diff options
author | Eric Anholt <[email protected]> | 2018-09-13 12:59:13 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-09-17 16:35:45 -0700 |
commit | 0b8007b52316f76c76ca05846c858055f0cc9e38 (patch) | |
tree | 337cc4d324e2f0a0dec33ecca7b827a0f1a569ca /src/gallium/drivers/v3d/v3d_context.h | |
parent | 350cb790457a2868585a79366d130c0331b805df (diff) |
v3d: Stop clearing the OQ state at the end of the job.
Ever since we added OQ support, we've been clearing OQ state at the start
of the job anyway. We're intentionally breaking old-and-new-driver-mix
systems, because we need to stop using the unvalidated FLUSH_ALL_STATE.
Diffstat (limited to 'src/gallium/drivers/v3d/v3d_context.h')
-rw-r--r-- | src/gallium/drivers/v3d/v3d_context.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/gallium/drivers/v3d/v3d_context.h b/src/gallium/drivers/v3d/v3d_context.h index 20f357ae4a8..70643e000b0 100644 --- a/src/gallium/drivers/v3d/v3d_context.h +++ b/src/gallium/drivers/v3d/v3d_context.h @@ -301,13 +301,6 @@ struct v3d_job { bool needs_flush; /** - * Set if there is a nonzero address for OCCLUSION_QUERY_COUNTER. If - * so, we need to disable it and flush before ending the CL, to keep - * the next tile from starting with it enabled. - */ - bool oq_enabled; - - /** * Set if a packet enabling TF has been emitted in the job (V3D 4.x). */ bool tf_enabled; |