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author | Eric Anholt <[email protected]> | 2016-10-06 14:45:23 -0700 |
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committer | Eric Anholt <[email protected]> | 2016-10-06 18:29:12 -0700 |
commit | cb328123fe2fda48add8a754b84b22e54f9c5912 (patch) | |
tree | 907a74e308eae112ab8274fa16f59be4e0090f9e /src/gallium/drivers/vc4/vc4_cl.c | |
parent | bca9a58d04b556077c540984f2328eaa0ff26f15 (diff) |
vc4: Try to fix the HW-2116 workaround.
We were incrementing the count at the end of vc4_start_draw(), except that
that function returns immediately if we've already started drawing on this
batch. It also failed to count the statechanges from the GFXH-515
workaround.
This incidentally allows repeated glClear() to be coalesced, because the
fast clears aren't counted in draw_calls_queued any more. Fixes most of
the extra flushes in Processing, which emits glClear(Z|S); glClear(Z);
glClear(C) during its frame setup.
Improves performance of Processing's QuadRendering demo at 5000 quads by
3.33538% +/- 2.05846% (n=21 before, 15 after)
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_cl.c')
0 files changed, 0 insertions, 0 deletions