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authorEric Anholt <[email protected]>2015-04-06 13:17:58 -0700
committerEric Anholt <[email protected]>2016-09-14 06:08:03 +0100
commit9688166bd9c3e12c74c55b857ad0dbb62b28da9e (patch)
treef33d7d803d85fb86443a1f5669edf19d11ef8c90 /src/gallium/drivers/vc4/vc4_emit.c
parentc31a7f529fadc016786eedc35ce65802a915ce09 (diff)
vc4: Move the render job state into a separate structure.
This is a preparation step for having multiple jobs being queued up at the same time.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_emit.c')
-rw-r--r--src/gallium/drivers/vc4/vc4_emit.c19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/gallium/drivers/vc4/vc4_emit.c b/src/gallium/drivers/vc4/vc4_emit.c
index 8b192da47f2..9258ceebe33 100644
--- a/src/gallium/drivers/vc4/vc4_emit.c
+++ b/src/gallium/drivers/vc4/vc4_emit.c
@@ -27,8 +27,9 @@ void
vc4_emit_state(struct pipe_context *pctx)
{
struct vc4_context *vc4 = vc4_context(pctx);
+ struct vc4_job *job = vc4->job;
- struct vc4_cl_out *bcl = cl_start(&vc4->bcl);
+ struct vc4_cl_out *bcl = cl_start(&job->bcl);
if (vc4->dirty & (VC4_DIRTY_SCISSOR | VC4_DIRTY_VIEWPORT |
VC4_DIRTY_RASTERIZER)) {
float *vpscale = vc4->viewport.scale;
@@ -50,8 +51,8 @@ vc4_emit_state(struct pipe_context *pctx)
if (!vc4->rasterizer->base.scissor) {
minx = MAX2(vp_minx, 0);
miny = MAX2(vp_miny, 0);
- maxx = MIN2(vp_maxx, vc4->draw_width);
- maxy = MIN2(vp_maxy, vc4->draw_height);
+ maxx = MIN2(vp_maxx, job->draw_width);
+ maxy = MIN2(vp_maxy, job->draw_height);
} else {
minx = MAX2(vp_minx, vc4->scissor.minx);
miny = MAX2(vp_miny, vc4->scissor.miny);
@@ -65,10 +66,10 @@ vc4_emit_state(struct pipe_context *pctx)
cl_u16(&bcl, maxx - minx);
cl_u16(&bcl, maxy - miny);
- vc4->draw_min_x = MIN2(vc4->draw_min_x, minx);
- vc4->draw_min_y = MIN2(vc4->draw_min_y, miny);
- vc4->draw_max_x = MAX2(vc4->draw_max_x, maxx);
- vc4->draw_max_y = MAX2(vc4->draw_max_y, maxy);
+ job->draw_min_x = MIN2(job->draw_min_x, minx);
+ job->draw_min_y = MIN2(job->draw_min_y, miny);
+ job->draw_max_x = MAX2(job->draw_max_x, maxx);
+ job->draw_max_y = MAX2(job->draw_max_y, maxy);
}
if (vc4->dirty & (VC4_DIRTY_RASTERIZER |
@@ -85,7 +86,7 @@ vc4_emit_state(struct pipe_context *pctx)
* was seeing bad rendering on glxgears -samples 4 even in
* that case.
*/
- if (vc4->msaa || vc4->prog.fs->disable_early_z)
+ if (job->msaa || vc4->prog.fs->disable_early_z)
ez_enable_mask_out &= ~VC4_CONFIG_BITS_EARLY_Z;
cl_u8(&bcl, VC4_PACKET_CONFIGURATION_BITS);
@@ -132,5 +133,5 @@ vc4_emit_state(struct pipe_context *pctx)
vc4->prog.fs->color_inputs : 0);
}
- cl_end(&vc4->bcl, bcl);
+ cl_end(&job->bcl, bcl);
}