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authorEric Anholt <[email protected]>2018-05-01 12:24:48 -0700
committerEric Anholt <[email protected]>2018-05-16 21:19:07 +0100
commit8c47ebbd232704ab048eab2572e2b2a44f38957a (patch)
tree8946780fc424b3aa39e0b32ac875047605770a49 /src/gallium/drivers/v3d/v3dx_job.c
parentc4c488a2aeb24c0f468664c0cacd0d01111a4e46 (diff)
v3d: Rename the driver files from "vc5" to "v3d".
Diffstat (limited to 'src/gallium/drivers/v3d/v3dx_job.c')
-rw-r--r--src/gallium/drivers/v3d/v3dx_job.c76
1 files changed, 76 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_job.c b/src/gallium/drivers/v3d/v3dx_job.c
new file mode 100644
index 00000000000..5e1a345b170
--- /dev/null
+++ b/src/gallium/drivers/v3d/v3dx_job.c
@@ -0,0 +1,76 @@
+/*
+ * Copyright © 2014-2017 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+/** @file v3dx_job.c
+ *
+ * V3D version-specific functions for submitting VC5 render jobs to the
+ * kernel.
+ */
+
+#include "v3d_context.h"
+#include "broadcom/cle/v3dx_pack.h"
+
+void v3dX(bcl_epilogue)(struct vc5_context *vc5, struct vc5_job *job)
+{
+ vc5_cl_ensure_space_with_branch(&job->bcl,
+ cl_packet_length(OCCLUSION_QUERY_COUNTER) +
+#if V3D_VERSION >= 41
+ cl_packet_length(TRANSFORM_FEEDBACK_SPECS) +
+#endif
+ cl_packet_length(INCREMENT_SEMAPHORE) +
+ cl_packet_length(FLUSH_ALL_STATE));
+
+ if (job->oq_enabled) {
+ /* Disable the OQ at the end of the CL, so that the
+ * draw calls at the start of the CL don't inherit the
+ * OQ counter.
+ */
+ cl_emit(&job->bcl, OCCLUSION_QUERY_COUNTER, counter);
+ }
+
+ /* Disable TF at the end of the CL, so that the next job to be
+ * run doesn't start out trying to write TF primitives. On
+ * V3D 3.x, it's only the TF primitive mode that triggers TF
+ * writes.
+ */
+#if V3D_VERSION >= 41
+ if (job->tf_enabled) {
+ cl_emit(&job->bcl, TRANSFORM_FEEDBACK_SPECS, tfe) {
+ tfe.enable = false;
+ };
+ }
+#endif /* V3D_VERSION >= 41 */
+
+ /* Increment the semaphore indicating that binning is done and
+ * unblocking the render thread. Note that this doesn't act
+ * until the FLUSH completes.
+ */
+ cl_emit(&job->bcl, INCREMENT_SEMAPHORE, incr);
+
+ /* The FLUSH_ALL emits any unwritten state changes in each
+ * tile. We can use this to reset any state that needs to be
+ * present at the start of the next tile, as we do with
+ * OCCLUSION_QUERY_COUNTER above.
+ */
+ cl_emit(&job->bcl, FLUSH_ALL_STATE, flush);
+}