diff options
author | Eric Anholt <[email protected]> | 2018-06-25 10:12:03 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-07-02 10:05:14 -0700 |
commit | 49f7631c9fd94fbc5c892f70e5bcef54d0ec5043 (patch) | |
tree | 44ff6259b874d740daa2264677c9b6966a56d165 /src/gallium/drivers/v3d/v3dx_draw.c | |
parent | c7726fbfa5f3370baada02f2c6c58f7689809631 (diff) |
v3d: Emit a TF flush after each draw using TF.
This fixes GPU hangs on 7278 in transform feedback tests such as
GTF-GLES3.gtf.GL3Tests.transform_feedback2.transform_feedback2_basic
Diffstat (limited to 'src/gallium/drivers/v3d/v3dx_draw.c')
-rw-r--r-- | src/gallium/drivers/v3d/v3dx_draw.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_draw.c b/src/gallium/drivers/v3d/v3dx_draw.c index 1e8b472a27d..43dd4089f12 100644 --- a/src/gallium/drivers/v3d/v3dx_draw.c +++ b/src/gallium/drivers/v3d/v3dx_draw.c @@ -558,6 +558,13 @@ v3d_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) } } } + + /* A flush is required in between a TF draw and any following TF specs + * packet, or the GPU may hang. Just flush each time for now. + */ + if (v3d->streamout.num_targets) + cl_emit(&job->bcl, TRANSFORM_FEEDBACK_FLUSH_AND_COUNT, flush); + job->draw_calls_queued++; /* Increment the TF offsets by how many verts we wrote. XXX: This |