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authorEric Engestrom <[email protected]>2018-10-20 18:00:08 +0100
committerEric Engestrom <[email protected]>2018-10-25 12:43:18 +0100
commitbb84fa146f2252f22999205a2904d8a948bffd3b (patch)
tree2e4773252d67da46590ec4a545fc10f6125043a9 /src/gallium/drivers/v3d
parent3d261cf77b35c56cc575ce9bb7909d2f8d920233 (diff)
util: use C99 declaration in the for-loop hash_table_foreach() macro
Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium/drivers/v3d')
-rw-r--r--src/gallium/drivers/v3d/v3d_context.c1
-rw-r--r--src/gallium/drivers/v3d/v3d_job.c6
-rw-r--r--src/gallium/drivers/v3d/v3d_program.c2
3 files changed, 0 insertions, 9 deletions
diff --git a/src/gallium/drivers/v3d/v3d_context.c b/src/gallium/drivers/v3d/v3d_context.c
index 2fd2fa0bbf3..12741b578e3 100644
--- a/src/gallium/drivers/v3d/v3d_context.c
+++ b/src/gallium/drivers/v3d/v3d_context.c
@@ -43,7 +43,6 @@ v3d_flush(struct pipe_context *pctx)
{
struct v3d_context *v3d = v3d_context(pctx);
- struct hash_entry *entry;
hash_table_foreach(v3d->jobs, entry) {
struct v3d_job *job = entry->data;
v3d_job_submit(v3d, job);
diff --git a/src/gallium/drivers/v3d/v3d_job.c b/src/gallium/drivers/v3d/v3d_job.c
index 3645305f4f0..8ba5c8996dc 100644
--- a/src/gallium/drivers/v3d/v3d_job.c
+++ b/src/gallium/drivers/v3d/v3d_job.c
@@ -47,8 +47,6 @@ remove_from_ht(struct hash_table *ht, void *key)
static void
v3d_job_free(struct v3d_context *v3d, struct v3d_job *job)
{
- struct set_entry *entry;
-
set_foreach(job->bos, entry) {
struct v3d_bo *bo = (struct v3d_bo *)entry->key;
v3d_bo_unreference(&bo);
@@ -57,8 +55,6 @@ v3d_job_free(struct v3d_context *v3d, struct v3d_job *job)
remove_from_ht(v3d->jobs, &job->key);
if (job->write_prscs) {
- struct set_entry *entry;
-
set_foreach(job->write_prscs, entry) {
const struct pipe_resource *prsc = entry->key;
@@ -175,7 +171,6 @@ v3d_flush_jobs_reading_resource(struct v3d_context *v3d,
v3d_flush_jobs_writing_resource(v3d, prsc);
- struct hash_entry *entry;
hash_table_foreach(v3d->jobs, entry) {
struct v3d_job *job = entry->data;
@@ -351,7 +346,6 @@ v3d_clif_dump(struct v3d_context *v3d, struct v3d_job *job)
stderr,
V3D_DEBUG & V3D_DEBUG_CL);
- struct set_entry *entry;
set_foreach(job->bos, entry) {
struct v3d_bo *bo = (void *)entry->key;
char *name = ralloc_asprintf(NULL, "%s_0x%x",
diff --git a/src/gallium/drivers/v3d/v3d_program.c b/src/gallium/drivers/v3d/v3d_program.c
index e9fae77d5c0..1d4b0bb2080 100644
--- a/src/gallium/drivers/v3d/v3d_program.c
+++ b/src/gallium/drivers/v3d/v3d_program.c
@@ -618,7 +618,6 @@ v3d_shader_state_delete(struct pipe_context *pctx, void *hwcso)
struct v3d_context *v3d = v3d_context(pctx);
struct v3d_uncompiled_shader *so = hwcso;
- struct hash_entry *entry;
hash_table_foreach(v3d->fs_cache, entry) {
delete_from_cache_if_matches(v3d->fs_cache, &v3d->prog.fs,
entry, so);
@@ -673,7 +672,6 @@ v3d_program_fini(struct pipe_context *pctx)
{
struct v3d_context *v3d = v3d_context(pctx);
- struct hash_entry *entry;
hash_table_foreach(v3d->fs_cache, entry) {
struct v3d_compiled_shader *shader = entry->data;
v3d_bo_unreference(&shader->bo);