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authorEric Anholt <[email protected]>2014-09-23 15:27:55 -0700
committerEric Anholt <[email protected]>2014-09-23 17:23:29 -0700
commit45b104e0a228595142ed4bc62bbc8948100b9325 (patch)
tree6c23588560123540d5d42fb532ba92f4b13a50bb /src/gallium/drivers/vc4/vc4_qir.h
parent0e7bc3088be693284fba80519be825e6e8218e40 (diff)
vc4: Add support for flat shading.
This is just the GL 1.1 flat shading of colors -- we don't need to support TGSI constant interpolation bits, because we don't do GLSL 1.30. Fixes 7 piglit tests.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_qir.h')
-rw-r--r--src/gallium/drivers/vc4/vc4_qir.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_qir.h b/src/gallium/drivers/vc4/vc4_qir.h
index d1bfc77621e..04a81c95459 100644
--- a/src/gallium/drivers/vc4/vc4_qir.h
+++ b/src/gallium/drivers/vc4/vc4_qir.h
@@ -248,6 +248,7 @@ struct vc4_compile {
uint32_t qpu_inst_count;
uint32_t qpu_inst_size;
uint32_t num_inputs;
+ uint32_t color_inputs;
};
struct vc4_compile *qir_compile_init(void);