diff options
author | Eric Anholt <[email protected]> | 2014-07-22 20:16:10 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-08-11 14:45:28 -0700 |
commit | 5e062cb2b4a44af7eb4ba38a8a8c3c506b22f0e2 (patch) | |
tree | e8a211ed99d44836eb429a6f3ba142d2e148ad6b /src/gallium/drivers/vc4/vc4_context.c | |
parent | 2b16b3d75fa9350e358e80a4189d4f592c7394d4 (diff) |
vc4: Rename fields in the kernel interface.
I decided I didn't like "len" compared to "size", and I keep typing
shader_rec instead of shader_record[s] elsewhere, so make it consistent.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_context.c')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_context.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/gallium/drivers/vc4/vc4_context.c b/src/gallium/drivers/vc4/vc4_context.c index 08e85ed6312..c9129e7b457 100644 --- a/src/gallium/drivers/vc4/vc4_context.c +++ b/src/gallium/drivers/vc4/vc4_context.c @@ -101,14 +101,14 @@ vc4_flush(struct pipe_context *pctx) submit.bo_handle_count = (vc4->bo_handles.next - vc4->bo_handles.base) / 4; submit.bin_cl = vc4->bcl.base; - submit.bin_cl_len = vc4->bcl.next - vc4->bcl.base; + submit.bin_cl_size = vc4->bcl.next - vc4->bcl.base; submit.render_cl = vc4->rcl.base; - submit.render_cl_len = vc4->rcl.next - vc4->rcl.base; - submit.shader_records = vc4->shader_rec.base; - submit.shader_record_len = vc4->shader_rec.next - vc4->shader_rec.base; - submit.shader_record_count = vc4->shader_rec_count; + submit.render_cl_size = vc4->rcl.next - vc4->rcl.base; + submit.shader_rec = vc4->shader_rec.base; + submit.shader_rec_size = vc4->shader_rec.next - vc4->shader_rec.base; + submit.shader_rec_count = vc4->shader_rec_count; submit.uniforms = vc4->uniforms.base; - submit.uniforms_len = vc4->uniforms.next - vc4->uniforms.base; + submit.uniforms_size = vc4->uniforms.next - vc4->uniforms.base; if (!(vc4_debug & VC4_DEBUG_NORAST)) { int ret; |