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authorEric Anholt <[email protected]>2014-06-19 08:19:38 +0100
committerEric Anholt <[email protected]>2014-08-08 18:59:46 -0700
commit1850d0a1cbf044dc4d29b7a9ede2c634f667d853 (patch)
tree80af7674f5160d9ae740958aad047786b2646539 /src/gallium/drivers/vc4
parentf017e32c0add05b588f5f6a4bea16b84b8a051eb (diff)
vc4: Initial skeleton driver import.
This mostly just takes every draw call and turns it into a sequence of commands that clear the FBO and draw a single shaded triangle to it, regardless of the actual input vertices or shaders. I copied the initial driver skeleton mostly from freedreno, and I've preserved Rob Clark's copyright for those. I also based my initial hardcoded shaders and command lists on Scott Mansell (phire)'s "hackdriver" project, though the bit patterns of the shaders emitted end up being different. v2: Rebase on gallium megadrivers changes. v3: Rebase on PIPE_SHADER_CAP_MAX_CONSTS change. v4: Rely on simpenrose actually being installed when building for simulation. v5: Add more header duplicate-include guards. v6: Apply Emil's review (protection against vc4 sim and ilo at the same time, and dropping the dricommon drm bits) and fix a copyright header (thanks, Roland)
Diffstat (limited to 'src/gallium/drivers/vc4')
-rw-r--r--src/gallium/drivers/vc4/.dir-locals.el12
-rw-r--r--src/gallium/drivers/vc4/Makefile.am40
-rw-r--r--src/gallium/drivers/vc4/Makefile.sources15
-rw-r--r--src/gallium/drivers/vc4/vc4_bufmgr.c173
-rw-r--r--src/gallium/drivers/vc4/vc4_bufmgr.h83
-rw-r--r--src/gallium/drivers/vc4/vc4_cl.c74
-rw-r--r--src/gallium/drivers/vc4/vc4_cl.h132
-rw-r--r--src/gallium/drivers/vc4/vc4_context.c192
-rw-r--r--src/gallium/drivers/vc4/vc4_context.h177
-rw-r--r--src/gallium/drivers/vc4/vc4_draw.c241
-rw-r--r--src/gallium/drivers/vc4/vc4_drm.h45
-rw-r--r--src/gallium/drivers/vc4/vc4_emit.c59
-rw-r--r--src/gallium/drivers/vc4/vc4_packet.h194
-rw-r--r--src/gallium/drivers/vc4/vc4_program.c229
-rw-r--r--src/gallium/drivers/vc4/vc4_qpu.c210
-rw-r--r--src/gallium/drivers/vc4/vc4_qpu.h201
-rw-r--r--src/gallium/drivers/vc4/vc4_qpu_defines.h255
-rw-r--r--src/gallium/drivers/vc4/vc4_qpu_disasm.c363
-rw-r--r--src/gallium/drivers/vc4/vc4_qpu_validate.c275
-rw-r--r--src/gallium/drivers/vc4/vc4_resource.c350
-rw-r--r--src/gallium/drivers/vc4/vc4_resource.h68
-rw-r--r--src/gallium/drivers/vc4/vc4_screen.c439
-rw-r--r--src/gallium/drivers/vc4/vc4_screen.h63
-rw-r--r--src/gallium/drivers/vc4/vc4_simulator.c96
-rw-r--r--src/gallium/drivers/vc4/vc4_state.c444
25 files changed, 4430 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/.dir-locals.el b/src/gallium/drivers/vc4/.dir-locals.el
new file mode 100644
index 00000000000..ed10dc2d7fe
--- /dev/null
+++ b/src/gallium/drivers/vc4/.dir-locals.el
@@ -0,0 +1,12 @@
+((nil
+ (indent-tabs-mode . nil)
+ (tab-width . 8)
+ (c-basic-offset . 8)
+ (c-file-style . "stroustrup")
+ (fill-column . 78)
+ (eval . (progn
+ (c-set-offset 'innamespace '0)
+ (c-set-offset 'inline-open '0)))
+ )
+ (makefile-mode (indent-tabs-mode . t))
+ )
diff --git a/src/gallium/drivers/vc4/Makefile.am b/src/gallium/drivers/vc4/Makefile.am
new file mode 100644
index 00000000000..0b8279d1763
--- /dev/null
+++ b/src/gallium/drivers/vc4/Makefile.am
@@ -0,0 +1,40 @@
+# Copyright © 2014 Broadcom
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+# IN THE SOFTWARE.
+
+include Makefile.sources
+include $(top_srcdir)/src/gallium/Automake.inc
+
+if USE_VC4_SIMULATOR
+SIM_CFLAGS = -DUSE_VC4_SIMULATOR=1
+SIM_LDFLAGS = -lsimpenrose
+endif
+
+AM_CFLAGS = \
+ $(LIBDRM_CFLAGS) \
+ $(GALLIUM_DRIVER_CFLAGS) \
+ $(SIM_CFLAGS) \
+ $()
+
+noinst_LTLIBRARIES = libvc4.la
+
+libvc4_la_SOURCES = $(C_SOURCES)
+libvc4_la_LIBADD = $(SIM_LIB)
+libvc4_la_LDFLAGS = $(SIM_LDFLAGS)
diff --git a/src/gallium/drivers/vc4/Makefile.sources b/src/gallium/drivers/vc4/Makefile.sources
new file mode 100644
index 00000000000..294869fe99a
--- /dev/null
+++ b/src/gallium/drivers/vc4/Makefile.sources
@@ -0,0 +1,15 @@
+C_SOURCES := \
+ vc4_bufmgr.c \
+ vc4_cl.c \
+ vc4_context.c \
+ vc4_draw.c \
+ vc4_emit.c \
+ vc4_program.c \
+ vc4_qpu.c \
+ vc4_qpu_disasm.c \
+ vc4_qpu_validate.c \
+ vc4_resource.c \
+ vc4_screen.c \
+ vc4_simulator.c \
+ vc4_state.c \
+ $()
diff --git a/src/gallium/drivers/vc4/vc4_bufmgr.c b/src/gallium/drivers/vc4/vc4_bufmgr.c
new file mode 100644
index 00000000000..6cf7d163dd0
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_bufmgr.c
@@ -0,0 +1,173 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <errno.h>
+#include <err.h>
+#include <stdio.h>
+#include <sys/mman.h>
+#include <xf86drm.h>
+#include <xf86drmMode.h>
+
+#include "util/u_memory.h"
+
+#include "vc4_context.h"
+#include "vc4_screen.h"
+
+struct vc4_bo *
+vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
+{
+ struct vc4_bo *bo = CALLOC_STRUCT(vc4_bo);
+ if (!bo)
+ return NULL;
+
+ pipe_reference_init(&bo->reference, 1);
+ bo->screen = screen;
+ bo->size = size;
+ bo->name = name;
+
+#ifndef USE_VC4_SIMULATOR
+ struct drm_mode_create_dumb create;
+ memset(&create, 0, sizeof(create));
+
+ create.width = 128;
+ create.bpp = 8;
+ create.height = (size + 127) / 128;
+
+ int ret = drmIoctl(screen->fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
+ if (ret != 0)
+ errx(1, "create ioctl");
+
+ bo->handle = create.handle;
+ assert(create.size >= size);
+#else /* USE_VC4_SIMULATOR */
+ bo->map = vc4_simulator_alloc(screen, size);
+#endif /* USE_VC4_SIMULATOR */
+
+ return bo;
+}
+
+void
+vc4_bo_free(struct vc4_bo *bo)
+{
+#ifndef USE_VC4_SIMULATOR
+ struct vc4_screen *screen = bo->screen;
+
+ struct drm_gem_close c;
+ c.handle = bo->handle;
+ int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c);
+ if (ret != 0)
+ fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno));
+#endif
+
+ free(bo);
+}
+
+struct vc4_bo *
+vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
+ uint32_t winsys_stride)
+{
+ struct vc4_bo *bo = CALLOC_STRUCT(vc4_bo);
+
+ struct drm_gem_open o;
+ o.name = name;
+ int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o);
+ if (ret) {
+ fprintf(stderr, "Failed to open bo %d: %s\n",
+ name, strerror(errno));
+ free(bo);
+ return NULL;
+ }
+
+ pipe_reference_init(&bo->reference, 1);
+ bo->screen = screen;
+ bo->handle = o.handle;
+ bo->size = o.size;
+
+#ifdef USE_VC4_SIMULATOR
+ vc4_bo_map(bo);
+ bo->simulator_winsys_map = bo->map;
+ bo->simulator_winsys_stride = winsys_stride;
+ bo->map = vc4_simulator_alloc(screen, bo->size);
+#endif
+
+ return bo;
+}
+
+struct vc4_bo *
+vc4_bo_alloc_mem(struct vc4_screen *screen, const void *data, uint32_t size,
+ const char *name)
+{
+ void *map;
+ struct vc4_bo *bo;
+
+ bo = vc4_bo_alloc(screen, size, name);
+ map = vc4_bo_map(bo);
+ memcpy(map, data, size);
+ return bo;
+}
+
+bool
+vc4_bo_flink(struct vc4_bo *bo, uint32_t *name)
+{
+#ifndef USE_VC4_SIMULATOR
+ struct drm_gem_flink flink = {
+ .handle = bo->handle,
+ };
+ int ret = drmIoctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink);
+ if (ret) {
+ fprintf(stderr, "Failed to flink bo %d: %s\n",
+ bo->handle, strerror(errno));
+ free(bo);
+ return false;
+ }
+
+ *name = flink.name;
+#endif /* USE_VC4_SIMULATOR */
+
+ return true;
+}
+
+void *
+vc4_bo_map(struct vc4_bo *bo)
+{
+ int ret;
+
+ if (bo->map)
+ return bo->map;
+
+ struct drm_mode_map_dumb map;
+ memset(&map, 0, sizeof(map));
+ map.handle = bo->handle;
+ ret = drmIoctl(bo->screen->fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
+ if (ret != 0)
+ errx(1, "map ioctl");
+
+ bo->map = mmap(NULL, bo->size, PROT_READ | PROT_WRITE, MAP_SHARED,
+ bo->screen->fd, map.offset);
+ if (bo->map == MAP_FAILED) {
+ errx(1, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
+ bo->handle, (long long)map.offset, bo->size);
+ }
+
+ return bo->map;
+}
diff --git a/src/gallium/drivers/vc4/vc4_bufmgr.h b/src/gallium/drivers/vc4/vc4_bufmgr.h
new file mode 100644
index 00000000000..14bfa2466df
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_bufmgr.h
@@ -0,0 +1,83 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_BUFMGR_H
+#define VC4_BUFMGR_H
+
+#include <stdint.h>
+#include "util/u_inlines.h"
+
+struct vc4_context;
+
+struct vc4_bo {
+ struct pipe_reference reference;
+ struct vc4_screen *screen;
+ void *map;
+ const char *name;
+ uint32_t handle;
+ uint32_t size;
+
+#ifdef USE_VC4_SIMULATOR
+ void *simulator_winsys_map;
+ uint32_t simulator_winsys_stride;
+#endif
+};
+
+struct vc4_bo *vc4_bo_alloc(struct vc4_screen *screen, uint32_t size,
+ const char *name);
+struct vc4_bo *vc4_bo_alloc_mem(struct vc4_screen *screen, const void *data,
+ uint32_t size, const char *name);
+void vc4_bo_free(struct vc4_bo *bo);
+struct vc4_bo *vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
+ uint32_t winsys_stride);
+bool vc4_bo_flink(struct vc4_bo *bo, uint32_t *name);
+
+static inline void
+vc4_bo_set_reference(struct vc4_bo **old_bo, struct vc4_bo *new_bo)
+{
+ if (pipe_reference(&(*old_bo)->reference, &new_bo->reference))
+ vc4_bo_free(*old_bo);
+ *old_bo = new_bo;
+}
+
+static inline struct vc4_bo *
+vc4_bo_reference(struct vc4_bo *bo)
+{
+ pipe_reference(NULL, &bo->reference);
+ return bo;
+}
+
+static inline void
+vc4_bo_unreference(struct vc4_bo **bo)
+{
+ if (pipe_reference(&(*bo)->reference, NULL))
+ vc4_bo_free(*bo);
+ *bo = NULL;
+}
+
+
+void *
+vc4_bo_map(struct vc4_bo *bo);
+
+#endif /* VC4_BUFMGR_H */
+
diff --git a/src/gallium/drivers/vc4/vc4_cl.c b/src/gallium/drivers/vc4/vc4_cl.c
new file mode 100644
index 00000000000..3bbeadc49ee
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_cl.c
@@ -0,0 +1,74 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "util/u_math.h"
+#include "vc4_context.h"
+
+void
+vc4_init_cl(struct vc4_context *vc4, struct vc4_cl *cl)
+{
+#ifdef USE_VC4_SIMULATOR
+ uint32_t size = 256 * 1024;
+ cl->base = vc4_simulator_alloc(vc4->screen, size);
+ cl->end = cl->base + size;
+ cl->next = cl->base;
+#endif
+}
+
+void
+vc4_grow_cl(struct vc4_cl *cl)
+{
+ uint32_t size = MAX2((cl->end - cl->base) * 2, 4096);
+ uint32_t offset = cl->next -cl->base;
+
+#ifdef USE_VC4_SIMULATOR
+ assert(!"not reached");
+#endif
+ cl->base = realloc(cl->base, size);
+ cl->end = cl->base + size;
+ cl->next = cl->base + offset;
+}
+
+void
+vc4_reset_cl(struct vc4_cl *cl)
+{
+ assert(cl->reloc_count == 0);
+ cl->next = cl->base;
+}
+
+uint32_t
+vc4_gem_hindex(struct vc4_context *vc4, struct vc4_bo *bo)
+{
+ uint32_t hindex;
+ uint32_t *current_handles = vc4->bo_handles.base;
+
+ for (hindex = 0;
+ hindex < (vc4->bo_handles.next - vc4->bo_handles.base) / 4;
+ hindex++) {
+ if (current_handles[hindex] == bo->handle)
+ return hindex;
+ }
+
+ cl_u32(&vc4->bo_handles, bo->handle);
+ return hindex;
+}
diff --git a/src/gallium/drivers/vc4/vc4_cl.h b/src/gallium/drivers/vc4/vc4_cl.h
new file mode 100644
index 00000000000..a892444d9c7
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_cl.h
@@ -0,0 +1,132 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_CL_H
+#define VC4_CL_H
+
+#include <stdint.h>
+
+#include "util/u_math.h"
+
+#ifdef USE_VC4_SIMULATOR
+#include "simpenrose/simpenrose.h"
+#endif
+
+#include "vc4_packet.h"
+
+struct vc4_bo;
+
+struct vc4_cl {
+ void *base;
+ void *next;
+ void *end;
+ uint32_t reloc_next;
+ uint32_t reloc_count;
+};
+
+void vc4_init_cl(struct vc4_context *vc4, struct vc4_cl *cl);
+void vc4_grow_cl(struct vc4_cl *cl);
+void vc4_reset_cl(struct vc4_cl *cl);
+uint32_t vc4_gem_hindex(struct vc4_context *vc4, struct vc4_bo *bo);
+
+static inline void
+cl_u8(struct vc4_cl *cl, uint8_t n)
+{
+ if (cl->next + 1 > cl->end)
+ vc4_grow_cl(cl);
+
+ *(uint8_t *)cl->next = n;
+ cl->next++;
+}
+
+static inline void
+cl_u16(struct vc4_cl *cl, uint32_t n)
+{
+ if (cl->next + 2 > cl->end)
+ vc4_grow_cl(cl);
+
+ *(uint16_t *)cl->next = n;
+ cl->next += 2;
+}
+
+static inline void
+cl_u32(struct vc4_cl *cl, uint32_t n)
+{
+ if (cl->next + 4 > cl->end)
+ vc4_grow_cl(cl);
+
+ *(uint32_t *)cl->next = n;
+ cl->next += 4;
+}
+
+static inline void
+cl_f(struct vc4_cl *cl, float f)
+{
+ cl_u32(cl, fui(f));
+}
+
+static inline void
+cl_start_reloc(struct vc4_cl *cl, uint32_t n)
+{
+ assert(n == 1 || n == 2);
+ assert(cl->reloc_count == 0);
+ cl->reloc_count = n;
+
+#ifndef USE_VC4_SIMULATOR
+ cl_u8(cl, GEM_HANDLES);
+ cl->reloc_next = cl->next - cl->base;
+ cl_u32(cl, 0); /* Space where hindex will be written. */
+ cl_u32(cl, 0); /* Space where hindex will be written. */
+#endif
+}
+
+static inline void
+cl_start_shader_reloc(struct vc4_cl *cl, uint32_t n)
+{
+ assert(cl->reloc_count == 0);
+ cl->reloc_count = n;
+ cl->reloc_next = cl->next - cl->base;
+
+#ifndef USE_VC4_SIMULATOR
+ for (int i = 0; i < n; i++)
+ cl_u32(cl, 0); /* Space where hindex will be written. */
+#endif
+}
+
+static inline void
+cl_reloc(struct vc4_context *vc4, struct vc4_cl *cl,
+ struct vc4_bo *bo, uint32_t offset)
+{
+#ifndef USE_VC4_SIMULATOR
+ *(uint32_t *)(cl->base + cl->reloc_next) = vc4_gem_hindex(vc4, bo);
+ cl->reloc_next += 4;
+#else
+ offset += simpenrose_hw_addr(bo->map);
+#endif
+
+ cl->reloc_count--;
+
+ cl_u32(cl, offset);
+}
+
+#endif /* VC4_CL_H */
diff --git a/src/gallium/drivers/vc4/vc4_context.c b/src/gallium/drivers/vc4/vc4_context.c
new file mode 100644
index 00000000000..51018d1cc94
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_context.c
@@ -0,0 +1,192 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <xf86drm.h>
+#include <err.h>
+#include <stdio.h>
+
+#include "pipe/p_defines.h"
+#include "util/u_inlines.h"
+#include "util/u_memory.h"
+#include "util/u_blitter.h"
+#include "pipe/p_screen.h"
+
+#define __user
+#include "vc4_drm.h"
+#include "vc4_screen.h"
+#include "vc4_context.h"
+#include "vc4_resource.h"
+
+static void
+dump_fbo(struct vc4_context *vc4, struct vc4_bo *fbo)
+{
+#ifndef USE_VC4_SIMULATOR
+ uint32_t *map = vc4_bo_map(fbo);
+ uint32_t width = vc4->framebuffer.width;
+ uint32_t height = vc4->framebuffer.height;
+ uint32_t chunk_w = width / 79;
+ uint32_t chunk_h = height / 40;
+ uint32_t found_colors[10];
+ uint32_t num_found_colors = 0;
+
+ for (int by = 0; by < height; by += chunk_h) {
+ for (int bx = 0; bx < width; bx += chunk_w) {
+ bool on = false, black = false;
+
+ for (int y = by; y < MIN2(height, by + chunk_h); y++) {
+ for (int x = bx; x < MIN2(width, bx + chunk_w); x++) {
+ uint32_t pix = map[y * width + x];
+ on |= pix != 0;
+ black |= pix == 0xff000000;
+
+ int i;
+ for (i = 0; i < num_found_colors; i++) {
+ if (pix == found_colors[i])
+ break;
+ }
+ if (i == num_found_colors &&
+ num_found_colors < Elements(found_colors))
+ found_colors[num_found_colors++] = pix;
+ }
+ }
+ if (black)
+ fprintf(stderr, "O");
+ else if (on)
+ fprintf(stderr, "X");
+ else
+ fprintf(stderr, ".");
+ }
+ fprintf(stderr, "\n");
+ }
+
+ for (int i = 0; i < num_found_colors; i++) {
+ fprintf(stderr, "color %d: 0x%08x\n", i, found_colors[i]);
+ }
+#endif
+}
+
+void
+vc4_flush(struct pipe_context *pctx)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ if (!vc4->needs_flush)
+ return;
+
+ struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]);
+ struct vc4_resource *ctex = vc4_resource(csurf->base.texture);
+ struct drm_vc4_submit_cl submit;
+ memset(&submit, 0, sizeof(submit));
+
+ submit.bo_handles = vc4->bo_handles.base;
+ submit.bo_handle_count = (vc4->bo_handles.next -
+ vc4->bo_handles.base) / 4;
+ submit.bin_cl = vc4->bcl.base;
+ submit.bin_cl_len = vc4->bcl.next - vc4->bcl.base;
+ submit.render_cl = vc4->rcl.base;
+ submit.render_cl_len = vc4->rcl.next - vc4->rcl.base;
+ submit.shader_records = vc4->shader_rec.base;
+ submit.shader_record_len = vc4->shader_rec.next - vc4->shader_rec.base;
+ submit.shader_record_count = vc4->shader_rec_count;
+
+#ifndef USE_VC4_SIMULATOR
+ int ret = drmIoctl(vc4->fd, DRM_IOCTL_VC4_SUBMIT_CL, &submit);
+ if (ret)
+ errx(1, "VC4 submit failed\n");
+#else
+ vc4_simulator_flush(vc4, csurf);
+#endif
+ vc4_reset_cl(&vc4->bcl);
+ vc4_reset_cl(&vc4->rcl);
+ vc4_reset_cl(&vc4->shader_rec);
+ vc4_reset_cl(&vc4->bo_handles);
+ vc4->shader_rec_count = 0;
+
+ vc4->needs_flush = false;
+ vc4->dirty = ~0;
+
+ dump_fbo(vc4, ctex->bo);
+}
+
+static void
+vc4_pipe_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence,
+ unsigned flags)
+{
+ vc4_flush(pctx);
+}
+
+static void
+vc4_context_destroy(struct pipe_context *pctx)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ if (vc4->blitter)
+ util_blitter_destroy(vc4->blitter);
+ util_slab_destroy(&vc4->transfer_pool);
+
+ free(vc4);
+}
+
+struct pipe_context *
+vc4_context_create(struct pipe_screen *pscreen, void *priv)
+{
+ struct vc4_screen *screen = vc4_screen(pscreen);
+ struct vc4_context *vc4;
+
+ vc4 = CALLOC_STRUCT(vc4_context);
+ if (vc4 == NULL)
+ return NULL;
+ struct pipe_context *pctx = &vc4->base;
+
+ vc4->screen = screen;
+
+ pctx->screen = pscreen;
+ pctx->priv = priv;
+ pctx->destroy = vc4_context_destroy;
+ pctx->flush = vc4_pipe_flush;
+
+ vc4_draw_init(pctx);
+ vc4_state_init(pctx);
+ vc4_program_init(pctx);
+ vc4_resource_context_init(pctx);
+
+ vc4_init_cl(vc4, &vc4->bcl);
+ vc4_init_cl(vc4, &vc4->rcl);
+ vc4_init_cl(vc4, &vc4->shader_rec);
+ vc4_init_cl(vc4, &vc4->bo_handles);
+
+ vc4->dirty = ~0;
+ vc4->fd = screen->fd;
+
+ util_slab_create(&vc4->transfer_pool, sizeof(struct pipe_transfer),
+ 16, UTIL_SLAB_SINGLETHREADED);
+ vc4->blitter = util_blitter_create(pctx);
+ if (!vc4->blitter)
+ goto fail;
+
+ return &vc4->base;
+
+fail:
+ pctx->destroy(pctx);
+ return NULL;
+}
diff --git a/src/gallium/drivers/vc4/vc4_context.h b/src/gallium/drivers/vc4/vc4_context.h
new file mode 100644
index 00000000000..73bf05bce19
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_context.h
@@ -0,0 +1,177 @@
+/*
+ * Copyright © 2014 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_CONTEXT_H
+#define VC4_CONTEXT_H
+
+#include "pipe/p_context.h"
+#include "pipe/p_state.h"
+#include "util/u_slab.h"
+
+#include "vc4_bufmgr.h"
+#include "vc4_resource.h"
+#include "vc4_cl.h"
+
+#define VC4_DIRTY_BLEND (1 << 0)
+#define VC4_DIRTY_RASTERIZER (1 << 1)
+#define VC4_DIRTY_ZSA (1 << 2)
+#define VC4_DIRTY_FRAGTEX (1 << 3)
+#define VC4_DIRTY_VERTTEX (1 << 4)
+#define VC4_DIRTY_TEXSTATE (1 << 5)
+#define VC4_DIRTY_PROG (1 << 6)
+#define VC4_DIRTY_BLEND_COLOR (1 << 7)
+#define VC4_DIRTY_STENCIL_REF (1 << 8)
+#define VC4_DIRTY_SAMPLE_MASK (1 << 9)
+#define VC4_DIRTY_FRAMEBUFFER (1 << 10)
+#define VC4_DIRTY_STIPPLE (1 << 11)
+#define VC4_DIRTY_VIEWPORT (1 << 12)
+#define VC4_DIRTY_CONSTBUF (1 << 13)
+#define VC4_DIRTY_VTXSTATE (1 << 14)
+#define VC4_DIRTY_VTXBUF (1 << 15)
+#define VC4_DIRTY_INDEXBUF (1 << 16)
+#define VC4_DIRTY_SCISSOR (1 << 17)
+
+#define VC4_SHADER_DIRTY_VP (1 << 0)
+#define VC4_SHADER_DIRTY_FP (1 << 1)
+
+struct vc4_texture_stateobj {
+ struct pipe_sampler_view *textures[PIPE_MAX_SAMPLERS];
+ unsigned num_textures;
+ struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS];
+ unsigned num_samplers;
+ unsigned dirty_samplers;
+};
+
+struct vc4_shader_state {
+ struct pipe_shader_state base;
+ struct vc4_bo *bo;
+};
+
+struct vc4_program_stateobj {
+ struct vc4_shader_state *vs, *fs;
+ uint32_t dirty;
+ uint8_t num_exports;
+ /* Indexed by semantic name or TGSI_SEMANTIC_COUNT + semantic index
+ * for TGSI_SEMANTIC_GENERIC. Special vs exports (position and point-
+ * size) are not included in this
+ */
+ uint8_t export_linkage[63];
+};
+
+struct vc4_constbuf_stateobj {
+ struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS];
+ uint32_t enabled_mask;
+ uint32_t dirty_mask;
+};
+
+struct vc4_vertexbuf_stateobj {
+ struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS];
+ unsigned count;
+ uint32_t enabled_mask;
+ uint32_t dirty_mask;
+};
+
+struct vc4_vertex_stateobj {
+ struct pipe_vertex_element pipe[PIPE_MAX_ATTRIBS];
+ unsigned num_elements;
+};
+
+struct vc4_context {
+ struct pipe_context base;
+
+ int fd;
+ struct vc4_screen *screen;
+
+ struct vc4_cl bcl;
+ struct vc4_cl rcl;
+ struct vc4_cl shader_rec;
+ struct vc4_cl bo_handles;
+ uint32_t shader_rec_count;
+
+ struct util_slab_mempool transfer_pool;
+ struct blitter_context *blitter;
+
+ /** bitfield of VC4_DIRTY_* */
+ uint32_t dirty;
+
+ /**
+ * Set if some drawing (triangles, blits, or just a glClear()) has
+ * been done to the FBO, meaning that we need to
+ * DRM_IOCTL_VC4_SUBMIT_CL.
+ */
+ bool needs_flush;
+
+ /** @{ Current pipeline state objects */
+ struct pipe_scissor_state scissor;
+ struct pipe_blend_state *blend;
+ struct vc4_rasterizer_state *rasterizer;
+ struct pipe_depth_stencil_alpha_state *zsa;
+
+ struct vc4_texture_stateobj verttex, fragtex;
+
+ struct vc4_program_stateobj prog;
+
+ struct vc4_vertex_stateobj *vtx;
+
+ struct pipe_blend_color blend_color;
+ struct pipe_stencil_ref stencil_ref;
+ unsigned sample_mask;
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_poly_stipple stipple;
+ struct pipe_viewport_state viewport;
+ struct vc4_constbuf_stateobj constbuf[PIPE_SHADER_TYPES];
+ struct vc4_vertexbuf_stateobj vertexbuf;
+ struct pipe_index_buffer indexbuf;
+ /** @} */
+};
+
+struct vc4_rasterizer_state {
+ struct pipe_rasterizer_state base;
+
+ /* VC4_CONFIGURATION_BITS */
+ uint8_t config_bits[3];
+
+ float point_size;
+};
+
+static inline struct vc4_context *
+vc4_context(struct pipe_context *pcontext)
+{
+ return (struct vc4_context *)pcontext;
+}
+
+struct pipe_context *vc4_context_create(struct pipe_screen *pscreen,
+ void *priv);
+void vc4_draw_init(struct pipe_context *pctx);
+void vc4_state_init(struct pipe_context *pctx);
+void vc4_program_init(struct pipe_context *pctx);
+void vc4_simulator_init(struct vc4_screen *screen);
+void vc4_simulator_flush(struct vc4_context *vc4,
+ struct vc4_surface *color_surf);
+void *vc4_simulator_alloc(struct vc4_screen *screen, uint32_t size);
+
+void vc4_flush(struct pipe_context *pctx);
+void vc4_emit_state(struct pipe_context *pctx);
+
+#endif /* VC4_CONTEXT_H */
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c
new file mode 100644
index 00000000000..4c25dabae7d
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_draw.c
@@ -0,0 +1,241 @@
+/*
+ * Copyright (c) 2014 Scott Mansell
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+
+#include "vc4_context.h"
+#include "vc4_resource.h"
+
+static struct vc4_bo *
+get_vbo(struct vc4_context *vc4, uint32_t width, uint32_t height)
+{
+ struct {
+ uint16_t x, y;
+ float z, rhw, r, g, b;
+ } verts[] = {
+ {
+ // Vertex: Top, red
+ (-(int)width / 3) << 4, // X in 12.4 fixed point
+ (-(int)height / 3) << 4, // Y in 12.4 fixed point
+ 1.0f, // Z
+ 1.0f, // 1/W
+ 1.0f, // Varying 0 (Red)
+ 0.0f, // Varying 1 (Green)
+ 0.0f, // Varying 2 (Blue)
+ },
+ {
+ // Vertex: bottom left, Green
+ (width / 3) << 4, // X in 12.4 fixed point
+ (-(int)height / 3) << 4, // Y in 12.4 fixed point
+ 1.0f, // Z
+ 1.0f, // 1/W
+ 0.0f, // Varying 0 (Red)
+ 1.0f, // Varying 1 (Green)
+ 0.0f, // Varying 2 (Blue)
+ },
+
+ {
+ // Vertex: bottom right, Blue
+ (width / 3) << 4, // X in 12.4 fixed point
+ (height / 3) << 4, // Y in 12.4 fixed point
+ 1.0f, // Z
+ 1.0f, // 1/W
+ 0.0f, // Varying 0 (Red)
+ 0.0f, // Varying 1 (Green)
+ 1.0f, // Varying 2 (Blue)
+ },
+ };
+
+ return vc4_bo_alloc_mem(vc4->screen, verts, sizeof(verts), "verts");
+}
+static struct vc4_bo *
+get_ibo(struct vc4_context *vc4)
+{
+ static const uint8_t indices[] = { 0, 1, 2 };
+
+ return vc4_bo_alloc_mem(vc4->screen, indices, sizeof(indices), "indices");
+}
+
+static void
+vc4_rcl_tile_calls(struct vc4_context *vc4,
+ uint32_t xtiles, uint32_t ytiles,
+ struct vc4_bo *tile_alloc)
+{
+ for (int x = 0; x < xtiles; x++) {
+ for (int y = 0; y < ytiles; y++) {
+ cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
+ cl_u8(&vc4->rcl, x);
+ cl_u8(&vc4->rcl, y);
+
+ cl_start_reloc(&vc4->rcl, 1);
+ cl_u8(&vc4->rcl, VC4_PACKET_BRANCH_TO_SUB_LIST);
+ cl_reloc(vc4, &vc4->rcl, tile_alloc,
+ (y * xtiles + x) * 32);
+
+ if (x == xtiles - 1 && y == ytiles - 1) {
+ cl_u8(&vc4->rcl,
+ VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
+ } else {
+ cl_u8(&vc4->rcl,
+ VC4_PACKET_STORE_MS_TILE_BUFFER);
+ }
+ }
+ }
+}
+
+static void
+vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ uint32_t width = vc4->framebuffer.width;
+ uint32_t height = vc4->framebuffer.height;
+ uint32_t tilew = align(width, 64) / 64;
+ uint32_t tileh = align(height, 64) / 64;
+ struct vc4_bo *tile_alloc = vc4_bo_alloc(vc4->screen,
+ 32 * tilew * tileh, "tilea");
+ struct vc4_bo *tile_state = vc4_bo_alloc(vc4->screen,
+ 48 * tilew * tileh, "tilestate");
+ struct vc4_bo *ibo = get_ibo(vc4);
+
+ struct vc4_bo *fs_uniform = vc4_bo_alloc(vc4->screen, 0x1000, "fsu");
+ struct vc4_bo *vbo = get_vbo(vc4, width, height);
+
+ vc4->needs_flush = true;
+
+ // Tile state data is 48 bytes per tile, I think it can be thrown away
+ // as soon as binning is finished.
+ cl_start_reloc(&vc4->bcl, 2);
+ cl_u8(&vc4->bcl, VC4_PACKET_TILE_BINNING_MODE_CONFIG);
+ cl_reloc(vc4, &vc4->bcl, tile_alloc, 0);
+ cl_u32(&vc4->bcl, 0x8000); /* tile allocation memory size */
+ cl_reloc(vc4, &vc4->bcl, tile_state, 0);
+ cl_u8(&vc4->bcl, tilew);
+ cl_u8(&vc4->bcl, tileh);
+ cl_u8(&vc4->bcl, VC4_BIN_CONFIG_AUTO_INIT_TSDA);
+
+ cl_u8(&vc4->bcl, VC4_PACKET_START_TILE_BINNING);
+
+ cl_u8(&vc4->bcl, VC4_PACKET_PRIMITIVE_LIST_FORMAT);
+ cl_u8(&vc4->bcl, 0x32); // 16 bit triangle
+
+ vc4_emit_state(pctx);
+
+ /* the actual draw call. */
+ cl_u8(&vc4->bcl, VC4_PACKET_NV_SHADER_STATE);
+#ifndef USE_VC4_SIMULATOR
+ cl_u32(&vc4->bcl, 0); /* offset into shader_rec */
+#else
+ cl_u32(&vc4->bcl, simpenrose_hw_addr(vc4->shader_rec.next));
+#endif
+
+ cl_start_reloc(&vc4->bcl, 1);
+ cl_u8(&vc4->bcl, VC4_PACKET_GL_INDEXED_PRIMITIVE);
+ cl_u8(&vc4->bcl, 0x04); // 8bit index, trinagles
+ cl_u32(&vc4->bcl, 3); // Length
+ cl_reloc(vc4, &vc4->bcl, ibo, 0);
+ cl_u32(&vc4->bcl, 2); // Maximum index
+
+ cl_u8(&vc4->bcl, VC4_PACKET_FLUSH_ALL);
+ cl_u8(&vc4->bcl, VC4_PACKET_NOP);
+ cl_u8(&vc4->bcl, VC4_PACKET_HALT);
+
+// Shader Record
+ cl_start_shader_reloc(&vc4->shader_rec, 3);
+
+ cl_u8(&vc4->shader_rec, 0);
+ cl_u8(&vc4->shader_rec, 6*4); // stride
+ cl_u8(&vc4->shader_rec, 0xcc); // num uniforms (not used)
+ cl_u8(&vc4->shader_rec, 3); // num varyings
+ cl_reloc(vc4, &vc4->shader_rec, vc4->prog.fs->bo, 0);
+ cl_reloc(vc4, &vc4->shader_rec, fs_uniform, 0);
+ cl_reloc(vc4, &vc4->shader_rec, vbo, 0);
+
+ vc4->shader_rec_count++;
+
+ cl_u8(&vc4->rcl, VC4_PACKET_CLEAR_COLORS);
+ cl_u32(&vc4->rcl, 0xff000000); // Opaque Black
+ cl_u32(&vc4->rcl, 0xff000000); // 32 bit clear colours need to be repeated twice
+ cl_u32(&vc4->rcl, 0);
+ cl_u8(&vc4->rcl, 0);
+
+ struct vc4_surface *csurf = vc4_surface(vc4->framebuffer.cbufs[0]);
+ struct vc4_resource *ctex = vc4_resource(csurf->base.texture);
+
+ cl_start_reloc(&vc4->rcl, 1);
+ cl_u8(&vc4->rcl, VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
+ cl_reloc(vc4, &vc4->rcl, ctex->bo, csurf->offset);
+ cl_u16(&vc4->rcl, width);
+ cl_u16(&vc4->rcl, height);
+ cl_u8(&vc4->rcl, (VC4_RENDER_CONFIG_MEMORY_FORMAT_LINEAR |
+ VC4_RENDER_CONFIG_FORMAT_RGBA8888));
+ cl_u8(&vc4->rcl, 0);
+
+ // Do a store of the first tile to force the tile buffer to be cleared
+ /* XXX: I think these two packets may be unnecessary. */
+ cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES);
+ cl_u8(&vc4->rcl, 0);
+ cl_u8(&vc4->rcl, 0);
+
+ cl_u8(&vc4->rcl, VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
+ cl_u16(&vc4->rcl, 0); // Store nothing (just clear)
+ cl_u32(&vc4->rcl, 0); // no address is needed
+
+ vc4_rcl_tile_calls(vc4, tilew, tileh, tile_alloc);
+
+ vc4_flush(pctx);
+}
+
+static void
+vc4_clear(struct pipe_context *pctx, unsigned buffers,
+ const union pipe_color_union *color, double depth, unsigned stencil)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ vc4->needs_flush = true;
+}
+
+static void
+vc4_clear_render_target(struct pipe_context *pctx, struct pipe_surface *ps,
+ const union pipe_color_union *color,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ fprintf(stderr, "unimpl: clear RT\n");
+}
+
+static void
+vc4_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps,
+ unsigned buffers, double depth, unsigned stencil,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ fprintf(stderr, "unimpl: clear DS\n");
+}
+
+void
+vc4_draw_init(struct pipe_context *pctx)
+{
+ pctx->draw_vbo = vc4_draw_vbo;
+ pctx->clear = vc4_clear;
+ pctx->clear_render_target = vc4_clear_render_target;
+ pctx->clear_depth_stencil = vc4_clear_depth_stencil;
+}
diff --git a/src/gallium/drivers/vc4/vc4_drm.h b/src/gallium/drivers/vc4/vc4_drm.h
new file mode 100644
index 00000000000..430d7cc1314
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_drm.h
@@ -0,0 +1,45 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef _UAPI_VC4_DRM_H_
+#define _UAPI_VC4_DRM_H_
+
+#include <drm.h>
+
+#define DRM_VC4_SUBMIT_CL 0x00
+
+#define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR( DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
+
+struct drm_vc4_submit_cl {
+ void __user *bin_cl;
+ void __user *render_cl;
+ void __user *shader_records;
+ void __user *bo_handles;
+ uint32_t bin_cl_len;
+ uint32_t render_cl_len;
+ uint32_t shader_record_len;
+ uint32_t shader_record_count;
+ uint32_t bo_handle_count;
+};
+
+#endif /* _UAPI_VC4_DRM_H_ */
diff --git a/src/gallium/drivers/vc4/vc4_emit.c b/src/gallium/drivers/vc4/vc4_emit.c
new file mode 100644
index 00000000000..9c41505288c
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_emit.c
@@ -0,0 +1,59 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "vc4_context.h"
+
+void
+vc4_emit_state(struct pipe_context *pctx)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ if (vc4->dirty & VC4_DIRTY_SCISSOR) {
+ cl_u8(&vc4->bcl, VC4_PACKET_CLIP_WINDOW);
+ cl_u16(&vc4->bcl, vc4->scissor.minx);
+ cl_u16(&vc4->bcl, vc4->scissor.miny);
+ cl_u16(&vc4->bcl, vc4->scissor.maxx - vc4->scissor.minx);
+ cl_u16(&vc4->bcl, vc4->scissor.maxy - vc4->scissor.miny);
+ }
+
+ if (vc4->dirty & VC4_DIRTY_RASTERIZER) {
+ cl_u8(&vc4->bcl, VC4_PACKET_CONFIGURATION_BITS);
+ cl_u8(&vc4->bcl, vc4->rasterizer->config_bits[0]);
+ cl_u8(&vc4->bcl, vc4->rasterizer->config_bits[1]);
+ cl_u8(&vc4->bcl, vc4->rasterizer->config_bits[2]);
+ }
+
+ if (vc4->dirty & VC4_DIRTY_VIEWPORT) {
+ cl_u8(&vc4->bcl, VC4_PACKET_CLIPPER_XY_SCALING);
+ cl_f(&vc4->bcl, vc4->viewport.scale[0] * 16.0f);
+ cl_f(&vc4->bcl, vc4->viewport.scale[1] * 16.0f);
+
+ cl_u8(&vc4->bcl, VC4_PACKET_CLIPPER_Z_SCALING);
+ cl_f(&vc4->bcl, vc4->viewport.translate[2]);
+ cl_f(&vc4->bcl, vc4->viewport.scale[2]);
+
+ cl_u8(&vc4->bcl, VC4_PACKET_VIEWPORT_OFFSET);
+ cl_u16(&vc4->bcl, 16 * vc4->viewport.translate[0]);
+ cl_u16(&vc4->bcl, 16 * vc4->viewport.translate[1]);
+ }
+}
diff --git a/src/gallium/drivers/vc4/vc4_packet.h b/src/gallium/drivers/vc4/vc4_packet.h
new file mode 100644
index 00000000000..e7c334c5556
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_packet.h
@@ -0,0 +1,194 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_PACKET_H
+#define VC4_PACKET_H
+
+enum vc4_packet {
+ VC4_PACKET_HALT = 0,
+ VC4_PACKET_NOP = 1,
+
+ VC4_PACKET_FLUSH = 4,
+ VC4_PACKET_FLUSH_ALL = 5,
+ VC4_PACKET_START_TILE_BINNING = 6,
+ VC4_PACKET_INCREMENT_SEMAPHORE = 7,
+ VC4_PACKET_WAIT_ON_SEMAPHORE = 8,
+
+ VC4_PACKET_BRANCH = 16,
+ VC4_PACKET_BRANCH_TO_SUB_LIST = 17,
+
+ VC4_PACKET_STORE_MS_TILE_BUFFER = 24,
+ VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF = 25,
+ VC4_PACKET_STORE_FULL_RES_TILE_BUFFER = 26,
+ VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER = 27,
+ VC4_PACKET_STORE_TILE_BUFFER_GENERAL = 28,
+ VC4_PACKET_LOAD_TILE_BUFFER_GENERAL = 29,
+
+ VC4_PACKET_GL_INDEXED_PRIMITIVE = 32,
+ VC4_PACKET_GL_ARRAY_PRIMITIVE = 33,
+
+ VC4_PACKET_COMPRESSED_PRIMITIVE = 48,
+ VC4_PACKET_CLIPPED_COMPRESSED_PRIMITIVE = 49,
+
+ VC4_PACKET_PRIMITIVE_LIST_FORMAT = 56,
+
+ VC4_PACKET_GL_SHADER_STATE = 64,
+ VC4_PACKET_NV_SHADER_STATE = 65,
+ VC4_PACKET_VG_SHADER_STATE = 66,
+
+ VC4_PACKET_CONFIGURATION_BITS = 96,
+ VC4_PACKET_FLAT_SHADE_FLAGS = 97,
+ VC4_PACKET_POINT_SIZE = 98,
+ VC4_PACKET_LINE_WIDTH = 99,
+ VC4_PACKET_RHT_X_BOUNDARY = 100,
+ VC4_PACKET_DEPTH_OFFSET = 101,
+ VC4_PACKET_CLIP_WINDOW = 102,
+ VC4_PACKET_VIEWPORT_OFFSET = 103,
+ VC4_PACKET_Z_CLIPPING = 104,
+ VC4_PACKET_CLIPPER_XY_SCALING = 105,
+ VC4_PACKET_CLIPPER_Z_SCALING = 106,
+
+ VC4_PACKET_TILE_BINNING_MODE_CONFIG = 112,
+ VC4_PACKET_TILE_RENDERING_MODE_CONFIG = 113,
+ VC4_PACKET_CLEAR_COLORS = 114,
+ VC4_PACKET_TILE_COORDINATES = 115,
+ GEM_HANDLES = 254,
+} __attribute__ ((__packed__));
+
+/** @{
+ * byte 2 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL (low bits of the
+ * address)
+ */
+
+#define VC4_STORE_TILE_BUFFER_DISABLE_FULL_VG_MASK_DUMP (1 << 2)
+#define VC4_STORE_TILE_BUFFER_DISABLE_FULL_ZS_DUMP (1 << 1)
+#define VC4_STORE_TILE_BUFFER_DISABLE_FULL_COLOR_DUMP (1 << 0)
+
+/** @} */
+
+/** @{ byte 1 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL */
+#define VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR (1 << 7)
+#define VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR (1 << 6)
+#define VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR (1 << 5)
+#define VC4_STORE_TILE_BUFFER_DISABLE_SWAP (1 << 4)
+
+#define VC4_STORE_TILE_BUFFER_RGBA8888 (0 << 0)
+#define VC4_STORE_TILE_BUFFER_BGR565_DITHER (1 << 0)
+#define VC4_STORE_TILE_BUFFER_BGR565 (2 << 0)
+/** @} */
+
+/** @{ byte 0 of VC4_PACKET_STORE_TILE_BUFFER_GENERAL */
+#define VC4_STORE_TILE_BUFFER_MODE_SAMPLE0 (0 << 6)
+#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X4 (1 << 6)
+#define VC4_STORE_TILE_BUFFER_MODE_DECIMATE_X16 (2 << 6)
+
+#define VC4_STORE_TILE_BUFFER_FORMAT_RASTER (0 << 4)
+#define VC4_STORE_TILE_BUFFER_FORMAT_T (1 << 4)
+#define VC4_STORE_TILE_BUFFER_FORMAT_LT (2 << 4)
+
+#define VC4_STORE_TILE_BUFFER_NONE (0 << 0)
+#define VC4_STORE_TILE_BUFFER_COLOR (1 << 0)
+#define VC4_STORE_TILE_BUFFER_ZS (2 << 0)
+#define VC4_STORE_TILE_BUFFER_Z (3 << 0)
+#define VC4_STORE_TILE_BUFFER_VG_MASK (4 << 0)
+#define VC4_STORE_TILE_BUFFER_FULL (5 << 0)
+/** @} */
+
+/* This flag is only present in NV shader state. */
+#define VC4_SHADER_FLAG_SHADED_CLIP_COORDS (1 << 3)
+#define VC4_SHADER_FLAG_ENABLE_CLIPPING (1 << 2)
+#define VC4_SHADER_FLAG_VS_POINT_SIZE (1 << 1)
+#define VC4_SHADER_FLAG_FS_SINGLE_THREAD (1 << 0)
+
+/** @{ byte 2 of config bits. */
+#define VC4_CONFIG_BITS_EARLY_Z_UPDATE (1 << 1)
+#define VC4_CONFIG_BITS_EARLY_Z (1 << 0)
+/** @} */
+
+/** @{ byte 1 of config bits. */
+#define VC4_CONFIG_BITS_Z_UPDATE (1 << 7)
+/** same values in this 3-bit field as PIPE_FUNC_* */
+#define VC4_CONFIG_BITS_DEPTH_FUNC_SHIFT 4
+#define VC4_CONFIG_BITS_COVERAGE_READ_LEAVE (1 << 3)
+
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_NONZERO (0 << 1)
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ODD (1 << 1)
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_OR (2 << 1)
+#define VC4_CONFIG_BITS_COVERAGE_UPDATE_ZERO (3 << 1)
+
+#define VC4_CONFIG_BITS_COVERAGE_PIPE_SELECT (1 << 0)
+/** @} */
+
+/** @{ byte 0 of config bits. */
+#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_NONE (0 << 6)
+#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_4X (1 << 6)
+#define VC4_CONFIG_BITS_RASTERIZER_OVERSAMPLE_16X (2 << 6)
+
+#define VC4_CONFIG_BITS_AA_POINTS_AND_LINES (1 << 4)
+#define VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET (1 << 3)
+#define VC4_CONFIG_BITS_CW_PRIMITIVES (1 << 2)
+#define VC4_CONFIG_BITS_ENABLE_PRIM_BACK (1 << 1)
+#define VC4_CONFIG_BITS_ENABLE_PRIM_FRONT (1 << 0)
+/** @} */
+
+/** @{ bits in the last u8 of VC4_PACKET_TILE_BINNING_MODE_CONFIG */
+#define VC4_BIN_CONFIG_DB_NON_MS (1 << 7)
+
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_32 (0 << 5)
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_64 (1 << 5)
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_128 (2 << 5)
+#define VC4_BIN_CONFIG_ALLOC_BLOCK_SIZE_256 (3 << 5)
+
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_32 (0 << 3)
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_64 (1 << 3)
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_128 (2 << 3)
+#define VC4_BIN_CONFIG_ALLOC_INIT_BLOCK_SIZE_256 (3 << 3)
+
+#define VC4_BIN_CONFIG_AUTO_INIT_TSDA (1 << 2)
+#define VC4_BIN_CONFIG_TILE_BUFFER_64BIT (1 << 1)
+#define VC4_BIN_CONFIG_MS_MODE_4X (1 << 0)
+/** @} */
+
+/** @{ bits in the last u16 of VC4_PACKET_TILE_RENDERING_MODE_CONFIG */
+#define VC4_RENDER_CONFIG_DB_NON_MS (1 << 12)
+#define VC4_RENDER_CONFIG_EARLY_Z_COVERAGE_DISABLE (1 << 11)
+#define VC4_RENDER_CONFIG_EARLY_Z_DIRECTION_G (1 << 10)
+#define VC4_RENDER_CONFIG_COVERAGE_MODE (1 << 9)
+#define VC4_RENDER_CONFIG_ENABLE_VG_MASK (1 << 8)
+
+#define VC4_RENDER_CONFIG_MEMORY_FORMAT_LINEAR (0 << 6)
+#define VC4_RENDER_CONFIG_MEMORY_FORMAT_T (1 << 6)
+#define VC4_RENDER_CONFIG_MEMORY_FORMAT_LT (2 << 6)
+
+#define VC4_RENDER_CONFIG_DECIMATE_MODE_1X (0 << 4)
+#define VC4_RENDER_CONFIG_DECIMATE_MODE_4X (1 << 4)
+#define VC4_RENDER_CONFIG_DECIMATE_MODE_16X (2 << 4)
+
+#define VC4_RENDER_CONFIG_FORMAT_BGR565 (0 << 2)
+#define VC4_RENDER_CONFIG_FORMAT_RGBA8888 (1 << 2)
+#define VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED (2 << 2)
+
+#define VC4_RENDER_CONFIG_TILE_BUFFER_64BIT (1 << 1)
+#define VC4_RENDER_CONFIG_MS_MODE_4X (1 << 0)
+
+#endif /* VC4_PACKET_H */
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
new file mode 100644
index 00000000000..2fe7c216838
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -0,0 +1,229 @@
+/*
+ * Copyright (c) 2014 Scott Mansell
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <inttypes.h>
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+#include "tgsi/tgsi_parse.h"
+
+#include "vc4_context.h"
+#include "vc4_qpu.h"
+
+static void
+vc4_dump_program(const uint64_t *insts, uint count)
+{
+ for (int i = 0; i < count; i++) {
+ fprintf(stderr, "0x%016"PRIx64" ", insts[i]);
+ vc4_qpu_disasm(&insts[i], 1);
+ fprintf(stderr, "\n");
+ }
+}
+
+static struct vc4_shader_state *
+vc4_shader_state_create(struct pipe_context *pctx,
+ const struct pipe_shader_state *cso)
+{
+ struct vc4_shader_state *so = CALLOC_STRUCT(vc4_shader_state);
+ if (!so)
+ return NULL;
+
+ so->base.tokens = tgsi_dup_tokens(cso->tokens);
+
+ return so;
+}
+
+static void *
+vc4_fs_state_create(struct pipe_context *pctx,
+ const struct pipe_shader_state *cso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_shader_state *so = vc4_shader_state_create(pctx, cso);
+ if (!so)
+ return NULL;
+
+ uint64_t gen_fsc[100];
+ uint64_t cur_inst;
+ int gen_fsc_len = 0;
+#if 1
+ cur_inst = qpu_load_imm_f(qpu_r5(), 0.0f);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_MOV(qpu_r0(), qpu_vary()),
+ qpu_m_MOV(qpu_r3(), qpu_r5()));
+ cur_inst |= QPU_PM;
+ cur_inst |= QPU_SET_FIELD(QPU_PACK_MUL_8D, QPU_PACK);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_FADD(qpu_r0(), qpu_r0(), qpu_r5()),
+ qpu_m_MOV(qpu_r1(), qpu_vary()));
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_FADD(qpu_r1(), qpu_r1(), qpu_r5()),
+ qpu_m_MOV(qpu_r2(), qpu_vary()));
+ cur_inst = (cur_inst & ~QPU_SIG_MASK) | QPU_SET_FIELD(QPU_SIG_WAIT_FOR_SCOREBOARD, QPU_SIG);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_FADD(qpu_r2(), qpu_r2(), qpu_r5()),
+ qpu_m_MOV(qpu_r3(), qpu_r0()));
+ cur_inst |= QPU_PM;
+ cur_inst |= QPU_SET_FIELD(QPU_PACK_MUL_8A, QPU_PACK);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_NOP(),
+ qpu_m_MOV(qpu_r3(), qpu_r1()));
+ cur_inst |= QPU_PM;
+ cur_inst |= QPU_SET_FIELD(QPU_PACK_MUL_8B, QPU_PACK);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_NOP(),
+ qpu_m_MOV(qpu_r3(), qpu_r2()));
+ cur_inst |= QPU_PM;
+ cur_inst |= QPU_SET_FIELD(QPU_PACK_MUL_8C, QPU_PACK);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_MOV(qpu_tlbc(), qpu_r3()),
+ qpu_m_NOP());
+ cur_inst = (cur_inst & ~QPU_SIG_MASK) | QPU_SET_FIELD(QPU_SIG_PROG_END, QPU_SIG);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_NOP(), qpu_m_NOP());
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_NOP(), qpu_m_NOP());
+ cur_inst = (cur_inst & ~QPU_SIG_MASK) | QPU_SET_FIELD(QPU_SIG_SCOREBOARD_UNLOCK, QPU_SIG);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+#else
+
+ /* drain the varyings. */
+ for (int i = 0; i < 3; i++) {
+ cur_inst = qpu_inst(qpu_a_MOV(qpu_ra(QPU_W_NOP), qpu_rb(QPU_R_NOP)),
+ qpu_m_NOP());
+ if (i == 1)
+ cur_inst = (cur_inst & ~QPU_SIG_MASK) | QPU_SET_FIELD(QPU_SIG_WAIT_FOR_SCOREBOARD, QPU_SIG);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_NOP(), qpu_m_NOP());
+ gen_fsc[gen_fsc_len++] = cur_inst;
+ }
+
+ /* some colors */
+#if 1
+ for (int i = 0; i < 4; i++) {
+ cur_inst = qpu_load_imm_f(qpu_rn(i), .2 + i / 4.0);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+ }
+
+ for (int i = 0; i < 4; i++) {
+ cur_inst = qpu_inst(qpu_a_NOP(),
+ qpu_m_FMUL(qpu_ra(1),
+ qpu_rn(i), qpu_rn(i)));
+ cur_inst |= QPU_PM;
+ cur_inst |= QPU_SET_FIELD(QPU_PACK_A_8A + i, QPU_PACK);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+ }
+#else
+ cur_inst = qpu_load_imm_ui(qpu_ra(1), 0x22446688);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+#endif
+
+ cur_inst = qpu_inst(qpu_a_NOP(), qpu_m_NOP());
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_MOV(qpu_tlbc(), qpu_ra(1)),
+ qpu_m_NOP());
+ cur_inst = (cur_inst & ~QPU_SIG_MASK) | QPU_SET_FIELD(QPU_SIG_PROG_END, QPU_SIG);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_NOP(), qpu_m_NOP());
+ gen_fsc[gen_fsc_len++] = cur_inst;
+
+ cur_inst = qpu_inst(qpu_a_NOP(), qpu_m_NOP());
+ cur_inst = (cur_inst & ~QPU_SIG_MASK) | QPU_SET_FIELD(QPU_SIG_SCOREBOARD_UNLOCK, QPU_SIG);
+ gen_fsc[gen_fsc_len++] = cur_inst;
+#endif
+
+
+ if (1)
+ vc4_dump_program(gen_fsc, gen_fsc_len);
+ vc4_qpu_validate(gen_fsc, gen_fsc_len);
+
+ so->bo = vc4_bo_alloc_mem(vc4->screen, gen_fsc,
+ gen_fsc_len * sizeof(uint64_t), "fs_code");
+
+ return so;
+}
+
+static void *
+vc4_vs_state_create(struct pipe_context *pctx,
+ const struct pipe_shader_state *cso)
+{
+ struct vc4_shader_state *so = vc4_shader_state_create(pctx, cso);
+ if (!so)
+ return NULL;
+
+
+ return so;
+}
+
+static void
+vc4_shader_state_delete(struct pipe_context *pctx, void *hwcso)
+{
+ struct pipe_shader_state *so = hwcso;
+
+ free((void *)so->tokens);
+ free(so);
+}
+
+static void
+vc4_fp_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->prog.fs = hwcso;
+ vc4->prog.dirty |= VC4_SHADER_DIRTY_FP;
+ vc4->dirty |= VC4_DIRTY_PROG;
+}
+
+static void
+vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->prog.vs = hwcso;
+ vc4->prog.dirty |= VC4_SHADER_DIRTY_VP;
+ vc4->dirty |= VC4_DIRTY_PROG;
+}
+
+void
+vc4_program_init(struct pipe_context *pctx)
+{
+ pctx->create_vs_state = vc4_vs_state_create;
+ pctx->delete_vs_state = vc4_shader_state_delete;
+
+ pctx->create_fs_state = vc4_fs_state_create;
+ pctx->delete_fs_state = vc4_shader_state_delete;
+
+ pctx->bind_fs_state = vc4_fp_state_bind;
+ pctx->bind_vs_state = vc4_vp_state_bind;
+}
diff --git a/src/gallium/drivers/vc4/vc4_qpu.c b/src/gallium/drivers/vc4/vc4_qpu.c
new file mode 100644
index 00000000000..18863f7eac1
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_qpu.c
@@ -0,0 +1,210 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdbool.h>
+#include "vc4_qpu.h"
+
+static uint64_t
+set_src_raddr(uint64_t inst, struct qpu_reg src)
+{
+ if (src.mux == QPU_MUX_A) {
+ /* These asserts could be better, checking to be sure we're
+ * not overwriting an actual use of a raddr of 0.
+ */
+ assert(QPU_GET_FIELD(inst, QPU_RADDR_A) == 0 ||
+ QPU_GET_FIELD(inst, QPU_RADDR_A) == src.addr);
+ return inst | QPU_SET_FIELD(src.addr, QPU_RADDR_A);
+ }
+
+ if (src.mux == QPU_MUX_B) {
+ assert(QPU_GET_FIELD(inst, QPU_RADDR_B) == 0 ||
+ QPU_GET_FIELD(inst, QPU_RADDR_B) == src.addr);
+ return inst | QPU_SET_FIELD(src.addr, QPU_RADDR_B);
+ }
+
+ return inst;
+}
+
+uint64_t
+qpu_a_NOP()
+{
+ uint64_t inst = 0;
+
+ inst |= QPU_SET_FIELD(QPU_A_NOP, QPU_OP_ADD);
+ inst |= QPU_SET_FIELD(QPU_W_NOP, QPU_WADDR_ADD);
+ inst |= QPU_SET_FIELD(QPU_SIG_NONE, QPU_SIG);
+
+ return inst;
+}
+
+uint64_t
+qpu_m_NOP()
+{
+ uint64_t inst = 0;
+
+ inst |= QPU_SET_FIELD(QPU_M_NOP, QPU_OP_MUL);
+ inst |= QPU_SET_FIELD(QPU_W_NOP, QPU_WADDR_MUL);
+ inst |= QPU_SET_FIELD(QPU_SIG_NONE, QPU_SIG);
+
+ return inst;
+}
+
+static uint64_t
+qpu_a_dst(struct qpu_reg dst)
+{
+ uint64_t inst = 0;
+
+ if (dst.mux <= QPU_MUX_R5) {
+ /* Translate the mux to the ACCn values. */
+ inst |= QPU_SET_FIELD(32 + dst.mux, QPU_WADDR_ADD);
+ } else {
+ inst |= QPU_SET_FIELD(dst.addr, QPU_WADDR_ADD);
+ if (dst.mux == QPU_MUX_B)
+ inst |= QPU_WS;
+ }
+
+ return inst;
+}
+
+static uint64_t
+qpu_m_dst(struct qpu_reg dst)
+{
+ uint64_t inst = 0;
+
+ if (dst.mux <= QPU_MUX_R5) {
+ /* Translate the mux to the ACCn values. */
+ inst |= QPU_SET_FIELD(32 + dst.mux, QPU_WADDR_MUL);
+ } else {
+ inst |= QPU_SET_FIELD(dst.addr, QPU_WADDR_MUL);
+ if (dst.mux == QPU_MUX_A)
+ inst |= QPU_WS;
+ }
+
+ return inst;
+}
+
+uint64_t
+qpu_a_MOV(struct qpu_reg dst, struct qpu_reg src)
+{
+ uint64_t inst = 0;
+
+ inst |= QPU_SET_FIELD(QPU_A_OR, QPU_OP_ADD);
+ inst |= qpu_a_dst(dst);
+ inst |= QPU_SET_FIELD(QPU_COND_ALWAYS, QPU_COND_ADD);
+ inst |= QPU_SET_FIELD(src.mux, QPU_ADD_A);
+ inst |= QPU_SET_FIELD(src.mux, QPU_ADD_B);
+ inst |= set_src_raddr(inst, src);
+ inst |= QPU_SET_FIELD(QPU_SIG_NONE, QPU_SIG);
+
+ return inst;
+}
+
+uint64_t
+qpu_m_MOV(struct qpu_reg dst, struct qpu_reg src)
+{
+ uint64_t inst = 0;
+
+ inst |= QPU_SET_FIELD(QPU_M_V8MIN, QPU_OP_MUL);
+ inst |= qpu_m_dst(dst);
+ inst |= QPU_SET_FIELD(QPU_COND_ALWAYS, QPU_COND_MUL);
+ inst |= QPU_SET_FIELD(src.mux, QPU_MUL_A);
+ inst |= QPU_SET_FIELD(src.mux, QPU_MUL_B);
+ inst |= set_src_raddr(inst, src);
+ inst |= QPU_SET_FIELD(QPU_SIG_NONE, QPU_SIG);
+
+ return inst;
+}
+
+uint64_t
+qpu_load_imm_ui(struct qpu_reg dst, uint32_t val)
+{
+ uint64_t inst = 0;
+
+ inst |= qpu_a_dst(dst);
+ inst |= qpu_m_dst(qpu_rb(QPU_W_NOP));
+ inst |= QPU_SET_FIELD(QPU_COND_ALWAYS, QPU_COND_ADD);
+ inst |= QPU_SET_FIELD(QPU_COND_ALWAYS, QPU_COND_MUL);
+ inst |= QPU_SET_FIELD(QPU_SIG_LOAD_IMM, QPU_SIG);
+ inst |= val;
+
+ return inst;
+}
+
+uint64_t
+qpu_a_alu2(enum qpu_op_add op,
+ struct qpu_reg dst, struct qpu_reg src0, struct qpu_reg src1)
+{
+ uint64_t inst = 0;
+
+ inst |= QPU_SET_FIELD(op, QPU_OP_ADD);
+ inst |= qpu_a_dst(dst);
+ inst |= QPU_SET_FIELD(QPU_COND_ALWAYS, QPU_COND_ADD);
+ inst |= QPU_SET_FIELD(src0.mux, QPU_ADD_A);
+ inst |= set_src_raddr(inst, src0);
+ inst |= QPU_SET_FIELD(src1.mux, QPU_ADD_B);
+ inst |= set_src_raddr(inst, src1);
+ inst |= QPU_SET_FIELD(QPU_SIG_NONE, QPU_SIG);
+
+ return inst;
+}
+
+uint64_t
+qpu_m_alu2(enum qpu_op_mul op,
+ struct qpu_reg dst, struct qpu_reg src0, struct qpu_reg src1)
+{
+ uint64_t inst = 0;
+
+ set_src_raddr(inst, src0);
+ set_src_raddr(inst, src1);
+
+ inst |= QPU_SET_FIELD(op, QPU_OP_MUL);
+ inst |= qpu_m_dst(dst);
+ inst |= QPU_SET_FIELD(QPU_COND_ALWAYS, QPU_COND_MUL);
+ inst |= QPU_SET_FIELD(src0.mux, QPU_MUL_A);
+ inst |= set_src_raddr(inst, src0);
+ inst |= QPU_SET_FIELD(src1.mux, QPU_MUL_B);
+ inst |= set_src_raddr(inst, src1);
+ inst |= QPU_SET_FIELD(QPU_SIG_NONE, QPU_SIG);
+
+ return inst;
+}
+
+uint64_t
+qpu_inst(uint64_t add, uint64_t mul)
+{
+ uint64_t merge = add | mul;
+
+ /* If either one has no signal field, then use the other's signal field.
+ * (since QPU_SIG_NONE != 0).
+ */
+ if (QPU_GET_FIELD(add, QPU_SIG) == QPU_SIG_NONE)
+ merge = (merge & ~QPU_SIG_MASK) | (mul & QPU_SIG_MASK);
+ else if (QPU_GET_FIELD(mul, QPU_SIG) == QPU_SIG_NONE)
+ merge = (merge & ~QPU_SIG_MASK) | (add & QPU_SIG_MASK);
+ else {
+ assert(QPU_GET_FIELD(add, QPU_SIG) ==
+ QPU_GET_FIELD(mul, QPU_SIG));
+ }
+
+ return merge;
+}
diff --git a/src/gallium/drivers/vc4/vc4_qpu.h b/src/gallium/drivers/vc4/vc4_qpu.h
new file mode 100644
index 00000000000..00aebf0a706
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_qpu.h
@@ -0,0 +1,201 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_QPU_H
+#define VC4_QPU_H
+
+#include <stdint.h>
+
+#include "util/u_math.h"
+
+#include "vc4_qpu_defines.h"
+
+struct qpu_reg {
+ enum qpu_mux mux;
+ uint8_t addr;
+};
+
+static inline struct qpu_reg
+qpu_rn(int n)
+{
+ struct qpu_reg r = {
+ QPU_MUX_R0 + n,
+ 0,
+ };
+
+ return r;
+}
+
+static inline struct qpu_reg
+qpu_ra(int addr)
+{
+ struct qpu_reg r = {
+ QPU_MUX_A,
+ addr,
+ };
+
+ return r;
+}
+
+static inline struct qpu_reg
+qpu_rb(int addr)
+{
+ struct qpu_reg r = {
+ QPU_MUX_B,
+ addr,
+ };
+
+ return r;
+}
+
+static inline struct qpu_reg
+qpu_vary()
+{
+ struct qpu_reg r = {
+ QPU_MUX_A,
+ QPU_R_VARY,
+ };
+
+ return r;
+}
+
+static inline struct qpu_reg
+qpu_unif()
+{
+ struct qpu_reg r = {
+ QPU_MUX_A,
+ QPU_R_UNIF,
+ };
+
+ return r;
+}
+
+static inline struct qpu_reg
+qpu_vrsetup()
+{
+ return qpu_ra(QPU_W_VPMVCD_SETUP);
+}
+
+static inline struct qpu_reg
+qpu_vwsetup()
+{
+ return qpu_rb(QPU_W_VPMVCD_SETUP);
+}
+
+static inline struct qpu_reg
+qpu_tlbc()
+{
+ struct qpu_reg r = {
+ QPU_MUX_A,
+ QPU_W_TLB_COLOR_ALL,
+ };
+
+ return r;
+}
+
+static inline struct qpu_reg qpu_r0(void) { return qpu_rn(0); }
+static inline struct qpu_reg qpu_r1(void) { return qpu_rn(1); }
+static inline struct qpu_reg qpu_r2(void) { return qpu_rn(2); }
+static inline struct qpu_reg qpu_r3(void) { return qpu_rn(3); }
+static inline struct qpu_reg qpu_r4(void) { return qpu_rn(4); }
+static inline struct qpu_reg qpu_r5(void) { return qpu_rn(5); }
+
+uint64_t qpu_a_MOV(struct qpu_reg dst, struct qpu_reg src);
+uint64_t qpu_m_MOV(struct qpu_reg dst, struct qpu_reg src);
+uint64_t qpu_a_NOP(void);
+uint64_t qpu_m_NOP(void);
+uint64_t qpu_a_alu2(enum qpu_op_add op, struct qpu_reg dst,
+ struct qpu_reg src0, struct qpu_reg src1);
+uint64_t qpu_m_alu2(enum qpu_op_mul op, struct qpu_reg dst,
+ struct qpu_reg src0, struct qpu_reg src1);
+uint64_t qpu_inst(uint64_t add, uint64_t mul);
+uint64_t qpu_load_imm_ui(struct qpu_reg dst, uint32_t val);
+
+static inline uint64_t
+qpu_load_imm_f(struct qpu_reg dst, float val)
+{
+ return qpu_load_imm_ui(dst, fui(val));
+}
+
+#define A_ALU2(op) \
+static inline uint64_t \
+qpu_a_##op(struct qpu_reg dst, struct qpu_reg src0, struct qpu_reg src1) \
+{ \
+ return qpu_a_alu2(QPU_A_##op, dst, src0, src1); \
+}
+
+#define M_ALU2(op) \
+static inline uint64_t \
+qpu_m_##op(struct qpu_reg dst, struct qpu_reg src0, struct qpu_reg src1) \
+{ \
+ return qpu_m_alu2(QPU_M_##op, dst, src0, src1); \
+}
+
+#define A_ALU1(op) \
+static inline uint64_t \
+qpu_a_##op(struct qpu_reg dst, struct qpu_reg src0) \
+{ \
+ return qpu_a_alu2(QPU_A_##op, dst, src0, src0); \
+}
+
+/*A_ALU2(NOP) */
+A_ALU2(FADD)
+A_ALU2(FSUB)
+A_ALU2(FMIN)
+A_ALU2(FMAX)
+A_ALU2(MINABS)
+A_ALU2(MAXABS)
+A_ALU1(FTOI)
+A_ALU1(ITOF)
+A_ALU2(ADD)
+A_ALU2(SUB)
+A_ALU2(SHR)
+A_ALU2(ASR)
+A_ALU2(ROR)
+A_ALU2(SHL)
+A_ALU2(MIN)
+A_ALU2(MAX)
+A_ALU2(AND)
+A_ALU2(OR)
+A_ALU2(XOR)
+A_ALU1(NOT)
+A_ALU1(CLZ)
+A_ALU2(V8ADDS)
+A_ALU2(V8SUBS)
+
+/* M_ALU2(NOP) */
+M_ALU2(FMUL)
+M_ALU2(MUL24)
+M_ALU2(V8MULD)
+M_ALU2(V8MIN)
+M_ALU2(V8MAX)
+M_ALU2(V8ADDS)
+M_ALU2(V8SUBS)
+
+void
+vc4_qpu_disasm(const uint64_t *instructions, int num_instructions);
+
+void
+vc4_qpu_validate(uint64_t *insts, uint32_t num_inst);
+
+#endif /* VC4_QPU_H */
diff --git a/src/gallium/drivers/vc4/vc4_qpu_defines.h b/src/gallium/drivers/vc4/vc4_qpu_defines.h
new file mode 100644
index 00000000000..d066f278ab3
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_qpu_defines.h
@@ -0,0 +1,255 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_QPU_DEFINES_H
+#define VC4_QPU_DEFINES_H
+
+#include <assert.h>
+
+#define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]))
+
+enum qpu_op_add {
+ QPU_A_NOP,
+ QPU_A_FADD,
+ QPU_A_FSUB,
+ QPU_A_FMIN,
+ QPU_A_FMAX,
+ QPU_A_MINABS,
+ QPU_A_MAXABS,
+ QPU_A_FTOI,
+ QPU_A_ITOF,
+ QPU_A_ADD = 12,
+ QPU_A_SUB,
+ QPU_A_SHR,
+ QPU_A_ASR,
+ QPU_A_ROR,
+ QPU_A_SHL,
+ QPU_A_MIN,
+ QPU_A_MAX,
+ QPU_A_AND,
+ QPU_A_OR,
+ QPU_A_XOR,
+ QPU_A_NOT,
+ QPU_A_CLZ,
+ QPU_A_V8ADDS = 30,
+ QPU_A_V8SUBS = 31,
+};
+
+enum qpu_op_mul {
+ QPU_M_NOP,
+ QPU_M_FMUL,
+ QPU_M_MUL24,
+ QPU_M_V8MULD,
+ QPU_M_V8MIN,
+ QPU_M_V8MAX,
+ QPU_M_V8ADDS,
+ QPU_M_V8SUBS,
+};
+
+enum qpu_raddr {
+ /* 0-31 are the plain regfile a or b fields */
+ QPU_R_UNIF = 32,
+ QPU_R_VARY = 35,
+ QPU_R_ELEM_QPU = 38,
+ QPU_R_NOP,
+ QPU_R_XY_PIXEL_COORD = 41,
+ QPU_R_MS_REV_FLAGS = 41,
+ QPU_R_VPM = 48,
+ QPU_R_VPM_LD_BUSY,
+ QPU_R_VPM_LD_WAIT,
+ QPU_R_MUTEX_ACQUIRE,
+};
+
+enum qpu_waddr {
+ /* 0-31 are the plain regfile a or b fields */
+ QPU_W_ACC0 = 32, /* aka r0 */
+ QPU_W_ACC1,
+ QPU_W_ACC2,
+ QPU_W_ACC3,
+ QPU_W_TMU_NOSWAP,
+ QPU_W_ACC5,
+ QPU_W_HOST_INT,
+ QPU_W_NOP,
+ QPU_W_UNIFORMS_ADDRESS,
+ QPU_W_QUAD_XY, /* X for regfile a, Y for regfile b */
+ QPU_W_MS_FLAGS = 42,
+ QPU_W_REV_FLAG = 42,
+ QPU_W_TLB_STENCIL_SETUP = 43,
+ QPU_W_TLB_Z,
+ QPU_W_TLB_COLOR_MS,
+ QPU_W_TLB_COLOR_ALL,
+ QPU_W_TLB_ALPHA_MASK,
+ QPU_W_VPM,
+ QPU_W_VPMVCD_SETUP, /* LD for regfile a, ST for regfile b */
+ QPU_W_VPM_ADDR, /* LD for regfile a, ST for regfile b */
+ QPU_W_MUTEX_RELEASE,
+ QPU_W_SFU_RECIP,
+ QPU_W_SFU_RECIPSQRT,
+ QPU_W_SFU_EXP,
+ QPU_W_SFU_LOG,
+ QPU_W_TMU0_S,
+ QPU_W_TMU0_T,
+ QPU_W_TMU0_R,
+ QPU_W_TMU0_B,
+ QPU_W_TMU1_S,
+ QPU_W_TMU1_T,
+ QPU_W_TMU1_R,
+ QPU_W_TMU1_B,
+};
+
+enum qpu_sig_bits {
+ QPU_SIG_SW_BREAKPOINT,
+ QPU_SIG_NONE,
+ QPU_SIG_THREAD_SWITCH,
+ QPU_SIG_PROG_END,
+ QPU_SIG_WAIT_FOR_SCOREBOARD,
+ QPU_SIG_SCOREBOARD_UNLOCK,
+ QPU_SIG_LAST_THREAD_SWITCH,
+ QPU_SIG_COVERAGE_LOAD,
+ QPU_SIG_COLOR_LOAD,
+ QPU_SIG_COLOR_LOAD_END,
+ QPU_SIG_LOAD_TMU0,
+ QPU_SIG_LOAD_TMU1,
+ QPU_SIG_ALPHA_MASK_LOAD,
+ QPU_SIG_SMALL_IMM,
+ QPU_SIG_LOAD_IMM,
+ QPU_SIG_BRANCH
+};
+
+enum qpu_mux {
+ /* hardware mux values */
+ QPU_MUX_R0,
+ QPU_MUX_R1,
+ QPU_MUX_R2,
+ QPU_MUX_R3,
+ QPU_MUX_R4,
+ QPU_MUX_R5,
+ QPU_MUX_A,
+ QPU_MUX_B,
+
+ /* non-hardware mux values */
+ QPU_MUX_IMM,
+};
+
+enum qpu_cond {
+ QPU_COND_NEVER,
+ QPU_COND_ALWAYS,
+ QPU_COND_ZS,
+ QPU_COND_ZC,
+ QPU_COND_NS,
+ QPU_COND_NC,
+ QPU_COND_CS,
+ QPU_COND_CC,
+};
+
+enum qpu_pack_mul {
+ QPU_PACK_MUL_NOP,
+ QPU_PACK_MUL_8888 = 3, /* replicated to each 8 bits of the 32-bit dst. */
+ QPU_PACK_MUL_8A,
+ QPU_PACK_MUL_8B,
+ QPU_PACK_MUL_8C,
+ QPU_PACK_MUL_8D,
+};
+
+enum qpu_pack_a {
+ QPU_PACK_A_NOP,
+ /* convert to 16 bit float if float input, or to int16. */
+ QPU_PACK_A_16A,
+ QPU_PACK_A_16B,
+ /* replicated to each 8 bits of the 32-bit dst. */
+ QPU_PACK_A_8888,
+ /* Convert to 8-bit unsigned int. */
+ QPU_PACK_A_8A,
+ QPU_PACK_A_8B,
+ QPU_PACK_A_8C,
+ QPU_PACK_A_8D,
+
+ /* Saturating variants of the previous instructions. */
+ QPU_PACK_A_32_SAT, /* int-only */
+ QPU_PACK_A_16A_SAT, /* int or float */
+ QPU_PACK_A_16B_SAT,
+ QPU_PACK_A_8888_SAT,
+ QPU_PACK_A_8A_SAT,
+ QPU_PACK_A_8B_SAT,
+ QPU_PACK_A_8C_SAT,
+ QPU_PACK_A_8D_SAT,
+};
+
+#define QPU_MASK(high, low) ((((uint64_t)1<<((high)-(low)+1))-1)<<(low))
+/* Using the GNU statement expression extension */
+#define QPU_SET_FIELD(value, field) \
+ ({ \
+ uint64_t fieldval = (uint64_t)(value) << field ## _SHIFT; \
+ assert((fieldval & ~ field ## _MASK) == 0); \
+ fieldval & field ## _MASK; \
+ })
+
+#define QPU_GET_FIELD(word, field) ((uint32_t)(((word) & field ## _MASK) >> field ## _SHIFT))
+
+#define QPU_SIG_SHIFT 60
+#define QPU_SIG_MASK QPU_MASK(63, 60)
+
+/**
+ * If set, the pack field means PACK_MUL or R4 packing, instead of normal
+ * regfile a packing.
+ */
+#define QPU_PM ((uint64_t)1 << 56)
+
+#define QPU_PACK_SHIFT 52
+#define QPU_PACK_MASK QPU_MASK(55, 52)
+
+#define QPU_COND_ADD_SHIFT 49
+#define QPU_COND_ADD_MASK QPU_MASK(51, 49)
+#define QPU_COND_MUL_SHIFT 46
+#define QPU_COND_MUL_MASK QPU_MASK(48, 46)
+
+#define QPU_WADDR_ADD_SHIFT 38
+#define QPU_WADDR_ADD_MASK QPU_MASK(43, 38)
+#define QPU_WADDR_MUL_SHIFT 32
+#define QPU_WADDR_MUL_MASK QPU_MASK(37, 32)
+
+#define QPU_OP_MUL_SHIFT 29
+#define QPU_OP_MUL_MASK QPU_MASK(31, 29)
+
+#define QPU_RADDR_A_SHIFT 18
+#define QPU_RADDR_A_MASK QPU_MASK(23, 18)
+#define QPU_RADDR_B_SHIFT 12
+#define QPU_RADDR_B_MASK QPU_MASK(17, 12)
+#define QPU_SMALL_IMM_SHIFT 12
+#define QPU_SMALL_IMM_MASK QPU_MASK(17, 12)
+
+#define QPU_ADD_A_SHIFT 9
+#define QPU_ADD_A_MASK QPU_MASK(11, 9)
+#define QPU_ADD_B_SHIFT 6
+#define QPU_ADD_B_MASK QPU_MASK(8, 6)
+#define QPU_MUL_A_SHIFT 3
+#define QPU_MUL_A_MASK QPU_MASK(5, 3)
+#define QPU_MUL_B_SHIFT 0
+#define QPU_MUL_B_MASK QPU_MASK(2, 0)
+
+#define QPU_WS ((uint64_t)1 << 44)
+
+#define QPU_OP_ADD_SHIFT 24
+#define QPU_OP_ADD_MASK QPU_MASK(28, 24)
+
+#endif /* VC4_QPU_DEFINES_H */
diff --git a/src/gallium/drivers/vc4/vc4_qpu_disasm.c b/src/gallium/drivers/vc4/vc4_qpu_disasm.c
new file mode 100644
index 00000000000..cf90cb2e768
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_qpu_disasm.c
@@ -0,0 +1,363 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdbool.h>
+#include <stdio.h>
+
+#include "vc4_qpu.h"
+#include "vc4_qpu_defines.h"
+
+static const char *qpu_add_opcodes[] = {
+ [QPU_A_NOP] = "nop",
+ [QPU_A_FADD] = "fadd",
+ [QPU_A_FSUB] = "fsub",
+ [QPU_A_FMIN] = "fmin",
+ [QPU_A_FMAX] = "fmax",
+ [QPU_A_MINABS] = "minabs",
+ [QPU_A_MAXABS] = "maxabs",
+ [QPU_A_FTOI] = "ftoi",
+ [QPU_A_ITOF] = "itof",
+ [QPU_A_ADD] = "add",
+ [QPU_A_SUB] = "sub",
+ [QPU_A_SHR] = "shr",
+ [QPU_A_ASR] = "asr",
+ [QPU_A_ROR] = "ror",
+ [QPU_A_SHL] = "shl",
+ [QPU_A_MIN] = "min",
+ [QPU_A_MAX] = "max",
+ [QPU_A_AND] = "and",
+ [QPU_A_OR] = "or",
+ [QPU_A_XOR] = "xor",
+ [QPU_A_NOT] = "not",
+ [QPU_A_CLZ] = "clz",
+ [QPU_A_V8ADDS] = "v8adds",
+ [QPU_A_V8SUBS] = "v8subs",
+};
+
+static const char *qpu_mul_opcodes[] = {
+ [QPU_M_NOP] = "nop",
+ [QPU_M_FMUL] = "fmul",
+ [QPU_M_MUL24] = "mul24",
+ [QPU_M_V8MULD] = "v8muld",
+ [QPU_M_V8MIN] = "v8min",
+ [QPU_M_V8MAX] = "v8max",
+ [QPU_M_V8ADDS] = "v8adds",
+ [QPU_M_V8SUBS] = "v8subs",
+};
+
+static const char *qpu_sig[] = {
+ [QPU_SIG_SW_BREAKPOINT] = "sig_brk",
+ [QPU_SIG_NONE] = "",
+ [QPU_SIG_THREAD_SWITCH] = "sig_switch",
+ [QPU_SIG_PROG_END] = "sig_end",
+ [QPU_SIG_WAIT_FOR_SCOREBOARD] = "sig_wait_score",
+ [QPU_SIG_SCOREBOARD_UNLOCK] = "sig_unlock_score",
+ [QPU_SIG_LAST_THREAD_SWITCH] = "sig_thread_switch",
+ [QPU_SIG_COVERAGE_LOAD] = "sig_coverage_load",
+ [QPU_SIG_COLOR_LOAD] = "sig_color_load",
+ [QPU_SIG_COLOR_LOAD_END] = "sig_color_load_end",
+ [QPU_SIG_LOAD_TMU0] = "load_tmu0",
+ [QPU_SIG_LOAD_TMU1] = "load_tmu1",
+ [QPU_SIG_ALPHA_MASK_LOAD] = "sig_alpha_mask_load",
+ [QPU_SIG_SMALL_IMM] = "sig_small_imm",
+ [QPU_SIG_LOAD_IMM] = "sig_load_imm",
+ [QPU_SIG_BRANCH] = "sig_branch",
+};
+
+static const char *qpu_pack_mul[] = {
+ [QPU_PACK_MUL_NOP] = "",
+ [QPU_PACK_MUL_8888] = "8888",
+ [QPU_PACK_MUL_8A] = "8a",
+ [QPU_PACK_MUL_8B] = "8b",
+ [QPU_PACK_MUL_8C] = "8c",
+ [QPU_PACK_MUL_8D] = "8d",
+};
+
+static const char *special_read_a[] = {
+ "uni",
+ NULL,
+ NULL,
+ "vary",
+ NULL,
+ NULL,
+ "elem",
+ "nop",
+ NULL,
+ "x_pix",
+ "ms_flags",
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ "vpm_read",
+ "vpm_ld_busy",
+ "vpm_ld_wait",
+ "mutex_acq"
+};
+
+static const char *special_read_b[] = {
+ "uni",
+ NULL,
+ NULL,
+ "vary",
+ NULL,
+ NULL,
+ "qpu",
+ "nop",
+ NULL,
+ "y_pix",
+ "rev_flag",
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ NULL,
+ "vpm_read",
+ "vpm_st_busy",
+ "vpm_st_wait",
+ "mutex_acq"
+};
+
+/**
+ * This has the B-file descriptions for register writes.
+ *
+ * Since only a couple of regs are different between A and B, the A overrides
+ * are in get_special_write_desc().
+ */
+static const char *special_write[] = {
+ [QPU_W_ACC0] = "r0",
+ [QPU_W_ACC1] = "r1",
+ [QPU_W_ACC2] = "r2",
+ [QPU_W_ACC3] = "r3",
+ [QPU_W_TMU_NOSWAP] = "tmu_noswap",
+ [QPU_W_ACC5] = "r5",
+ [QPU_W_HOST_INT] = "host_int",
+ [QPU_W_NOP] = "nop",
+ [QPU_W_UNIFORMS_ADDRESS] = "uniforms_addr",
+ [QPU_W_QUAD_XY] = "quad_y",
+ [QPU_W_MS_FLAGS] = "ms_flags",
+ [QPU_W_TLB_STENCIL_SETUP] = "tlb_stencil_setup",
+ [QPU_W_TLB_Z] = "tlb_z",
+ [QPU_W_TLB_COLOR_MS] = "tlb_color_ms",
+ [QPU_W_TLB_COLOR_ALL] = "tlb_color_all",
+ [QPU_W_VPM] = "vpm",
+ [QPU_W_VPMVCD_SETUP] = "vw_setup",
+ [QPU_W_VPM_ADDR] = "vw_addr",
+ [QPU_W_MUTEX_RELEASE] = "mutex_release",
+ [QPU_W_SFU_RECIP] = "sfu_recip",
+ [QPU_W_SFU_RECIPSQRT] = "sfu_recipsqrt",
+ [QPU_W_SFU_EXP] = "sfu_exp",
+ [QPU_W_SFU_LOG] = "sfu_log",
+ [QPU_W_TMU0_S] = "tmu0_s",
+ [QPU_W_TMU0_T] = "tmu0_t",
+ [QPU_W_TMU0_R] = "tmu0_r",
+ [QPU_W_TMU0_B] = "tmu0_b",
+ [QPU_W_TMU1_S] = "tmu1_s",
+ [QPU_W_TMU1_T] = "tmu1_t",
+ [QPU_W_TMU1_R] = "tmu1_r",
+ [QPU_W_TMU1_B] = "tmu1_b",
+};
+
+static const char *qpu_pack_a[] = {
+ [QPU_PACK_A_NOP] = "",
+ [QPU_PACK_A_16A] = ".16a",
+ [QPU_PACK_A_16B] = ".16b",
+ [QPU_PACK_A_8888] = ".8888",
+ [QPU_PACK_A_8A] = ".8a",
+ [QPU_PACK_A_8B] = ".8b",
+ [QPU_PACK_A_8C] = ".8c",
+ [QPU_PACK_A_8D] = ".8d",
+
+ [QPU_PACK_A_32_SAT] = ".sat",
+ [QPU_PACK_A_16A_SAT] = ".16a.sat",
+ [QPU_PACK_A_16B_SAT] = ".16b.sat",
+ [QPU_PACK_A_8888_SAT] = ".8888.sat",
+ [QPU_PACK_A_8A_SAT] = ".8a.sat",
+ [QPU_PACK_A_8B_SAT] = ".8b.sat",
+ [QPU_PACK_A_8C_SAT] = ".8c.sat",
+ [QPU_PACK_A_8D_SAT] = ".8d.sat",
+};
+
+#define DESC(array, index) \
+ ((index > ARRAY_SIZE(array) || !(array)[index]) ? \
+ "???" : (array)[index])
+
+static const char *
+get_special_write_desc(int reg, bool is_a)
+{
+ if (is_a) {
+ switch (reg) {
+ case QPU_W_QUAD_XY:
+ return "quad_x";
+ case QPU_W_VPMVCD_SETUP:
+ return "vr_setup";
+ case QPU_W_VPM_ADDR:
+ return "vr_addr";
+ }
+ }
+
+ return special_write[reg];
+}
+
+static void
+print_alu_dst(uint64_t inst, bool is_mul)
+{
+ bool is_a = is_mul == ((inst & QPU_WS) != 0);
+ uint32_t waddr = (is_mul ?
+ QPU_GET_FIELD(inst, QPU_WADDR_MUL) :
+ QPU_GET_FIELD(inst, QPU_WADDR_ADD));
+ const char *file = is_a ? "a" : "b";
+ uint32_t pack = QPU_GET_FIELD(inst, QPU_PACK);
+
+ if (waddr <= 31)
+ fprintf(stderr, "r%s%d", file, waddr);
+ else if (get_special_write_desc(waddr, is_a))
+ fprintf(stderr, "%s", get_special_write_desc(waddr, is_a));
+ else
+ fprintf(stderr, "%s%d?", file, waddr);
+
+ if (is_mul && (inst & QPU_PM)) {
+ fprintf(stderr, ".%s", DESC(qpu_pack_mul, pack));
+ } else if (is_a && !(inst & QPU_PM)) {
+ fprintf(stderr, "%s", DESC(qpu_pack_a, pack));
+ }
+}
+
+static void
+print_alu_src(uint64_t inst, uint32_t mux)
+{
+ bool is_a = mux != QPU_MUX_B;
+ const char *file = is_a ? "a" : "b";
+ uint32_t raddr = (is_a ?
+ QPU_GET_FIELD(inst, QPU_RADDR_A) :
+ QPU_GET_FIELD(inst, QPU_RADDR_B));
+
+ if (mux <= QPU_MUX_R5)
+ fprintf(stderr, "r%d", mux);
+ else if (!is_a &&
+ QPU_GET_FIELD(inst, QPU_SIG) == QPU_SIG_SMALL_IMM) {
+ uint32_t si = QPU_GET_FIELD(inst, QPU_SMALL_IMM);
+ if (si <= 15)
+ fprintf(stderr, "%d", si);
+ else if (si <= 31)
+ fprintf(stderr, "%d", -16 + (si - 16));
+ else if (si <= 39)
+ fprintf(stderr, "%.1f", (float)(1 << (si - 32)));
+ else if (si <= 47)
+ fprintf(stderr, "%f", 1.0f / (256 / (si - 39)));
+ else
+ fprintf(stderr, "???");
+ } else if (raddr <= 31)
+ fprintf(stderr, "r%s%d", file, raddr);
+ else {
+ if (is_a)
+ fprintf(stderr, "%s", DESC(special_read_a, raddr - 32));
+ else
+ fprintf(stderr, "%s", DESC(special_read_b, raddr - 32));
+ }
+}
+
+static void
+print_add_op(uint64_t inst)
+{
+ uint32_t op_add = QPU_GET_FIELD(inst, QPU_OP_ADD);
+ bool is_mov = (op_add == QPU_A_OR &&
+ QPU_GET_FIELD(inst, QPU_ADD_A) ==
+ QPU_GET_FIELD(inst, QPU_ADD_B));
+
+ fprintf(stderr, "%s ", is_mov ? "mov" : DESC(qpu_add_opcodes, op_add));
+
+ print_alu_dst(inst, false);
+ fprintf(stderr, ", ");
+
+ print_alu_src(inst, QPU_GET_FIELD(inst, QPU_ADD_A));
+
+ if (!is_mov) {
+ fprintf(stderr, ", ");
+
+ print_alu_src(inst, QPU_GET_FIELD(inst, QPU_ADD_B));
+ }
+}
+
+static void
+print_mul_op(uint64_t inst)
+{
+ uint32_t op_mul = QPU_GET_FIELD(inst, QPU_OP_MUL);
+ bool is_mov = (op_mul == QPU_M_V8MIN &&
+ QPU_GET_FIELD(inst, QPU_MUL_A) ==
+ QPU_GET_FIELD(inst, QPU_MUL_B));
+
+ fprintf(stderr, "%s ", is_mov ? "mov" : DESC(qpu_mul_opcodes, op_mul));
+
+ print_alu_dst(inst, true);
+ fprintf(stderr, ", ");
+
+ print_alu_src(inst, QPU_GET_FIELD(inst, QPU_MUL_A));
+
+ if (!is_mov) {
+ fprintf(stderr, ", ");
+ print_alu_src(inst, QPU_GET_FIELD(inst, QPU_MUL_B));
+ }
+}
+
+static void
+print_load_imm(uint64_t inst)
+{
+ uint32_t imm = inst;
+
+ fprintf(stderr, "load_imm ");
+ print_alu_dst(inst, false);
+ fprintf(stderr, ", ");
+ print_alu_dst(inst, true);
+ fprintf(stderr, ", ");
+ fprintf(stderr, "0x%08x (%f)", imm, uif(imm));
+}
+
+void
+vc4_qpu_disasm(const uint64_t *instructions, int num_instructions)
+{
+ for (int i = 0; i < num_instructions; i++) {
+ uint64_t inst = instructions[i];
+ uint32_t sig = QPU_GET_FIELD(inst, QPU_SIG);
+
+ switch (sig) {
+ case QPU_SIG_BRANCH:
+ fprintf(stderr, "branch\n");
+ break;
+ case QPU_SIG_LOAD_IMM:
+ print_load_imm(inst);
+ break;
+ default:
+ if (sig != QPU_SIG_NONE)
+ fprintf(stderr, "%s ", DESC(qpu_sig, sig));
+ print_add_op(inst);
+ fprintf(stderr, " ; ");
+ print_mul_op(inst);
+
+ if (num_instructions != 1)
+ fprintf(stderr, "\n");
+ break;
+ }
+ }
+}
diff --git a/src/gallium/drivers/vc4/vc4_qpu_validate.c b/src/gallium/drivers/vc4/vc4_qpu_validate.c
new file mode 100644
index 00000000000..b9f28528c39
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_qpu_validate.c
@@ -0,0 +1,275 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "vc4_qpu.h"
+
+static bool
+writes_reg(uint64_t inst, uint32_t w)
+{
+ return (QPU_GET_FIELD(inst, QPU_WADDR_ADD) == w ||
+ QPU_GET_FIELD(inst, QPU_WADDR_MUL) == w);
+}
+
+static bool
+_reads_reg(uint64_t inst, uint32_t r, bool ignore_a, bool ignore_b)
+{
+ struct {
+ uint32_t mux, addr;
+ } src_regs[] = {
+ { QPU_GET_FIELD(inst, QPU_ADD_A) },
+ { QPU_GET_FIELD(inst, QPU_ADD_B) },
+ { QPU_GET_FIELD(inst, QPU_MUL_A) },
+ { QPU_GET_FIELD(inst, QPU_MUL_B) },
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(src_regs); i++) {
+ if (!ignore_a &&
+ src_regs[i].mux == QPU_MUX_A &&
+ (QPU_GET_FIELD(inst, QPU_RADDR_A) == r))
+ return true;
+
+ if (!ignore_b &&
+ src_regs[i].mux == QPU_MUX_B &&
+ (QPU_GET_FIELD(inst, QPU_RADDR_B) == r))
+ return true;
+ }
+
+ return false;
+}
+
+static bool
+reads_reg(uint64_t inst, uint32_t r)
+{
+ return _reads_reg(inst, r, false, false);
+}
+
+static bool
+reads_a_reg(uint64_t inst, uint32_t r)
+{
+ return _reads_reg(inst, r, false, true);
+}
+
+static bool
+writes_sfu(uint64_t inst)
+{
+ return (writes_reg(inst, QPU_W_SFU_RECIP) ||
+ writes_reg(inst, QPU_W_SFU_RECIPSQRT) ||
+ writes_reg(inst, QPU_W_SFU_EXP) ||
+ writes_reg(inst, QPU_W_SFU_LOG));
+}
+
+/**
+ * Checks for the instruction restrictions from page 37 ("Summary of
+ * Instruction Restrictions").
+ */
+void
+vc4_qpu_validate(uint64_t *insts, uint32_t num_inst)
+{
+ for (int i = 0; i < num_inst; i++) {
+ uint64_t inst = insts[i];
+
+ if (QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_PROG_END)
+ continue;
+
+ /* "The Thread End instruction must not write to either physical
+ * regfile A or B."
+ */
+ assert(QPU_GET_FIELD(inst, QPU_WADDR_ADD) >= 32);
+ assert(QPU_GET_FIELD(inst, QPU_WADDR_MUL) >= 32);
+
+ /* Two delay slots will be executed. */
+ assert(i + 2 <= num_inst);
+
+ for (int j = i; j < i + 2; j++) {
+ /* "The last three instructions of any program
+ * (Thread End plus the following two delay-slot
+ * instructions) must not do varyings read, uniforms
+ * read or any kind of VPM, VDR, or VDW read or
+ * write."
+ */
+ assert(!writes_reg(insts[j], QPU_W_VPM));
+ assert(!reads_reg(insts[j], QPU_R_VARY));
+ assert(!reads_reg(insts[j], QPU_R_UNIF));
+ assert(!reads_reg(insts[j], QPU_R_VPM));
+
+ /* "The Thread End instruction and the following two
+ * delay slot instructions must not write or read
+ * address 14 in either regfile A or B."
+ */
+ assert(!writes_reg(insts[j], 14));
+ assert(!reads_reg(insts[j], 14));
+
+ }
+
+ /* "The final program instruction (the second delay slot
+ * instruction) must not do a TLB Z write."
+ */
+ assert(!writes_reg(insts[i + 2], QPU_W_TLB_Z));
+ }
+
+ /* "A scoreboard wait must not occur in the first two instructions of
+ * a fragment shader. This is either the explicit Wait for Scoreboard
+ * signal or an implicit wait with the first tile-buffer read or
+ * write instruction."
+ */
+ for (int i = 0; i < 2; i++) {
+ uint64_t inst = insts[i];
+
+ assert(QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_COLOR_LOAD);
+ assert(QPU_GET_FIELD(inst, QPU_SIG) !=
+ QPU_SIG_WAIT_FOR_SCOREBOARD);
+ assert(!writes_reg(inst, QPU_W_TLB_COLOR_MS));
+ assert(!writes_reg(inst, QPU_W_TLB_COLOR_ALL));
+ assert(!writes_reg(inst, QPU_W_TLB_Z));
+
+ }
+
+ /* "If TMU_NOSWAP is written, the write must be three instructions
+ * before the first TMU write instruction. For example, if
+ * TMU_NOSWAP is written in the first shader instruction, the first
+ * TMU write cannot occur before the 4th shader instruction."
+ */
+ int last_tmu_noswap = -10;
+ for (int i = 0; i < num_inst; i++) {
+ uint64_t inst = insts[i];
+
+ assert((i - last_tmu_noswap) > 3 ||
+ (!writes_reg(inst, QPU_W_TMU0_S) &&
+ !writes_reg(inst, QPU_W_TMU1_S)));
+
+ if (writes_reg(inst, QPU_W_TMU_NOSWAP))
+ last_tmu_noswap = i;
+ }
+
+ /* "An instruction must not read from a location in physical regfile A
+ * or B that was written to by the previous instruction."
+ */
+ for (int i = 0; i < num_inst - 1; i++) {
+ uint64_t inst = insts[i];
+ uint32_t add_waddr = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
+ uint32_t mul_waddr = QPU_GET_FIELD(inst, QPU_WADDR_ADD);
+
+ assert(add_waddr >= 32 || !reads_reg(insts[i + 1], add_waddr));
+ assert(mul_waddr >= 32 || !reads_reg(insts[i + 1], mul_waddr));
+ }
+
+ /* "After an SFU lookup instruction, accumulator r4 must not be read
+ * in the following two instructions. Any other instruction that
+ * results in r4 being written (that is, TMU read, TLB read, SFU
+ * lookup) cannot occur in the two instructions following an SFU
+ * lookup."
+ */
+ int last_sfu_inst = -10;
+ for (int i = 0; i < num_inst - 1; i++) {
+ uint64_t inst = insts[i];
+
+ assert(i - last_sfu_inst > 2 ||
+ (!writes_sfu(inst) &&
+ !writes_reg(inst, QPU_W_TMU0_S) &&
+ !writes_reg(inst, QPU_W_TMU1_S) &&
+ QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_COLOR_LOAD));
+
+ if (writes_sfu(inst))
+ last_sfu_inst = i;
+ }
+
+ int last_r5_write = -10;
+ for (int i = 0; i < num_inst - 1; i++) {
+ uint64_t inst = insts[i];
+
+ /* "An instruction that does a vector rotate by r5 must not
+ * immediately follow an instruction that writes to r5."
+ */
+ assert(last_r5_write != i - 1 ||
+ QPU_GET_FIELD(inst, QPU_SIG) != QPU_SIG_SMALL_IMM ||
+ QPU_GET_FIELD(inst, QPU_SMALL_IMM) != 48);
+ }
+
+ /* "An instruction that does a vector rotate must not immediately
+ * follow an instruction that writes to the accumulator that is being
+ * rotated.
+ *
+ * XXX: TODO.
+ */
+
+ /* "After an instruction that does a TLB Z write, the multisample mask
+ * must not be read as an instruction input argument in the following
+ * two instruction. The TLB Z write instruction can, however, be
+ * followed immediately by a TLB color write."
+ */
+ for (int i = 0; i < num_inst - 1; i++) {
+ uint64_t inst = insts[i];
+ if (writes_reg(inst, QPU_W_TLB_Z)) {
+ assert(!reads_a_reg(insts[i + 1], QPU_R_MS_REV_FLAGS));
+ assert(!reads_a_reg(insts[i + 2], QPU_R_MS_REV_FLAGS));
+ }
+ }
+
+ /*
+ * "A single instruction can only perform a maximum of one of the
+ * following closely coupled peripheral accesses in a single
+ * instruction: TMU write, TMU read, TLB write, TLB read, TLB
+ * combined color read and write, SFU write, Mutex read or Semaphore
+ * access."
+ */
+ for (int i = 0; i < num_inst - 1; i++) {
+ uint64_t inst = insts[i];
+ int accesses = 0;
+ static const uint32_t specials[] = {
+ QPU_W_TLB_COLOR_MS,
+ QPU_W_TLB_COLOR_ALL,
+ QPU_W_TLB_Z,
+ QPU_W_TMU0_S,
+ QPU_W_TMU0_T,
+ QPU_W_TMU0_R,
+ QPU_W_TMU0_B,
+ QPU_W_TMU1_S,
+ QPU_W_TMU1_T,
+ QPU_W_TMU1_R,
+ QPU_W_TMU1_B,
+ QPU_W_SFU_RECIP,
+ QPU_W_SFU_RECIPSQRT,
+ QPU_W_SFU_EXP,
+ QPU_W_SFU_LOG,
+ };
+
+ for (int j = 0; j < ARRAY_SIZE(specials); j++) {
+ if (writes_reg(inst, specials[j]))
+ accesses++;
+ }
+
+ if (reads_reg(inst, QPU_R_MUTEX_ACQUIRE))
+ accesses++;
+
+ /* XXX: semaphore, combined color read/write? */
+ switch (QPU_GET_FIELD(inst, QPU_SIG)) {
+ case QPU_SIG_COLOR_LOAD:
+ case QPU_SIG_COLOR_LOAD_END:
+ case QPU_SIG_LOAD_TMU0:
+ case QPU_SIG_LOAD_TMU1:
+ accesses++;
+ }
+
+ assert(accesses <= 1);
+ }
+}
diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c
new file mode 100644
index 00000000000..67ddfebf513
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_resource.c
@@ -0,0 +1,350 @@
+/*
+ * Copyright © 2014 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+
+#include "util/u_memory.h"
+#include "util/u_format.h"
+#include "util/u_inlines.h"
+#include "util/u_surface.h"
+#include "util/u_blitter.h"
+
+#include "vc4_screen.h"
+#include "vc4_context.h"
+#include "vc4_resource.h"
+
+static void
+vc4_resource_transfer_unmap(struct pipe_context *pctx,
+ struct pipe_transfer *ptrans)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ pipe_resource_reference(&ptrans->resource, NULL);
+ util_slab_free(&vc4->transfer_pool, ptrans);
+}
+
+static void *
+vc4_resource_transfer_map(struct pipe_context *pctx,
+ struct pipe_resource *prsc,
+ unsigned level, unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **pptrans)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_resource *rsc = vc4_resource(prsc);
+ struct pipe_transfer *ptrans;
+ enum pipe_format format = prsc->format;
+ char *buf;
+
+ ptrans = util_slab_alloc(&vc4->transfer_pool);
+ if (!ptrans)
+ return NULL;
+
+ /* util_slab_alloc() doesn't zero: */
+ memset(ptrans, 0, sizeof(*ptrans));
+
+ pipe_resource_reference(&ptrans->resource, prsc);
+ ptrans->level = level;
+ ptrans->usage = usage;
+ ptrans->box = *box;
+ ptrans->stride = rsc->slices[level].stride;
+ ptrans->layer_stride = ptrans->stride;
+
+ /* Note that the current kernel implementation is synchronous, so no
+ * need to do syncing stuff here yet.
+ */
+
+ buf = vc4_bo_map(rsc->bo);
+ if (!buf) {
+ fprintf(stderr, "Failed to map bo\n");
+ goto fail;
+ }
+
+ *pptrans = ptrans;
+
+ return buf + rsc->slices[level].offset +
+ box->y / util_format_get_blockheight(format) * ptrans->stride +
+ box->x / util_format_get_blockwidth(format) * rsc->cpp +
+ box->z * rsc->slices[level].size0;
+
+fail:
+ vc4_resource_transfer_unmap(pctx, ptrans);
+ return NULL;
+}
+
+static void
+vc4_resource_destroy(struct pipe_screen *pscreen,
+ struct pipe_resource *prsc)
+{
+ struct vc4_resource *rsc = vc4_resource(prsc);
+ vc4_bo_unreference(&rsc->bo);
+ free(rsc);
+}
+
+static boolean
+vc4_resource_get_handle(struct pipe_screen *pscreen,
+ struct pipe_resource *prsc,
+ struct winsys_handle *handle)
+{
+ struct vc4_resource *rsc = vc4_resource(prsc);
+
+ return vc4_screen_bo_get_handle(pscreen, rsc->bo, rsc->slices[0].stride,
+ handle);
+}
+
+static const struct u_resource_vtbl vc4_resource_vtbl = {
+ .resource_get_handle = vc4_resource_get_handle,
+ .resource_destroy = vc4_resource_destroy,
+ .transfer_map = vc4_resource_transfer_map,
+ .transfer_flush_region = u_default_transfer_flush_region,
+ .transfer_unmap = vc4_resource_transfer_unmap,
+ .transfer_inline_write = u_default_transfer_inline_write,
+};
+
+static void
+vc4_setup_slices(struct vc4_resource *rsc)
+{
+ struct pipe_resource *prsc = &rsc->base.b;
+ uint32_t width = prsc->width0;
+ uint32_t height = prsc->height0;
+ uint32_t depth = prsc->depth0;
+ uint32_t offset = 0;
+
+ for (int i = prsc->last_level; i >= 0; i--) {
+ struct vc4_resource_slice *slice = &rsc->slices[i];
+ uint32_t level_width = u_minify(width, i);
+ uint32_t level_height = u_minify(height, i);
+
+ slice->offset = offset;
+ slice->stride = align(level_width * rsc->cpp, 16);
+ slice->size0 = level_height * slice->stride;
+
+ /* Note, since we have cubes but no 3D, depth is invariant
+ * with miplevel.
+ */
+ offset += slice->size0 * depth;
+ }
+ /* XXX: align level 0 offset? */
+}
+
+static struct vc4_resource *
+vc4_resource_setup(struct pipe_screen *pscreen,
+ const struct pipe_resource *tmpl)
+{
+ struct vc4_resource *rsc = CALLOC_STRUCT(vc4_resource);
+ if (!rsc)
+ return NULL;
+ struct pipe_resource *prsc = &rsc->base.b;
+
+ *prsc = *tmpl;
+
+ pipe_reference_init(&prsc->reference, 1);
+ prsc->screen = pscreen;
+
+ rsc->base.vtbl = &vc4_resource_vtbl;
+ rsc->cpp = util_format_get_blocksize(tmpl->format);
+
+ assert(rsc->cpp);
+
+ return rsc;
+}
+
+static struct pipe_resource *
+vc4_resource_create(struct pipe_screen *pscreen,
+ const struct pipe_resource *tmpl)
+{
+ struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
+ struct pipe_resource *prsc = &rsc->base.b;
+
+ vc4_setup_slices(rsc);
+
+ rsc->bo = vc4_bo_alloc(vc4_screen(pscreen),
+ rsc->slices[0].offset +
+ rsc->slices[0].size0 * prsc->depth0,
+ "resource");
+ if (!rsc->bo)
+ goto fail;
+
+ return prsc;
+fail:
+ vc4_resource_destroy(pscreen, prsc);
+ return NULL;
+}
+
+static struct pipe_resource *
+vc4_resource_from_handle(struct pipe_screen *pscreen,
+ const struct pipe_resource *tmpl,
+ struct winsys_handle *handle)
+{
+ struct vc4_resource *rsc = vc4_resource_setup(pscreen, tmpl);
+ struct pipe_resource *prsc = &rsc->base.b;
+ struct vc4_resource_slice *slice = &rsc->slices[0];
+
+ if (!rsc)
+ return NULL;
+
+ rsc->bo = vc4_screen_bo_from_handle(pscreen, handle, &slice->stride);
+ if (!rsc->bo)
+ goto fail;
+
+#ifdef USE_VC4_SIMULATOR
+ slice->stride = align(prsc->width0 * rsc->cpp, 16);
+#endif
+
+ return prsc;
+
+fail:
+ vc4_resource_destroy(pscreen, prsc);
+ return NULL;
+}
+
+static struct pipe_surface *
+vc4_create_surface(struct pipe_context *pctx,
+ struct pipe_resource *ptex,
+ const struct pipe_surface *surf_tmpl)
+{
+ struct vc4_surface *surface = CALLOC_STRUCT(vc4_surface);
+
+ if (!surface)
+ return NULL;
+
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
+
+ struct pipe_surface *psurf = &surface->base;
+ unsigned level = surf_tmpl->u.tex.level;
+
+ pipe_reference_init(&psurf->reference, 1);
+ pipe_resource_reference(&psurf->texture, ptex);
+
+ psurf->context = pctx;
+ psurf->format = surf_tmpl->format;
+ psurf->width = u_minify(ptex->width0, level);
+ psurf->height = u_minify(ptex->height0, level);
+ psurf->u.tex.level = level;
+ psurf->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ psurf->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+
+ return &surface->base;
+}
+
+static void
+vc4_surface_destroy(struct pipe_context *pctx, struct pipe_surface *psurf)
+{
+ pipe_resource_reference(&psurf->texture, NULL);
+ FREE(psurf);
+}
+
+static void
+vc4_flush_resource(struct pipe_context *pctx, struct pipe_resource *resource)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ /* XXX: Skip this if we don't have any queued drawing to it. */
+ vc4->base.flush(pctx, NULL, 0);
+}
+static bool
+render_blit(struct pipe_context *ctx, struct pipe_blit_info *info)
+{
+ struct vc4_context *vc4 = vc4_context(ctx);
+
+ if (!util_blitter_is_blit_supported(vc4->blitter, info)) {
+ fprintf(stderr, "blit unsupported %s -> %s",
+ util_format_short_name(info->src.resource->format),
+ util_format_short_name(info->dst.resource->format));
+ return false;
+ }
+
+ util_blitter_save_vertex_buffer_slot(vc4->blitter, vc4->vertexbuf.vb);
+ util_blitter_save_vertex_elements(vc4->blitter, vc4->vtx);
+ util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.vs);
+ util_blitter_save_rasterizer(vc4->blitter, vc4->rasterizer);
+ util_blitter_save_viewport(vc4->blitter, &vc4->viewport);
+ util_blitter_save_scissor(vc4->blitter, &vc4->scissor);
+ util_blitter_save_fragment_shader(vc4->blitter, vc4->prog.fs);
+ util_blitter_save_blend(vc4->blitter, vc4->blend);
+ util_blitter_save_depth_stencil_alpha(vc4->blitter, vc4->zsa);
+ util_blitter_save_stencil_ref(vc4->blitter, &vc4->stencil_ref);
+ util_blitter_save_sample_mask(vc4->blitter, vc4->sample_mask);
+ util_blitter_save_framebuffer(vc4->blitter, &vc4->framebuffer);
+ util_blitter_save_fragment_sampler_states(vc4->blitter,
+ vc4->fragtex.num_samplers,
+ (void **)vc4->fragtex.samplers);
+ util_blitter_save_fragment_sampler_views(vc4->blitter,
+ vc4->fragtex.num_textures, vc4->fragtex.textures);
+
+ util_blitter_blit(vc4->blitter, info);
+
+ return true;
+}
+
+/* Optimal hardware path for blitting pixels.
+ * Scaling, format conversion, up- and downsampling (resolve) are allowed.
+ */
+static void
+vc4_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info)
+{
+ struct pipe_blit_info info = *blit_info;
+
+ if (info.src.resource->nr_samples > 1 &&
+ info.dst.resource->nr_samples <= 1 &&
+ !util_format_is_depth_or_stencil(info.src.resource->format) &&
+ !util_format_is_pure_integer(info.src.resource->format)) {
+ fprintf(stderr, "color resolve unimplemented");
+ return;
+ }
+
+ if (util_try_blit_via_copy_region(pctx, &info)) {
+ return; /* done */
+ }
+
+ if (info.mask & PIPE_MASK_S) {
+ fprintf(stderr, "cannot blit stencil, skipping");
+ info.mask &= ~PIPE_MASK_S;
+ }
+
+ render_blit(pctx, &info);
+}
+
+void
+vc4_resource_screen_init(struct pipe_screen *pscreen)
+{
+ pscreen->resource_create = vc4_resource_create;
+ pscreen->resource_from_handle = vc4_resource_from_handle;
+ pscreen->resource_get_handle = u_resource_get_handle_vtbl;
+ pscreen->resource_destroy = u_resource_destroy_vtbl;
+}
+
+void
+vc4_resource_context_init(struct pipe_context *pctx)
+{
+ pctx->transfer_map = u_transfer_map_vtbl;
+ pctx->transfer_flush_region = u_transfer_flush_region_vtbl;
+ pctx->transfer_unmap = u_transfer_unmap_vtbl;
+ pctx->transfer_inline_write = u_transfer_inline_write_vtbl;
+ pctx->create_surface = vc4_create_surface;
+ pctx->surface_destroy = vc4_surface_destroy;
+ pctx->resource_copy_region = util_resource_copy_region;
+ pctx->blit = vc4_blit;
+ pctx->flush_resource = vc4_flush_resource;
+}
diff --git a/src/gallium/drivers/vc4/vc4_resource.h b/src/gallium/drivers/vc4/vc4_resource.h
new file mode 100644
index 00000000000..664e8bf5148
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_resource.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright © 2014 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_RESOURCE_H
+#define VC4_RESOURCE_H
+
+#include "vc4_screen.h"
+#include "util/u_transfer.h"
+
+struct vc4_resource_slice {
+ uint32_t offset;
+ uint32_t stride;
+ uint32_t size0;
+};
+
+struct vc4_surface {
+ struct pipe_surface base;
+ uint32_t offset;
+ uint32_t stride;
+ uint32_t width;
+ uint16_t height;
+ uint16_t depth;
+};
+
+struct vc4_resource {
+ struct u_resource base;
+ struct vc4_bo *bo;
+ struct vc4_resource_slice slices[VC4_MAX_MIP_LEVELS];
+ int cpp;
+};
+
+static INLINE struct vc4_resource *
+vc4_resource(struct pipe_resource *prsc)
+{
+ return (struct vc4_resource *)prsc;
+}
+
+static INLINE struct vc4_surface *
+vc4_surface(struct pipe_surface *psurf)
+{
+ return (struct vc4_surface *)psurf;
+}
+
+void vc4_resource_screen_init(struct pipe_screen *pscreen);
+void vc4_resource_context_init(struct pipe_context *pctx);
+
+#endif /* VC4_RESOURCE_H */
diff --git a/src/gallium/drivers/vc4/vc4_screen.c b/src/gallium/drivers/vc4/vc4_screen.c
new file mode 100644
index 00000000000..7c7ed4ca6eb
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_screen.c
@@ -0,0 +1,439 @@
+/*
+ * Copyright © 2014 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+
+#include "util/u_debug.h"
+#include "util/u_memory.h"
+#include "util/u_format.h"
+
+#include "vc4_screen.h"
+#include "vc4_context.h"
+#include "vc4_resource.h"
+
+static const struct debug_named_value debug_options[] = {
+ {"cl", VC4_DBG_CL, "Dump command list during creation"},
+};
+
+static const char *
+vc4_screen_get_name(struct pipe_screen *pscreen)
+{
+ return "VC4";
+}
+
+static const char *
+vc4_screen_get_vendor(struct pipe_screen *pscreen)
+{
+ return "Broadcom";
+}
+
+static void
+vc4_screen_destroy(struct pipe_screen *pscreen)
+{
+ free(pscreen);
+}
+
+static int
+vc4_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
+{
+ switch (param) {
+ /* Supported features (boolean caps). */
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_USER_CONSTANT_BUFFERS:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ return 1;
+
+ /* lying for GL 2.0 */
+ case PIPE_CAP_OCCLUSION_QUERY:
+ case PIPE_CAP_POINT_SPRITE:
+ return 1;
+
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 256;
+
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 120;
+
+ case PIPE_CAP_MAX_VIEWPORTS:
+ return 1;
+
+ /* Unsupported features. */
+ case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
+ case PIPE_CAP_CUBE_MAP_ARRAY:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_COMPUTE:
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_TGSI_TEXCOORD:
+ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
+ case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
+ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
+ case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
+ case PIPE_CAP_TEXTURE_GATHER_SM5:
+ case PIPE_CAP_FAKE_SW_MSAA:
+ case PIPE_CAP_TEXTURE_QUERY_LOD:
+ case PIPE_CAP_SAMPLE_SHADING:
+ case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
+ case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
+ case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ case PIPE_CAP_MAX_VERTEX_STREAMS:
+ case PIPE_CAP_DRAW_INDIRECT:
+ return 0;
+
+ /* Stream output. */
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ return 0;
+
+ /* Geometry shader output, unsupported. */
+ case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
+ case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
+ return 0;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return VC4_MAX_MIP_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ return 1;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 0;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+
+ /* Queries. */
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ return 0;
+
+ case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return 0;
+
+ case PIPE_CAP_ENDIANNESS:
+ return PIPE_ENDIAN_LITTLE;
+
+ case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
+ return 64;
+
+ default:
+ fprintf(stderr, "unknown param %d\n", param);
+ return 0;
+ }
+}
+
+static float
+vc4_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
+{
+ switch (param) {
+ case PIPE_CAPF_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
+ return 8192.0f;
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
+ return 0.0f;
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
+ return 0.0f;
+ case PIPE_CAPF_GUARD_BAND_LEFT:
+ case PIPE_CAPF_GUARD_BAND_TOP:
+ case PIPE_CAPF_GUARD_BAND_RIGHT:
+ case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ return 0.0f;
+ default:
+ fprintf(stderr, "unknown paramf %d\n", param);
+ return 0;
+ }
+}
+
+static int
+vc4_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
+ enum pipe_shader_cap param)
+{
+ if (shader != PIPE_SHADER_VERTEX &&
+ shader != PIPE_SHADER_FRAGMENT) {
+ return 0;
+ }
+
+ /* this is probably not totally correct.. but it's a start: */
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 16384;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ return 16;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 64; /* Max native temporaries. */
+ case PIPE_SHADER_CAP_MAX_ADDRS:
+ return 1; /* Max native address registers */
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
+ return 64 * sizeof(float[4]);
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 1;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0; /* nothing uses this */
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 0;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 0;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ return 0;
+ case PIPE_SHADER_CAP_INTEGERS:
+ case PIPE_SHADER_CAP_DOUBLES:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
+ return 16;
+ case PIPE_SHADER_CAP_PREFERRED_IR:
+ return PIPE_SHADER_IR_TGSI;
+ default:
+ fprintf(stderr, "unknown shader param %d\n", param);
+ return 0;
+ }
+ return 0;
+}
+
+uint8_t
+vc4_get_texture_format(enum pipe_format format)
+{
+ switch (format) {
+ case PIPE_FORMAT_B8G8R8A8_UNORM:
+ return 0;
+ case PIPE_FORMAT_B8G8R8X8_UNORM:
+ return 1;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ return 0;
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ return 1;
+ case PIPE_FORMAT_A8R8G8B8_UNORM:
+ return 0;
+ case PIPE_FORMAT_X8R8G8B8_UNORM:
+ return 1;
+ case PIPE_FORMAT_A8B8G8R8_UNORM:
+ return 0;
+ case PIPE_FORMAT_X8B8G8R8_UNORM:
+ return 1;
+/*
+ case PIPE_FORMAT_R4G4B4A4_UNORM:
+ return 2;
+ case PIPE_FORMAT_R5G5B5A1_UNORM:
+ return 3;
+ case PIPE_FORMAT_R5G6B5_UNORM:
+ return 4;
+*/
+ case PIPE_FORMAT_L8_UNORM:
+ return 5;
+ case PIPE_FORMAT_A8_UNORM:
+ return 6;
+ case PIPE_FORMAT_L8A8_UNORM:
+ return 7;
+ /* XXX: ETC1 and more*/
+ default:
+ return ~0;
+ }
+}
+
+static boolean
+vc4_screen_is_format_supported(struct pipe_screen *pscreen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned usage)
+{
+ unsigned retval = 0;
+
+ if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
+ (sample_count > 1) ||
+ !util_format_is_supported(format, usage)) {
+ return FALSE;
+ }
+
+ if (usage & PIPE_BIND_VERTEX_BUFFER)
+ retval |= PIPE_BIND_VERTEX_BUFFER; /* XXX */
+
+ if ((usage & PIPE_BIND_RENDER_TARGET) &&
+ (format == PIPE_FORMAT_B8G8R8A8_UNORM ||
+ format == PIPE_FORMAT_B8G8R8X8_UNORM || /* XXX: really? */
+ format == PIPE_FORMAT_R8G8B8A8_UNORM ||
+ format == PIPE_FORMAT_R8G8B8X8_UNORM || /* XXX: really? */
+ format == PIPE_FORMAT_A8B8G8R8_UNORM ||
+ format == PIPE_FORMAT_X8B8G8R8_UNORM || /* XXX: really? */
+ format == PIPE_FORMAT_A8R8G8B8_UNORM ||
+ format == PIPE_FORMAT_X8R8G8B8_UNORM || /* XXX: really? */
+ format == PIPE_FORMAT_R16G16B16A16_FLOAT)) {
+ retval |= PIPE_BIND_RENDER_TARGET;
+ }
+
+ if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
+ (vc4_get_texture_format(format) != ~0)) {
+ retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
+ PIPE_BIND_VERTEX_BUFFER);
+ }
+
+ if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
+ (format == PIPE_FORMAT_Z24_UNORM_S8_UINT ||
+ format == PIPE_FORMAT_Z24X8_UNORM)) {
+ retval |= PIPE_BIND_DEPTH_STENCIL;
+ }
+
+ if ((usage & PIPE_BIND_INDEX_BUFFER) &&
+ (format == PIPE_FORMAT_I8_UINT ||
+ format == PIPE_FORMAT_I16_UINT)) {
+ retval |= PIPE_BIND_INDEX_BUFFER;
+ }
+
+ if (usage & PIPE_BIND_TRANSFER_READ)
+ retval |= PIPE_BIND_TRANSFER_READ;
+ if (usage & PIPE_BIND_TRANSFER_WRITE)
+ retval |= PIPE_BIND_TRANSFER_WRITE;
+
+ return retval == usage;
+}
+
+struct pipe_screen *
+vc4_screen_create(int fd)
+{
+ struct vc4_screen *screen = CALLOC_STRUCT(vc4_screen);
+ struct pipe_screen *pscreen;
+
+ pscreen = &screen->base;
+
+ pscreen->destroy = vc4_screen_destroy;
+ pscreen->get_param = vc4_screen_get_param;
+ pscreen->get_paramf = vc4_screen_get_paramf;
+ pscreen->get_shader_param = vc4_screen_get_shader_param;
+ pscreen->context_create = vc4_context_create;
+ pscreen->is_format_supported = vc4_screen_is_format_supported;
+
+ screen->fd = fd;
+
+#if USE_VC4_SIMULATOR
+ vc4_simulator_init(screen);
+#endif
+
+ vc4_resource_screen_init(pscreen);
+
+ pscreen->get_name = vc4_screen_get_name;
+ pscreen->get_vendor = vc4_screen_get_vendor;
+
+ return pscreen;
+}
+
+boolean
+vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
+ struct vc4_bo *bo,
+ unsigned stride,
+ struct winsys_handle *whandle)
+{
+ whandle->stride = stride;
+
+ switch (whandle->type) {
+ case DRM_API_HANDLE_TYPE_SHARED:
+ return vc4_bo_flink(bo, &whandle->handle);
+ case DRM_API_HANDLE_TYPE_KMS:
+ whandle->handle = bo->handle;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+struct vc4_bo *
+vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
+ struct winsys_handle *whandle,
+ unsigned *out_stride)
+{
+ struct vc4_screen *screen = vc4_screen(pscreen);
+ struct vc4_bo *bo;
+
+ if (whandle->type != DRM_API_HANDLE_TYPE_SHARED) {
+ fprintf(stderr,
+ "Attempt to import unsupported handle type %d\n",
+ whandle->type);
+ return NULL;
+ }
+
+ bo = vc4_bo_open_name(screen, whandle->handle, whandle->stride);
+ if (!bo) {
+ fprintf(stderr, "Open name %d failed\n", whandle->handle);
+ return NULL;
+ }
+
+ *out_stride = whandle->stride;
+
+ return bo;
+}
diff --git a/src/gallium/drivers/vc4/vc4_screen.h b/src/gallium/drivers/vc4/vc4_screen.h
new file mode 100644
index 00000000000..64bd2cf6510
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_screen.h
@@ -0,0 +1,63 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef VC4_SCREEN_H
+#define VC4_SCREEN_H
+
+#include "pipe/p_screen.h"
+#include "state_tracker/drm_driver.h"
+
+struct vc4_bo;
+
+#define VC4_DBG_CL 0x0001
+
+#define VC4_MAX_MIP_LEVELS 11
+
+struct vc4_screen {
+ struct pipe_screen base;
+ int fd;
+
+ void *simulator_mem_base;
+ uint32_t simulator_mem_next;
+ uint32_t simulator_mem_size;
+};
+
+static inline struct vc4_screen *
+vc4_screen(struct pipe_screen *screen)
+{
+ return (struct vc4_screen *)screen;
+}
+
+struct pipe_screen *vc4_screen_create(int fd);
+boolean vc4_screen_bo_get_handle(struct pipe_screen *pscreen,
+ struct vc4_bo *bo,
+ unsigned stride,
+ struct winsys_handle *whandle);
+struct vc4_bo *
+vc4_screen_bo_from_handle(struct pipe_screen *pscreen,
+ struct winsys_handle *whandle,
+ unsigned *out_stride);
+
+uint8_t vc4_get_texture_format(enum pipe_format format);
+
+#endif /* VC4_SCREEN_H */
diff --git a/src/gallium/drivers/vc4/vc4_simulator.c b/src/gallium/drivers/vc4/vc4_simulator.c
new file mode 100644
index 00000000000..bd938b2644c
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_simulator.c
@@ -0,0 +1,96 @@
+/*
+ * Copyright © 2014 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifdef USE_VC4_SIMULATOR
+
+#include <stdio.h>
+
+#include "vc4_screen.h"
+#include "vc4_context.h"
+#include "simpenrose/simpenrose.h"
+
+void
+vc4_simulator_flush(struct vc4_context *vc4, struct vc4_surface *csurf)
+{
+ struct vc4_resource *ctex = vc4_resource(csurf->base.texture);
+ uint32_t winsys_stride = ctex->bo->simulator_winsys_stride;
+ uint32_t sim_stride = ctex->slices[0].stride;
+ uint32_t row_len = MIN2(sim_stride, winsys_stride);
+
+ if (ctex->bo->simulator_winsys_map) {
+#if 0
+ fprintf(stderr, "%dx%d %d %d %d\n",
+ ctex->base.b.width0, ctex->base.b.height0,
+ winsys_stride,
+ sim_stride,
+ ctex->bo->size);
+#endif
+
+ for (int y = 0; y < ctex->base.b.height0; y++) {
+ memcpy(ctex->bo->map + y * sim_stride,
+ ctex->bo->simulator_winsys_map + y * winsys_stride,
+ row_len);
+ }
+ }
+
+ simpenrose_do_binning(simpenrose_hw_addr(vc4->bcl.base),
+ simpenrose_hw_addr(vc4->bcl.next));
+ simpenrose_do_rendering(simpenrose_hw_addr(vc4->rcl.base),
+ simpenrose_hw_addr(vc4->rcl.next));
+
+ if (ctex->bo->simulator_winsys_map) {
+ for (int y = 0; y < ctex->base.b.height0; y++) {
+ memcpy(ctex->bo->simulator_winsys_map + y * winsys_stride,
+ ctex->bo->map + y * sim_stride,
+ row_len);
+ }
+ }
+}
+
+void
+vc4_simulator_init(struct vc4_screen *screen)
+{
+ simpenrose_init_hardware();
+ screen->simulator_mem_base = simpenrose_get_mem_start();
+ screen->simulator_mem_size = simpenrose_get_mem_size();
+}
+
+/**
+ * Allocates GPU memory in the simulator's address space.
+ *
+ * We just allocate for the lifetime of the context now, but some day we'll
+ * want an actual memory allocator at runtime.
+ */
+void *
+vc4_simulator_alloc(struct vc4_screen *screen, uint32_t size)
+{
+ void *alloc = screen->simulator_mem_base + screen->simulator_mem_next;
+
+ screen->simulator_mem_next += size;
+ assert(screen->simulator_mem_next < screen->simulator_mem_size);
+ screen->simulator_mem_next = align(screen->simulator_mem_next, 4096);
+
+ return alloc;
+}
+
+#endif /* USE_VC4_SIMULATOR */
diff --git a/src/gallium/drivers/vc4/vc4_state.c b/src/gallium/drivers/vc4/vc4_state.c
new file mode 100644
index 00000000000..6ad7eea8f24
--- /dev/null
+++ b/src/gallium/drivers/vc4/vc4_state.c
@@ -0,0 +1,444 @@
+/*
+ * Copyright © 2014 Broadcom
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+
+#include "pipe/p_state.h"
+#include "util/u_inlines.h"
+#include "util/u_math.h"
+#include "util/u_memory.h"
+#include "util/u_helpers.h"
+
+#include "vc4_context.h"
+
+static void *
+vc4_generic_cso_state_create(const void *src, uint32_t size)
+{
+ void *dst = calloc(1, size);
+ if (!dst)
+ return NULL;
+ memcpy(dst, src, size);
+ return dst;
+}
+
+static void
+vc4_generic_cso_state_delete(struct pipe_context *pctx, void *hwcso)
+{
+ free(hwcso);
+}
+
+static void
+vc4_set_blend_color(struct pipe_context *pctx,
+ const struct pipe_blend_color *blend_color)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->blend_color = *blend_color;
+ vc4->dirty |= VC4_DIRTY_BLEND_COLOR;
+}
+
+static void
+vc4_set_stencil_ref(struct pipe_context *pctx,
+ const struct pipe_stencil_ref *stencil_ref)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->stencil_ref =* stencil_ref;
+ vc4->dirty |= VC4_DIRTY_STENCIL_REF;
+}
+
+static void
+vc4_set_clip_state(struct pipe_context *pctx,
+ const struct pipe_clip_state *clip)
+{
+ fprintf(stderr, "clip todo\n");
+}
+
+static void
+vc4_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->sample_mask = (uint16_t)sample_mask;
+ vc4->dirty |= VC4_DIRTY_SAMPLE_MASK;
+}
+
+static void *
+vc4_create_rasterizer_state(struct pipe_context *pctx,
+ const struct pipe_rasterizer_state *cso)
+{
+ struct vc4_rasterizer_state *so;
+
+ so = CALLOC_STRUCT(vc4_rasterizer_state);
+ if (!so)
+ return NULL;
+
+ so->base = *cso;
+
+ if (!(cso->cull_face & PIPE_FACE_FRONT))
+ so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_FRONT;
+ if (!(cso->cull_face & PIPE_FACE_BACK))
+ so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_PRIM_BACK;
+
+ /* XXX: per_vertex */
+ so->point_size = cso->point_size;
+
+ if (!cso->front_ccw)
+ so->config_bits[0] |= VC4_CONFIG_BITS_CW_PRIMITIVES;
+
+ if (cso->offset_tri)
+ so->config_bits[0] |= VC4_CONFIG_BITS_ENABLE_DEPTH_OFFSET;
+
+ so->config_bits[2] |= VC4_CONFIG_BITS_EARLY_Z_UPDATE;
+
+ return so;
+}
+
+/* Blend state is baked into shaders. */
+static void *
+vc4_create_blend_state(struct pipe_context *pctx,
+ const struct pipe_blend_state *cso)
+{
+ return vc4_generic_cso_state_create(cso, sizeof(*cso));
+}
+
+static void *
+vc4_create_depth_stencil_alpha_state(struct pipe_context *pctx,
+ const struct pipe_depth_stencil_alpha_state *cso)
+{
+ return vc4_generic_cso_state_create(cso, sizeof(*cso));
+}
+
+static void
+vc4_set_polygon_stipple(struct pipe_context *pctx,
+ const struct pipe_poly_stipple *stipple)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->stipple = *stipple;
+ vc4->dirty |= VC4_DIRTY_STIPPLE;
+}
+
+static void
+vc4_set_scissor_states(struct pipe_context *pctx,
+ unsigned start_slot,
+ unsigned num_scissors,
+ const struct pipe_scissor_state *scissor)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ vc4->scissor = *scissor;
+ vc4->dirty |= VC4_DIRTY_SCISSOR;
+}
+
+static void
+vc4_set_viewport_states(struct pipe_context *pctx,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *viewport)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->viewport = *viewport;
+ vc4->dirty |= VC4_DIRTY_VIEWPORT;
+}
+
+static void
+vc4_set_vertex_buffers(struct pipe_context *pctx,
+ unsigned start_slot, unsigned count,
+ const struct pipe_vertex_buffer *vb)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_vertexbuf_stateobj *so = &vc4->vertexbuf;
+
+ util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb,
+ start_slot, count);
+ so->count = util_last_bit(so->enabled_mask);
+
+ vc4->dirty |= VC4_DIRTY_VTXBUF;
+}
+
+static void
+vc4_set_index_buffer(struct pipe_context *pctx,
+ const struct pipe_index_buffer *ib)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+
+ if (ib) {
+ pipe_resource_reference(&vc4->indexbuf.buffer, ib->buffer);
+ vc4->indexbuf.index_size = ib->index_size;
+ vc4->indexbuf.offset = ib->offset;
+ vc4->indexbuf.user_buffer = ib->user_buffer;
+ } else {
+ pipe_resource_reference(&vc4->indexbuf.buffer, NULL);
+ }
+
+ vc4->dirty |= VC4_DIRTY_INDEXBUF;
+}
+
+static void
+vc4_blend_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->blend = hwcso;
+ vc4->dirty |= VC4_DIRTY_BLEND;
+}
+
+static void
+vc4_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->rasterizer = hwcso;
+ vc4->dirty |= VC4_DIRTY_RASTERIZER;
+}
+
+static void
+vc4_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->zsa = hwcso;
+ vc4->dirty |= VC4_DIRTY_ZSA;
+}
+
+static void *
+vc4_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
+ const struct pipe_vertex_element *elements)
+{
+ struct vc4_vertex_stateobj *so = CALLOC_STRUCT(vc4_vertex_stateobj);
+
+ if (!so)
+ return NULL;
+
+ memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
+ so->num_elements = num_elements;
+
+ return so;
+}
+
+static void
+vc4_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ vc4->vtx = hwcso;
+ vc4->dirty |= VC4_DIRTY_VTXSTATE;
+}
+
+static void
+vc4_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
+ struct pipe_constant_buffer *cb)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_constbuf_stateobj *so = &vc4->constbuf[shader];
+
+ assert(index == 0);
+
+ /* Note that the state tracker can unbind constant buffers by
+ * passing NULL here.
+ */
+ if (unlikely(!cb)) {
+ so->enabled_mask &= ~(1 << index);
+ so->dirty_mask &= ~(1 << index);
+ pipe_resource_reference(&so->cb[index].buffer, NULL);
+ return;
+ }
+
+ pipe_resource_reference(&so->cb[index].buffer, cb->buffer);
+ so->cb[index].buffer_offset = cb->buffer_offset;
+ so->cb[index].buffer_size = cb->buffer_size;
+ so->cb[index].user_buffer = cb->user_buffer;
+
+ so->enabled_mask |= 1 << index;
+ so->dirty_mask |= 1 << index;
+ vc4->dirty |= VC4_DIRTY_CONSTBUF;
+}
+
+static void
+vc4_set_framebuffer_state(struct pipe_context *pctx,
+ const struct pipe_framebuffer_state *framebuffer)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct pipe_framebuffer_state *cso = &vc4->framebuffer;
+ unsigned i;
+
+ vc4_flush(pctx);
+
+ for (i = 0; i < framebuffer->nr_cbufs; i++)
+ pipe_surface_reference(&cso->cbufs[i], framebuffer->cbufs[i]);
+ for (; i < vc4->framebuffer.nr_cbufs; i++)
+ pipe_surface_reference(&cso->cbufs[i], NULL);
+
+ cso->nr_cbufs = framebuffer->nr_cbufs;
+
+ cso->width = framebuffer->width;
+ cso->height = framebuffer->height;
+
+ pipe_surface_reference(&cso->zsbuf, framebuffer->zsbuf);
+
+ vc4->dirty |= VC4_DIRTY_FRAMEBUFFER;
+}
+
+static struct vc4_texture_stateobj *
+vc4_get_stage_tex(struct vc4_context *vc4, unsigned shader)
+{
+ vc4->dirty |= VC4_DIRTY_TEXSTATE;
+
+ switch (shader) {
+ case PIPE_SHADER_FRAGMENT:
+ vc4->dirty |= VC4_DIRTY_FRAGTEX;
+ return &vc4->fragtex;
+ break;
+ case PIPE_SHADER_VERTEX:
+ vc4->dirty |= VC4_DIRTY_VERTTEX;
+ return &vc4->verttex;
+ break;
+ default:
+ fprintf(stderr, "Unknown shader target %d\n", shader);
+ abort();
+ }
+}
+
+static void *
+vc4_create_sampler_state(struct pipe_context *pctx,
+ const struct pipe_sampler_state *cso)
+{
+ return vc4_generic_cso_state_create(cso, sizeof(*cso));
+}
+
+static void
+vc4_sampler_states_bind(struct pipe_context *pctx,
+ unsigned shader, unsigned start,
+ unsigned nr, void **hwcso)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader);
+
+ assert(start == 0);
+ unsigned i;
+ unsigned new_nr = 0;
+
+ for (i = 0; i < nr; i++) {
+ if (hwcso[i])
+ new_nr = i + 1;
+ stage_tex->samplers[i] = hwcso[i];
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ for (; i < stage_tex->num_samplers; i++) {
+ stage_tex->samplers[i] = NULL;
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ stage_tex->num_samplers = new_nr;
+}
+
+static struct pipe_sampler_view *
+vc4_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc,
+ const struct pipe_sampler_view *cso)
+{
+ struct pipe_sampler_view *so = malloc(sizeof(*so));
+
+ if (!so)
+ return NULL;
+
+ *so = *cso;
+ pipe_reference(NULL, &prsc->reference);
+ so->texture = prsc;
+ so->reference.count = 1;
+ so->context = pctx;
+
+ return so;
+}
+
+static void
+vc4_sampler_view_destroy(struct pipe_context *pctx,
+ struct pipe_sampler_view *view)
+{
+ pipe_resource_reference(&view->texture, NULL);
+ free(view);
+}
+
+static void
+vc4_set_sampler_views(struct pipe_context *pctx, unsigned shader,
+ unsigned start, unsigned nr,
+ struct pipe_sampler_view **views)
+{
+ struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_texture_stateobj *stage_tex = vc4_get_stage_tex(vc4, shader);
+ unsigned i;
+ unsigned new_nr = 0;
+
+ assert(start == 0);
+
+ vc4->dirty |= VC4_DIRTY_TEXSTATE;
+
+ for (i = 0; i < nr; i++) {
+ if (views[i])
+ new_nr = i + 1;
+ pipe_sampler_view_reference(&stage_tex->textures[i], views[i]);
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ for (; i < stage_tex->num_textures; i++) {
+ pipe_sampler_view_reference(&stage_tex->textures[i], NULL);
+ stage_tex->dirty_samplers |= (1 << i);
+ }
+
+ stage_tex->num_textures = new_nr;
+}
+
+void
+vc4_state_init(struct pipe_context *pctx)
+{
+ pctx->set_blend_color = vc4_set_blend_color;
+ pctx->set_stencil_ref = vc4_set_stencil_ref;
+ pctx->set_clip_state = vc4_set_clip_state;
+ pctx->set_sample_mask = vc4_set_sample_mask;
+ pctx->set_constant_buffer = vc4_set_constant_buffer;
+ pctx->set_framebuffer_state = vc4_set_framebuffer_state;
+ pctx->set_polygon_stipple = vc4_set_polygon_stipple;
+ pctx->set_scissor_states = vc4_set_scissor_states;
+ pctx->set_viewport_states = vc4_set_viewport_states;
+
+ pctx->set_vertex_buffers = vc4_set_vertex_buffers;
+ pctx->set_index_buffer = vc4_set_index_buffer;
+
+ pctx->create_blend_state = vc4_create_blend_state;
+ pctx->bind_blend_state = vc4_blend_state_bind;
+ pctx->delete_blend_state = vc4_generic_cso_state_delete;
+
+ pctx->create_rasterizer_state = vc4_create_rasterizer_state;
+ pctx->bind_rasterizer_state = vc4_rasterizer_state_bind;
+ pctx->delete_rasterizer_state = vc4_generic_cso_state_delete;
+
+ pctx->create_depth_stencil_alpha_state = vc4_create_depth_stencil_alpha_state;
+ pctx->bind_depth_stencil_alpha_state = vc4_zsa_state_bind;
+ pctx->delete_depth_stencil_alpha_state = vc4_generic_cso_state_delete;
+
+ pctx->create_vertex_elements_state = vc4_vertex_state_create;
+ pctx->delete_vertex_elements_state = vc4_generic_cso_state_delete;
+ pctx->bind_vertex_elements_state = vc4_vertex_state_bind;
+
+ pctx->create_sampler_state = vc4_create_sampler_state;
+ pctx->delete_sampler_state = vc4_generic_cso_state_delete;
+ pctx->bind_sampler_states = vc4_sampler_states_bind;
+
+ pctx->create_sampler_view = vc4_create_sampler_view;
+ pctx->sampler_view_destroy = vc4_sampler_view_destroy;
+ pctx->set_sampler_views = vc4_set_sampler_views;
+}