diff options
author | Eric Anholt <[email protected]> | 2014-10-14 12:35:47 +0100 |
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committer | Eric Anholt <[email protected]> | 2015-12-15 12:05:48 -0800 |
commit | 3858722740185c644bdea1d6f27ff4960d4c49c5 (patch) | |
tree | e08726e4dba8ef17df94bab1974d9f8fb4ce0ac3 /src/gallium/drivers/vc4/vc4_screen.h | |
parent | 07570edb98dc9e3b637a8057264c7953eb92a652 (diff) |
vc4: Add support for dumping executed commands to a file.
The VC4_DEBUG=cl,qpu is nice and all, but I want to be able to get more
detailed dumps, and to replay the same exact commands in simulation. For
that I need a dump with all of the VBOs, shaders, shader recs, etc. This
dump can be parsed by vc4-gpu-tools.
For now this is only doable from simulator mode, because otherwise we
don't have access to the RCL contents generated by the kernel.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_screen.h')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_screen.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.h b/src/gallium/drivers/vc4/vc4_screen.h index 5992e371093..03f76b257e3 100644 --- a/src/gallium/drivers/vc4/vc4_screen.h +++ b/src/gallium/drivers/vc4/vc4_screen.h @@ -41,6 +41,7 @@ struct vc4_bo; #define VC4_DEBUG_ALWAYS_FLUSH 0x0080 #define VC4_DEBUG_ALWAYS_SYNC 0x0100 #define VC4_DEBUG_NIR 0x0200 +#define VC4_DEBUG_DUMP 0x0400 #define VC4_MAX_MIP_LEVELS 12 #define VC4_MAX_TEXTURE_SAMPLERS 16 |