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authorChristian Gmeiner <[email protected]>2018-06-15 12:29:58 +0200
committerChristian Gmeiner <[email protected]>2018-06-20 17:55:39 +0200
commitf485e5671c97468fc445da45a9ecc9d9c7dd8243 (patch)
tree60033a3d1612106c8589c27c2240664cb6c00ae2 /src/gallium/drivers/v3d/v3d_screen.c
parent050d8a4b42d3c9d07abf60124ff3a39eb22e5b01 (diff)
gallium: add scalar isa shader cap
v1 -> v2: - nv30 is _NOT_ scalar as suggested by Ilia Mirkin. - Change from a screen cap to a shader cap as suggested by Eric Anholt. - radeonsi is scalar as suggested by Marek Olšák. - Change missing ones to be scalar. v2 -> v3: - r600 prefers vec4 as suggested by Marek Olšák. Signed-off-by: Christian Gmeiner <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/v3d/v3d_screen.c')
-rw-r--r--src/gallium/drivers/v3d/v3d_screen.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c
index cd84e61f277..2eba557a64f 100644
--- a/src/gallium/drivers/v3d/v3d_screen.c
+++ b/src/gallium/drivers/v3d/v3d_screen.c
@@ -411,6 +411,8 @@ v3d_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
return 0;
+ case PIPE_SHADER_CAP_SCALAR_ISA:
+ return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: