diff options
author | Eric Anholt <[email protected]> | 2014-09-23 15:27:55 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-09-23 17:23:29 -0700 |
commit | 45b104e0a228595142ed4bc62bbc8948100b9325 (patch) | |
tree | 6c23588560123540d5d42fb532ba92f4b13a50bb /src/gallium/drivers/vc4/vc4_emit.c | |
parent | 0e7bc3088be693284fba80519be825e6e8218e40 (diff) |
vc4: Add support for flat shading.
This is just the GL 1.1 flat shading of colors -- we don't need to support
TGSI constant interpolation bits, because we don't do GLSL 1.30.
Fixes 7 piglit tests.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_emit.c')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_emit.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_emit.c b/src/gallium/drivers/vc4/vc4_emit.c index 476ea9c6fd4..2a25ca08b9d 100644 --- a/src/gallium/drivers/vc4/vc4_emit.c +++ b/src/gallium/drivers/vc4/vc4_emit.c @@ -62,4 +62,10 @@ vc4_emit_state(struct pipe_context *pctx) cl_u16(&vc4->bcl, 16 * vc4->viewport.translate[0]); cl_u16(&vc4->bcl, 16 * vc4->viewport.translate[1]); } + + if (vc4->dirty & VC4_DIRTY_FLAT_SHADE_FLAGS) { + cl_u8(&vc4->bcl, VC4_PACKET_FLAT_SHADE_FLAGS); + cl_u32(&vc4->bcl, vc4->rasterizer->base.flatshade ? + vc4->prog.fs->color_inputs : 0); + } } |