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authorEric Anholt <[email protected]>2014-12-14 20:29:10 -0800
committerEric Anholt <[email protected]>2014-12-14 23:12:11 -0800
commit80ed075e6033eba68b034fbd748da4e0b82a27f4 (patch)
treec8968de37e7b1bada2ac8cf1cf382752ecd03d3c /src/gallium/drivers/vc4/vc4_context.h
parent4da9e3d80556253a05179c398ffb1c3120fa3089 (diff)
vc4: Fix leak of the compiled shader programs in the cache.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_context.h')
-rw-r--r--src/gallium/drivers/vc4/vc4_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_context.h b/src/gallium/drivers/vc4/vc4_context.h
index ba92cb36965..962abbfa972 100644
--- a/src/gallium/drivers/vc4/vc4_context.h
+++ b/src/gallium/drivers/vc4/vc4_context.h
@@ -293,6 +293,7 @@ struct pipe_context *vc4_context_create(struct pipe_screen *pscreen,
void vc4_draw_init(struct pipe_context *pctx);
void vc4_state_init(struct pipe_context *pctx);
void vc4_program_init(struct pipe_context *pctx);
+void vc4_program_fini(struct pipe_context *pctx);
void vc4_query_init(struct pipe_context *pctx);
void vc4_simulator_init(struct vc4_screen *screen);
int vc4_simulator_flush(struct vc4_context *vc4,