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authorEric Anholt <[email protected]>2015-11-21 19:26:54 -0800
committerEric Anholt <[email protected]>2015-12-04 09:10:53 -0800
commit3a508a0d94d020d9cd95f8882e9393d83ffac377 (patch)
treef42000fd419a962e3129a08031aa3ee013adda89 /src/gallium/drivers/vc4/vc4_draw.c
parenta664233042e1ad343184a0c237c3bd7ac5010779 (diff)
vc4: Fix up tile alignment checks for blitting using just an RCL.
We were checking that the blit started at 0 and was 1:1, but not that it went to the full width of the surface, or that the width was aligned to a tile. We then told it to blit to the full width/height of the surface, causing contents to be stomped in a bunch of MSAA tests that happen to include half-screen-width blits to 0,0.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_draw.c')
0 files changed, 0 insertions, 0 deletions