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authorEric Anholt <[email protected]>2014-10-30 12:51:47 -0700
committerEric Anholt <[email protected]>2015-04-01 10:57:01 -0700
commit73e2d4837d7e4611f31532ab0ccc14369341e0cb (patch)
treef4f894af2fc72d65bb1b608cc5e7d2ceb29c8c2f /src/gallium/drivers/vc4/vc4_screen.h
parent783ad697d25e754ab719ab6c715969c35dbe867b (diff)
vc4: Convert to consuming NIR.
NIR brings us better optimization than I would have bothered to write within the driver, developers sharing future optimization work, and the ability to share device-specific lowering code that we and other GLES2-level drivers need. total uniforms in shared programs: 13421 -> 13422 (0.01%) uniforms in affected programs: 62 -> 63 (1.61%) total instructions in shared programs: 39961 -> 39707 (-0.64%) instructions in affected programs: 15494 -> 15240 (-1.64%) v2: Add missing imov support, and assert that there are no dest saturates. v3: Rebase on the target-specific algebraic series. v4: Rebase on gallium-includes-from-NIR changes in mater. v5: Rebase on variables being in lists instead of hash tables. v6: Squash in intermediate changes that used the NIR-to-TGSI pass (which I'm not committing)
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_screen.h')
-rw-r--r--src/gallium/drivers/vc4/vc4_screen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.h b/src/gallium/drivers/vc4/vc4_screen.h
index 50a763f9a5e..60626285d4d 100644
--- a/src/gallium/drivers/vc4/vc4_screen.h
+++ b/src/gallium/drivers/vc4/vc4_screen.h
@@ -40,6 +40,7 @@ struct vc4_bo;
#define VC4_DEBUG_NORAST 0x0040
#define VC4_DEBUG_ALWAYS_FLUSH 0x0080
#define VC4_DEBUG_ALWAYS_SYNC 0x0100
+#define VC4_DEBUG_NIR 0x0200
#define VC4_MAX_MIP_LEVELS 12
#define VC4_MAX_TEXTURE_SAMPLERS 16