summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc4/vc4_qir.h
diff options
context:
space:
mode:
authorEric Anholt <[email protected]>2014-10-22 18:02:18 +0100
committerEric Anholt <[email protected]>2014-10-24 18:04:26 +0100
commit5d32e263357e562779bfc0d2af712d4c7538a32b (patch)
treed324188b178eda0f85c4b293a6aed364cc612244 /src/gallium/drivers/vc4/vc4_qir.h
parent14bdcc6ff98664552216acfdb7e35d0b128003ef (diff)
vc4: Add debug output to match shaderdb info to program dumps.
I'm going to be using VC4_DEBUG=shaderdb,norast to do shaderdb stats, but when debugging regressions, I want to match shaderdb output to shader disassembly.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_qir.h')
-rw-r--r--src/gallium/drivers/vc4/vc4_qir.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_qir.h b/src/gallium/drivers/vc4/vc4_qir.h
index b95dbc33d51..c2f83a7e923 100644
--- a/src/gallium/drivers/vc4/vc4_qir.h
+++ b/src/gallium/drivers/vc4/vc4_qir.h
@@ -289,6 +289,9 @@ struct vc4_compile {
uint32_t qpu_inst_count;
uint32_t qpu_inst_size;
uint32_t num_inputs;
+
+ uint32_t program_id;
+ uint32_t variant_id;
};
struct vc4_compile *qir_compile_init(void);