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author | Jan Vesely <[email protected]> | 2017-09-01 17:47:55 -0400 |
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committer | Jan Vesely <[email protected]> | 2017-09-18 10:45:02 -0400 |
commit | 7b2c5547c31360c798db00ef4aa2d2f852363bca (patch) | |
tree | 60654a1e7a72f99f7375f493285dec29c7a11096 /src/gallium/drivers/vc4 | |
parent | 1a994b053d53d68df92d698e3b82e9278652e958 (diff) |
gallium: Add PIPE_SHADER_CAP_FP16
Denotes native half precision float operations capability
v2: PIPE_CAP_HALFS -> PIPE_SHADER_CAP_FP16
fix indentation
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/vc4')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c index baf2456b191..04ae44688d4 100644 --- a/src/gallium/drivers/vc4/vc4_screen.c +++ b/src/gallium/drivers/vc4/vc4_screen.c @@ -407,6 +407,7 @@ vc4_screen_get_shader_param(struct pipe_screen *pscreen, return 0; case PIPE_SHADER_CAP_INTEGERS: return 1; + case PIPE_SHADER_CAP_FP16: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: |