diff options
author | Eric Anholt <[email protected]> | 2016-12-10 15:47:26 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2017-06-30 12:25:45 -0700 |
commit | bd1925562ad19e0972e06371dfb695b5e75cb7e4 (patch) | |
tree | 0753c9dfc850bbaa686a83743685607f96896eef /src/gallium/drivers/vc4/vc4_cl.h | |
parent | 8d36bd3d086f2a3ab76b06ca21f3b1b2d12f7277 (diff) |
vc4: Convert the driver to emitting the shader record using pack macros.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_cl.h')
-rw-r--r-- | src/gallium/drivers/vc4/vc4_cl.h | 47 |
1 files changed, 37 insertions, 10 deletions
diff --git a/src/gallium/drivers/vc4/vc4_cl.h b/src/gallium/drivers/vc4/vc4_cl.h index 966756f5038..c9a988e85b8 100644 --- a/src/gallium/drivers/vc4/vc4_cl.h +++ b/src/gallium/drivers/vc4/vc4_cl.h @@ -29,10 +29,9 @@ #include "util/u_math.h" #include "util/macros.h" -#include "kernel/vc4_packet.h" - struct vc4_bo; struct vc4_job; +struct vc4_cl; /** * Undefined structure, used for typechecking that you're passing the pointers @@ -46,14 +45,9 @@ struct vc4_cl_reloc { uint32_t offset; }; -/* We don't call anything that packs a reloc yet, so don't implement it. */ -static inline void cl_pack_emit_reloc(void *cl, const struct vc4_cl_reloc *reloc) -{ - abort(); -} +static inline void cl_pack_emit_reloc(struct vc4_cl *cl, const struct vc4_cl_reloc *); -/* We don't use the data arg yet */ -#define __gen_user_data void +#define __gen_user_data struct vc4_cl #define __gen_address_type struct vc4_cl_reloc #define __gen_address_offset(reloc) ((reloc)->offset) #define __gen_emit_reloc cl_pack_emit_reloc @@ -63,6 +57,7 @@ static inline void cl_pack_emit_reloc(void *cl, const struct vc4_cl_reloc *reloc struct vc4_cl { void *base; + struct vc4_job *job; struct vc4_cl_out *next; struct vc4_cl_out *reloc_next; uint32_t size; @@ -71,7 +66,7 @@ struct vc4_cl { #endif }; -void vc4_init_cl(void *mem_ctx, struct vc4_cl *cl); +void vc4_init_cl(struct vc4_job *job, struct vc4_cl *cl); void vc4_reset_cl(struct vc4_cl *cl); void vc4_dump_cl(void *cl, uint32_t size, bool is_render); uint32_t vc4_gem_hindex(struct vc4_job *job, struct vc4_bo *bo); @@ -224,6 +219,19 @@ cl_aligned_reloc(struct vc4_job *job, struct vc4_cl *cl, cl_aligned_u32(cl_out, offset); } +/** + * Reference to a BO with its associated offset, used in the pack process. + */ +static inline struct vc4_cl_reloc +cl_address(struct vc4_bo *bo, uint32_t offset) +{ + struct vc4_cl_reloc reloc = { + .bo = bo, + .offset = offset, + }; + return reloc; +} + void cl_ensure_space(struct vc4_cl *cl, uint32_t size); #define cl_packet_header(packet) V3D21_ ## packet ## _header @@ -271,4 +279,23 @@ cl_get_emit_space(struct vc4_cl_out **cl, size_t size) _loop_terminate = NULL; \ })) \ +/** + * Helper function called by the XML-generated pack functions for filling in + * an address field in shader records. + * + * Relocations for shader recs and texturing involve the packet (or uniforms + * stream) being preceded by the handles to the BOs, and the offset within the + * BO being in the stream (the output of this function). + */ +static inline void +cl_pack_emit_reloc(struct vc4_cl *cl, const struct vc4_cl_reloc *reloc) +{ + *(uint32_t *)cl->reloc_next = vc4_gem_hindex(cl->job, reloc->bo); + cl_advance(&cl->reloc_next, 4); + +#ifdef DEBUG + cl->reloc_count--; +#endif +} + #endif /* VC4_CL_H */ |