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author | Samuel Pitoiset <[email protected]> | 2019-09-12 15:58:25 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2019-09-13 07:55:30 +0200 |
commit | 8137df3a46abc6aa6ad0c7179d042e76ca2b2299 (patch) | |
tree | 2cacaa4bf8e40fc8d64a0a6e4b5efc8d3a71087d /src/gallium/drivers/vc4/vc4_blit.c | |
parent | acfa2340e60f83f927c8f4426773580d34239c18 (diff) |
radv: fix allocating number of user sgprs if streamout is used
streamout_buffers is assigned after that function, so the previous
fix was completely wrong. This probably fix something when streamout
buffers and push constants are used/inlined in the same shader.
Fixes: 378e2d24143 ("radv: fix computing number of user SGPRs for streamout buffers")
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_blit.c')
0 files changed, 0 insertions, 0 deletions