diff options
author | Eric Anholt <[email protected]> | 2016-07-14 17:31:33 -0700 |
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committer | Eric Anholt <[email protected]> | 2016-07-15 13:54:00 -0700 |
commit | 5db82e0c897da46867dec5886bae1607d3124abc (patch) | |
tree | 4d9070a7bd0cdc23c2a5ffc63dbeab77b5241b3f /src/gallium/drivers/vc4/vc4_context.h | |
parent | 219b75deb93763cfb160a22833c72e14999565c8 (diff) |
vc4: Remove dead dirty_samplers field.
We use a big VC4_DIRTY_FRAGTEX/VC4_DIRTY_VERTEX on the stage, instead.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_context.h')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_context.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_context.h b/src/gallium/drivers/vc4/vc4_context.h index c271a957717..a7c25a8bb0d 100644 --- a/src/gallium/drivers/vc4/vc4_context.h +++ b/src/gallium/drivers/vc4/vc4_context.h @@ -87,7 +87,6 @@ struct vc4_texture_stateobj { unsigned num_textures; struct pipe_sampler_state *samplers[PIPE_MAX_SAMPLERS]; unsigned num_samplers; - unsigned dirty_samplers; }; struct vc4_shader_uniform_info { |