diff options
author | Jakob Bornecrantz <[email protected]> | 2009-06-01 11:19:55 +0100 |
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committer | Jakob Bornecrantz <[email protected]> | 2009-06-01 11:19:56 +0100 |
commit | 01fa34cb98d9ea6008c7108b6112348e278864f4 (patch) | |
tree | 65d9c60496942630978d93e044c4caa342589848 /src/gallium/drivers/trace/tr_rbug.c | |
parent | dfa4ebcbcc9c7e9e7562f73a4ddc367756623e5e (diff) |
trace/rbug: Add rbug integration for remote debugging
Diffstat (limited to 'src/gallium/drivers/trace/tr_rbug.c')
-rw-r--r-- | src/gallium/drivers/trace/tr_rbug.c | 636 |
1 files changed, 636 insertions, 0 deletions
diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c new file mode 100644 index 00000000000..1b26f60da4e --- /dev/null +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -0,0 +1,636 @@ +/************************************************************************** + * + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#include "util/u_string.h" +#include "util/u_memory.h" +#include "util/u_simple_list.h" +#include "util/u_network.h" + +#include "tgsi/tgsi_parse.h" + +#include "tr_dump.h" +#include "tr_state.h" +#include "tr_buffer.h" +#include "tr_texture.h" + +#include "rbug/rbug.h" + +#include <errno.h> + +#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) +# define sleep Sleep +#elif defined(PIPE_OS_LINUX) +void usleep(int); +# define sleep usleep +#else +# warning "No socket implementation" +#endif + +#define U642VOID(x) ((void *)(unsigned long)(x)) +#define VOID2U64(x) ((uint64_t)(unsigned long)(x)) + +struct trace_rbug +{ + struct trace_screen *tr_scr; + struct rbug_connection *con; + pipe_thread thread; + boolean running; +}; + +PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug); + + +/********************************************************** + * Helper functions + */ + + +static struct trace_context * +trace_rbug_get_context_locked(struct trace_screen *tr_scr, rbug_context_t ctx) +{ + struct trace_context *tr_ctx = NULL; + struct tr_list *ptr; + + foreach(ptr, &tr_scr->contexts) { + tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list)); + if (ctx == VOID2U64(tr_ctx)) + break; + tr_ctx = NULL; + } + + return tr_ctx; +} + +static struct trace_shader * +trace_rbug_get_shader_locked(struct trace_context *tr_ctx, rbug_shader_t shdr) +{ + struct trace_shader *tr_shdr = NULL; + struct tr_list *ptr; + + foreach(ptr, &tr_ctx->shaders) { + tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list)); + if (shdr == VOID2U64(tr_shdr)) + break; + tr_shdr = NULL; + } + + return tr_shdr; +} + +static void * +trace_shader_create_locked(struct pipe_context *pipe, + struct trace_shader *tr_shdr, + struct tgsi_token *tokens) +{ + void *state = NULL; + struct pipe_shader_state pss = { 0 }; + pss.tokens = tokens; + + if (tr_shdr->type == TRACE_SHADER_FRAGMENT) { + state = pipe->create_fs_state(pipe, &pss); + } else if (tr_shdr->type == TRACE_SHADER_VERTEX) { + state = pipe->create_vs_state(pipe, &pss); + } else + assert(0); + + return state; +} + +static void +trace_shader_bind_locked(struct pipe_context *pipe, + struct trace_shader *tr_shdr, + void *state) +{ + if (tr_shdr->type == TRACE_SHADER_FRAGMENT) { + pipe->bind_fs_state(pipe, state); + } else if (tr_shdr->type == TRACE_SHADER_VERTEX) { + pipe->bind_vs_state(pipe, state); + } else + assert(0); +} + +static void +trace_shader_delete_locked(struct pipe_context *pipe, + struct trace_shader *tr_shdr, + void *state) +{ + if (tr_shdr->type == TRACE_SHADER_FRAGMENT) { + pipe->delete_fs_state(pipe, state); + } else if (tr_shdr->type == TRACE_SHADER_VERTEX) { + pipe->delete_vs_state(pipe, state); + } else + assert(0); +} + +/************************************************ + * Request handler functions + */ + + +static int +trace_rbug_texture_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct trace_texture *tr_tex = NULL; + struct tr_list *ptr; + rbug_texture_t *texs; + int i = 0; + + pipe_mutex_lock(tr_scr->list_mutex); + texs = MALLOC(tr_scr->num_textures * sizeof(rbug_texture_t)); + foreach(ptr, &tr_scr->textures) { + tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list)); + texs[i++] = VOID2U64(tr_tex); + } + pipe_mutex_unlock(tr_scr->list_mutex); + + rbug_send_texture_list_reply(tr_rbug->con, serial, texs, i, NULL); + FREE(texs); + + return 0; +} + +static int +trace_rbug_texture_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct trace_texture *tr_tex; + struct rbug_proto_texture_info *gpti = (struct rbug_proto_texture_info *)header; + struct tr_list *ptr; + struct pipe_texture *t; + + pipe_mutex_lock(tr_scr->list_mutex); + foreach(ptr, &tr_scr->textures) { + tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list)); + if (gpti->texture == VOID2U64(tr_tex)) + break; + tr_tex = NULL; + } + + if (!tr_tex) { + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + t = tr_tex->texture; + rbug_send_texture_info_reply(tr_rbug->con, serial, + t->target, t->format, + t->width, t->last_level + 1, + t->height, t->last_level + 1, + t->depth, t->last_level + 1, + t->block.width, t->block.height, t->block.size, + t->last_level, + t->nr_samples, + t->tex_usage, + NULL); + + pipe_mutex_unlock(tr_scr->list_mutex); + + return 0; +} + +static int +trace_rbug_texture_read(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_texture_read *gptr = (struct rbug_proto_texture_read *)header; + + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct trace_texture *tr_tex; + struct tr_list *ptr; + + struct pipe_screen *screen = tr_scr->screen; + struct pipe_texture *tex; + struct pipe_transfer *t; + + void *map; + + pipe_mutex_lock(tr_scr->list_mutex); + foreach(ptr, &tr_scr->textures) { + tr_tex = (struct trace_texture *)((char*)ptr - offsetof(struct trace_texture, list)); + if (gptr->texture == VOID2U64(tr_tex)) + break; + tr_tex = NULL; + } + + if (!tr_tex) { + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + tex = tr_tex->texture; + t = screen->get_tex_transfer(tr_scr->screen, tex, + gptr->face, gptr->level, gptr->zslice, + PIPE_TRANSFER_READ, + gptr->x, gptr->y, gptr->w, gptr->h); + + map = screen->transfer_map(screen, t); + + rbug_send_texture_read_reply(tr_rbug->con, serial, + t->format, + t->block.width, t->block.height, t->block.size, + (uint8_t*)map, t->stride * t->nblocksy, + t->stride, + NULL); + + screen->transfer_unmap(screen, t); + screen->tex_transfer_destroy(t); + + pipe_mutex_unlock(tr_scr->list_mutex); + + return 0; +} + +static int +trace_rbug_context_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct tr_list *ptr; + struct trace_context *tr_ctx = NULL; + rbug_context_t *ctxs; + int i = 0; + + pipe_mutex_lock(tr_scr->list_mutex); + ctxs = MALLOC(tr_scr->num_contexts * sizeof(rbug_context_t)); + foreach(ptr, &tr_scr->contexts) { + tr_ctx = (struct trace_context *)((char*)ptr - offsetof(struct trace_context, list)); + ctxs[i++] = VOID2U64(tr_ctx); + } + pipe_mutex_unlock(tr_scr->list_mutex); + + rbug_send_context_list_reply(tr_rbug->con, serial, ctxs, i, NULL); + FREE(ctxs); + + return 0; +} + +static int +trace_rbug_shader_list(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_shader_list *list = (struct rbug_proto_shader_list *)header; + + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct trace_context *tr_ctx = NULL; + struct trace_shader *tr_shdr = NULL; + struct tr_list *ptr; + rbug_shader_t *shdrs; + int i = 0; + + pipe_mutex_lock(tr_scr->list_mutex); + tr_ctx = trace_rbug_get_context_locked(tr_scr, list->context); + + if (!tr_ctx) { + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(tr_ctx->list_mutex); + shdrs = MALLOC(tr_ctx->num_shaders * sizeof(rbug_shader_t)); + foreach(ptr, &tr_ctx->shaders) { + tr_shdr = (struct trace_shader *)((char*)ptr - offsetof(struct trace_shader, list)); + shdrs[i++] = VOID2U64(tr_shdr); + } + + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + + rbug_send_shader_list_reply(tr_rbug->con, serial, shdrs, i, NULL); + FREE(shdrs); + + return 0; +} + +static int +trace_rbug_shader_info(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + struct rbug_proto_shader_info *info = (struct rbug_proto_shader_info *)header; + + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct trace_context *tr_ctx = NULL; + struct trace_shader *tr_shdr = NULL; + unsigned original_len; + unsigned replaced_len; + + pipe_mutex_lock(tr_scr->list_mutex); + tr_ctx = trace_rbug_get_context_locked(tr_scr, info->context); + + if (!tr_ctx) { + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(tr_ctx->list_mutex); + + tr_shdr = trace_rbug_get_shader_locked(tr_ctx, info->shader); + + if (!tr_shdr) { + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + /* just in case */ + assert(sizeof(struct tgsi_token) == 4); + + original_len = tgsi_num_tokens(tr_shdr->tokens); + if (tr_shdr->replaced_tokens) + replaced_len = tgsi_num_tokens(tr_shdr->replaced_tokens); + else + replaced_len = 0; + + rbug_send_shader_info_reply(tr_rbug->con, serial, + (uint32_t*)tr_shdr->tokens, original_len, + (uint32_t*)tr_shdr->replaced_tokens, replaced_len, + tr_shdr->disabled, + NULL); + + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + + return 0; +} + +static int +trace_rbug_shader_disable(struct trace_rbug *tr_rbug, struct rbug_header *header) +{ + struct rbug_proto_shader_disable *dis = (struct rbug_proto_shader_disable *)header; + + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct trace_context *tr_ctx = NULL; + struct trace_shader *tr_shdr = NULL; + + pipe_mutex_lock(tr_scr->list_mutex); + tr_ctx = trace_rbug_get_context_locked(tr_scr, dis->context); + + if (!tr_ctx) { + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(tr_ctx->list_mutex); + + tr_shdr = trace_rbug_get_shader_locked(tr_ctx, dis->shader); + + if (!tr_shdr) { + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + tr_shdr->disabled = dis->disable; + + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + + return 0; +} + +static int +trace_rbug_shader_replace(struct trace_rbug *tr_rbug, struct rbug_header *header) +{ + struct rbug_proto_shader_replace *rep = (struct rbug_proto_shader_replace *)header; + + struct trace_screen *tr_scr = tr_rbug->tr_scr; + struct trace_context *tr_ctx = NULL; + struct trace_shader *tr_shdr = NULL; + struct pipe_context *pipe = NULL; + void *state; + + pipe_mutex_lock(tr_scr->list_mutex); + tr_ctx = trace_rbug_get_context_locked(tr_scr, rep->context); + + if (!tr_ctx) { + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + pipe_mutex_lock(tr_ctx->list_mutex); + + tr_shdr = trace_rbug_get_shader_locked(tr_ctx, rep->shader); + + if (!tr_shdr) { + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + return -ESRCH; + } + + /* protect the pipe context */ + trace_dump_call_lock(); + + pipe = tr_ctx->pipe; + + /* remove old replaced shader */ + if (tr_shdr->replaced) { + if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr) + trace_shader_bind_locked(pipe, tr_shdr, tr_shdr->state); + + FREE(tr_shdr->replaced_tokens); + trace_shader_delete_locked(pipe, tr_shdr, tr_shdr->replaced); + tr_shdr->replaced = NULL; + tr_shdr->replaced_tokens = NULL; + } + + /* empty inputs means restore old which we did above */ + if (rep->tokens_len == 0) + goto out; + + tr_shdr->replaced_tokens = tgsi_dup_tokens((struct tgsi_token *)rep->tokens); + if (!tr_shdr->replaced_tokens) + goto err; + + state = trace_shader_create_locked(pipe, tr_shdr, tr_shdr->replaced_tokens); + if (!state) + goto err; + + /* bind new shader if the shader is currently a bound */ + if (tr_ctx->curr.fs == tr_shdr || tr_ctx->curr.vs == tr_shdr) + trace_shader_bind_locked(pipe, tr_shdr, state); + + /* save state */ + tr_shdr->replaced = state; + +out: + trace_dump_call_unlock(); + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + + return 0; + +err: + FREE(tr_shdr->replaced_tokens); + tr_shdr->replaced = NULL; + tr_shdr->replaced_tokens = NULL; + + trace_dump_call_unlock(); + pipe_mutex_unlock(tr_ctx->list_mutex); + pipe_mutex_unlock(tr_scr->list_mutex); + return -EINVAL; +} + +static boolean +trace_rbug_header(struct trace_rbug *tr_rbug, struct rbug_header *header, uint32_t serial) +{ + int ret = 0; + + switch(header->opcode) { + case RBUG_OP_PING: + rbug_send_ping_reply(tr_rbug->con, serial, NULL); + break; + case RBUG_OP_TEXTURE_LIST: + ret = trace_rbug_texture_list(tr_rbug, header, serial); + break; + case RBUG_OP_TEXTURE_INFO: + ret = trace_rbug_texture_info(tr_rbug, header, serial); + break; + case RBUG_OP_TEXTURE_READ: + ret = trace_rbug_texture_read(tr_rbug, header, serial); + break; + case RBUG_OP_CONTEXT_LIST: + ret = trace_rbug_context_list(tr_rbug, header, serial); + break; + case RBUG_OP_SHADER_LIST: + ret = trace_rbug_shader_list(tr_rbug, header, serial); + break; + case RBUG_OP_SHADER_INFO: + ret = trace_rbug_shader_info(tr_rbug, header, serial); + break; + case RBUG_OP_SHADER_DISABLE: + ret = trace_rbug_shader_disable(tr_rbug, header); + break; + case RBUG_OP_SHADER_REPLACE: + ret = trace_rbug_shader_replace(tr_rbug, header); + break; + default: + debug_printf("%s - unsupported opcode %u\n", __FUNCTION__, header->opcode); + ret = -ENOSYS; + break; + } + rbug_free_header(header); + + if (ret) + rbug_send_error_reply(tr_rbug->con, serial, ret, NULL); + + return TRUE; +} + +static void +trace_rbug_con(struct trace_rbug *tr_rbug) +{ + struct rbug_header *header; + uint32_t serial; + + debug_printf("%s - connection received\n", __FUNCTION__); + + while(tr_rbug->running) { + header = rbug_get_message(tr_rbug->con, &serial); + if (!header) + break; + + if (!trace_rbug_header(tr_rbug, header, serial)) + break; + } + + debug_printf("%s - connection closed\n", __FUNCTION__); + + rbug_disconnect(tr_rbug->con); + tr_rbug->con = NULL; +} + +PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug) +{ + struct trace_rbug *tr_rbug = void_tr_rbug; + uint16_t port = 13370; + int s = -1; + int c; + + u_socket_init(); + + for (;port <= 13379 && s < 0; port++) + s = u_socket_listen_on_port(port); + + if (s < 0) { + debug_printf("trace_rbug - failed to listen\n"); + return NULL; + } + + u_socket_block(s, false); + + debug_printf("trace_rbug - remote debugging listening on port %u\n", --port); + + while(tr_rbug->running) { + sleep(1); + + c = u_socket_accept(s); + if (c < 0) + continue; + + u_socket_block(c, true); + tr_rbug->con = rbug_from_socket(c); + + trace_rbug_con(tr_rbug); + + u_socket_close(c); + } + + u_socket_close(s); + + u_socket_stop(); + + return NULL; +} + +/********************************************************** + * + */ + +struct trace_rbug * +trace_rbug_start(struct trace_screen *tr_scr) +{ + struct trace_rbug *tr_rbug = MALLOC_STRUCT(trace_rbug); + if (!tr_rbug) + return NULL; + + tr_rbug->tr_scr = tr_scr; + tr_rbug->running = TRUE; + tr_rbug->thread = pipe_thread_create(trace_rbug_thread, tr_rbug); + + return tr_rbug; +} + +void +trace_rbug_stop(struct trace_rbug *tr_rbug) +{ + if (!tr_rbug) + return; + + tr_rbug->running = false; + pipe_thread_wait(tr_rbug->thread); + + FREE(tr_rbug); + + return; +} |