diff options
author | Eric Anholt <[email protected]> | 2014-10-10 14:24:06 +0200 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-10-10 15:03:13 +0200 |
commit | c6f50c4086a96c3a8d84522ed7ee5c75a8b0868c (patch) | |
tree | c28452ee10fb0b52ff1a951b07caeb454826d078 /src/gallium/drivers/vc4/vc4_draw.c | |
parent | 7c474f9f2e5e3161ad27129844139ee14d916726 (diff) |
vc4: Actually clear the context's dirty flags.
I was trying to skip state updates when !dirty, and suspiciously
everything was always dirty.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_draw.c')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_draw.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c index 2cac7efb620..bc08da3734c 100644 --- a/src/gallium/drivers/vc4/vc4_draw.c +++ b/src/gallium/drivers/vc4/vc4_draw.c @@ -103,6 +103,7 @@ vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) vc4_update_compiled_shaders(vc4, info->mode); vc4_emit_state(pctx); + vc4->dirty = 0; vc4_write_uniforms(vc4, vc4->prog.fs, &vc4->constbuf[PIPE_SHADER_FRAGMENT], |