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author | Eric Anholt <[email protected]> | 2015-05-27 16:20:28 -0700 |
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committer | Eric Anholt <[email protected]> | 2015-05-27 17:29:11 -0700 |
commit | f8de6277bfa1a7db9a8c0f0baaa441276264a982 (patch) | |
tree | 648b34a5599a56382526355c33fed64c0bc991e4 /src/gallium/drivers/vc4/vc4_resource.h | |
parent | b0edc19a521853371a63e9ffbc519424c8f82942 (diff) |
vc4: Don't try to put our dmabuf-exported BOs into the BO cache.
We'd sometimes try to reallocate something that X was using as a new
pipe_resource, and potentially conflict in our rendering. But even
worse, if we reallocated the BO as a shader, the kernel would reject
rendering using the shader.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_resource.h')
0 files changed, 0 insertions, 0 deletions