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authorSamuel Pitoiset <[email protected]>2019-09-12 15:58:25 +0200
committerSamuel Pitoiset <[email protected]>2019-09-13 07:55:30 +0200
commit8137df3a46abc6aa6ad0c7179d042e76ca2b2299 (patch)
tree2cacaa4bf8e40fc8d64a0a6e4b5efc8d3a71087d /src/gallium/drivers/vc4
parentacfa2340e60f83f927c8f4426773580d34239c18 (diff)
radv: fix allocating number of user sgprs if streamout is used
streamout_buffers is assigned after that function, so the previous fix was completely wrong. This probably fix something when streamout buffers and push constants are used/inlined in the same shader. Fixes: 378e2d24143 ("radv: fix computing number of user SGPRs for streamout buffers") Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/vc4')
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