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authorEric Anholt <[email protected]>2016-10-05 14:10:30 -0700
committerEric Anholt <[email protected]>2016-10-06 18:09:24 -0700
commit9421a6065c4eafbc92657f75da46a4bb70577154 (patch)
tree1f3adbd697977e4230b3ccf60778ecce1e9b501e /src/gallium/drivers/vc4/vc4_resource.c
parent8810270d066eced5261ab407e2be4e902b102671 (diff)
vc4: Fix fallback to quad clears of depth in GLX.
The fix in the vc4-jobs series ended up triggering the fallback path on GLX apps that use depth but not stencil.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_resource.c')
-rw-r--r--src/gallium/drivers/vc4/vc4_resource.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_resource.c b/src/gallium/drivers/vc4/vc4_resource.c
index 5f8b6b0f715..4168079cd86 100644
--- a/src/gallium/drivers/vc4/vc4_resource.c
+++ b/src/gallium/drivers/vc4/vc4_resource.c
@@ -193,8 +193,10 @@ vc4_resource_transfer_map(struct pipe_context *pctx,
vc4_flush_jobs_writing_resource(vc4, prsc);
}
- if (usage & PIPE_TRANSFER_WRITE)
+ if (usage & PIPE_TRANSFER_WRITE) {
rsc->writes++;
+ rsc->initialized_buffers = ~0;
+ }
trans = slab_alloc(&vc4->transfer_pool);
if (!trans)