct vc5_cl rcl;
struct vc5_cl indirect;
struct vc5_bo *tile_alloc;
+ struct vc5_bo *tile_state;
uint32_t shader_rec_count;
struct drm_vc5_submit_cl submit;
@@ -445,7 +446,6 @@ vc5_sampler_state(struct pipe_sampler_state *psampler)
struct pipe_context *vc5_context_create(struct pipe_screen *pscreen,
void *priv, unsigned flags);
-void vc5_draw_init(struct pipe_context *pctx);
void vc5_state_init(struct pipe_context *pctx);
void vc5_program_init(struct pipe_context *pctx);
void vc5_program_fini(struct pipe_context *pctx);